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8-K - FORM 8-K - ELECTRONIC ARTS INC.earningsrelease8k13020.htm


Exhibit 99.1
 
Electronic Arts Reports Q3 FY20 Financial Results
ealogo13020.jpg
 
 
 
 
 
REDWOOD CITY, CA - January 30, 2020 - Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2019.

News and ongoing updates regarding EA and its games are available on EA’s blog at www.ea.com/news.

“It was an excellent third quarter, with our new games and live services delighting more players around the world,” said CEO Andrew Wilson. “Our amazing creative teams at Electronic Arts continue to deliver some of the most high-quality, innovative and engaging experiences and content to a growing global audience.”

“Over the last twelve months, we have delivered record live services revenue, live services net bookings and operating cash flow,” said COO and CFO Blake Jorgensen. “Our broad-based business model reduces our dependence on individual titles and enables us to deliver financial results for our shareholders by providing a constant stream of high-quality entertainment for our players. We expect live services to continue to drive growth in fiscal 2021 and for growth to accelerate in fiscal 2022, led by a new Battlefield.”

Selected Operating Highlights and Metrics
Digital net bookings* for the trailing twelve months was $4.128 billion, up 15% year-over-year and now represents 77% of total net bookings.
During the quarter, EA launched Plants vs. Zombies: Battle for NeighborvilleTM, Need for SpeedTM Heat and Star Wars Jedi: Fallen OrderTM.
FIFA Ultimate TeamTM matches were up nearly 40% year-over-year from launch through Q3.
During the quarter, The SimsTM 4 surpassed 20 million unique players worldwide life-to-date.

* Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games and mobile platform fees.

Selected Financial Highlights and Metrics
All financial measures are presented on a GAAP basis.
Net cash from operating activities was $1.104 billion for the quarter and a record $1.898 billion for the trailing twelve months.
EA repurchased 3.1 million shares for $305 million during the quarter, bringing the total for the last twelve months to 12.8 million shares for $1.217 billion.







Quarterly Financial Highlights
 
Three Months Ended
 
December 31,
 
2019
 
2018
(in $ millions, except per share amounts)
 
 
 
Digital net revenue
1,124

 
908

Packaged goods and other net revenue
469

 
381

          Total net revenue
1,593

 
1,289

 
 
 
 
Net income
346

 
262

Earnings per share
1.18

 
0.86

 
 
 
 
Operating cash flow
1,104

 
954

 
 
 
 
Value of shares repurchased
305

 
292

Number of shares repurchased
3.1

 
3.2



The following GAAP-based financial data and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

 
Three Months Ended December 31, 2019
 
 
 
GAAP-Based Financial Data
(in $ millions)
Statement of Operations
 
Acquisition-related expenses
 
Change in deferred net revenue (online-enabled games)
 
Mobile platform fees
 
Stock-based compensation
Total net revenue
1,593

 

 
428

 
(43
)
 

          Cost of revenue
508

 
(5
)
 

 
(43
)
 
(1
)
Gross profit
1,085

 
5

 
428

 

 
1

          Total operating expenses
724

 
(7
)
 

 

 
(90
)
Operating income
361

 
12

 
428

 

 
91

Interest and other income, net
13

 

 

 

 

Income before provision for income taxes
374

 
12

 
428

 

 
91

Number of shares used in computation:
 
 
 
 
 
 
 
 
 
          Diluted
294

 
 
 
 
 
 
 
 

For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-Q for the fiscal quarter ended September 30, 2019.







TTM Financial Highlights
 
Twelve Months Ended
 
December 31,
 
2019
 
2018
(in $ millions)
 
 
 
Digital net revenue
4,160

 
3,747

Packaged goods and other net revenue
1,228

 
1,547

          Total net revenue
5,388

 
5,294

 
 
 
 
Net income
2,830*

 
1,417

 
 
 
 
Operating cash flow
1,898

 
1,563

 
 
 
 
Value of shares repurchased
1,217

 
1,039

Number of shares repurchased
12.8

 
9.0

 
 
 
 
 
*Includes the impact of one-time tax benefits recognized in the fiscal quarters ended June 30 and September 30, 2019.

The following GAAP-based financial data and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:
 
Twelve Months Ended December 31, 2019
 
 
 
GAAP-Based Financial Data
(in $ millions)
Statement of Operations
 
Acquisition-related expenses
 
Change in deferred net revenue (online-enabled games)
 
Mobile platform fees
 
Stock-based compensation
Total net revenue
5,388

 

 
139

 
(165
)
 

          Cost of revenue
1,376

 
(10
)
 

 
(165
)
 
(4
)
Gross profit
4,012

 
10

 
139

 

 
4

          Total operating expenses
2,772

 
(37
)
 

 

 
(325
)
Operating income
1,240

 
47

 
139

 

 
329

Interest and other income, net
73

 

 

 

 

Income before provision for income taxes
1,313

 
47

 
139

 

 
329


For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-Q for the fiscal quarter ended September 30, 2019.

  
Operating Metric
The following is a calculation of our total net bookings for the periods presented:
 
Three Months Ended
December 31,
 
TTM Ended
December 31,
 
2019
 
2018
 
2019
 
2018
(in $ millions)
 
 
 
 
 
 
 
Total net revenue
1,593

 
1,289

 
5,388

 
5,294

Change in deferred net revenue (online-enabled games)
428

 
368

 
139

 
(318
)
Mobile platform fees
(43
)
 
(48
)
 
(165
)
 
(141
)
Net bookings
1,978

 
1,609

 
5,362

 
4,835








Business Outlook as of January 30, 2020
The following forward-looking statements reflect expectations as of January 30, 2020. Electronic Arts assumes no obligation to update these statements. Results may be materially different and are affected by many factors detailed in this release and in EA’s annual and quarterly SEC filings.

Fiscal Year 2020 Expectations – Ending March 31, 2020

Financial metrics:
Net revenue is expected to be approximately $5.475 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $(165) million.
Mobile platform fees are expected to be approximately $(160) million.
Net income is expected to be approximately $2.929 billion.
Diluted earnings per share is expected to be approximately $9.90.
Operating cash flow is expected to be approximately $1.725 billion.
The Company estimates a share count of 296 million for purposes of calculating fiscal year 2020 diluted earnings per share.


Operational metric:
Net bookings is expected to be approximately $5.150 billion.


In addition, the following outlook for GAAP-based financial data and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

 
Twelve Months Ending March 31, 2020
 
 
 
GAAP-Based Financial Data
 
GAAP Guidance
 
Acquisition-related expenses
 
Change in deferred net revenue (online-enabled games)
 
Mobile platform fees
 
Stock-based compensation
(in $ millions)
 
 
 
 
 
 
 
 
 
Digital net revenue
4,255

 

 
(95
)
 
(160
)
 

Packaged goods & other net revenue
1,220

 

 
(70
)
 

 

Total net revenue
5,475

 

 
(165
)
 
(160
)
 

Cost of revenue
1,357

 
(12
)
 

 
(160
)
 
(3
)
Operating expense
2,730

 
(28
)
 

 

 
(347
)
Income before provision for income taxes
1,453

 
40

 
(165
)
 

 
350

Net income
2,929

 
 
 
 
 
 
 
 
Number of shares used in computation:
 
 
 
 
 
 
 
 
 
Diluted shares
296

 
 
 
 
 
 
 
 







Fourth Quarter Fiscal Year 2020 Expectations – Ending March 31, 2020

Financial metrics:
Net revenue is expected to be approximately $1.325 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $(131) million.
Mobile platform fees are expected to be approximately $(42) million.
Net income is expected to be approximately $308 million.
Diluted earnings per share is expected to be approximately $1.05.
The Company estimates a share count of 293 million for purposes of calculating fourth quarter fiscal year 2020 diluted earnings per share.


Operational metric:
Net bookings is expected to be approximately $1.152 billion.


In addition, the following outlook for GAAP-based financial data and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:
 
Three Months Ending March 31, 2020
 
 
 
GAAP-Based Financial Data
 
GAAP Guidance
 
Acquisition-related expenses
 
Change in deferred net revenue (online-enabled games)
 
Mobile platform fees
 
Stock-based compensation
(in $ millions)
 
 
 
 
 
 
 
 
 
Total net revenue
1,325

 

 
(131
)
 
(42
)
 

Cost of revenue
257

 
(3
)
 

 
(42
)
 

Operating expense
724

 
(7
)
 

 

 
(94
)
Income before provision for income taxes
359

 
10

 
(131
)
 

 
94

Net Income
308

 
 
 
 
 
 
 
 
Number of shares used in computation:
 
 


 
 
 
 
 
 
Diluted shares
293

 
 
 
 
 
 
 
 

For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-Q for the fiscal quarter ended September 30, 2019.


Conference Call and Supporting Documents

Electronic Arts will host a conference call on Thursday, January 30, 2020 at 2:00 pm PT (5:00 pm ET) to review its results for the fiscal third quarter ended December 31, 2019 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (866) 393-4306 (domestic) or (734) 385-2616 (international), using the Conference ID 4098898 or via webcast at EA’s IR Website at http://ir.ea.com.

EA has posted a slide presentation, a financial model of EA’s historical results and guidance, and an Investor Accounting FAQ on EA’s IR Website. After the conference call, EA will also post the prepared remarks and a transcript from the conference call on EA’s IR Website.






A dial-in replay of the conference call will be available until February 13, 2020 at (855) 859-2056 (domestic) or (404) 537-3406 (international) using pin code 4098898. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.

Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s fiscal 2020 expectations under the heading “Business Outlook as of January 30, 2020,” and other information regarding EA's fiscal 2020, fiscal 2021 and fiscal 2022 expectations contain forward-looking statements that are subject to change.  Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements. 

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; general economic conditions; changes in our tax rates or tax laws; and other factors described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2019. 

These forward-looking statements are current as of January 30, 2020. Electronic Arts assumes no obligation to revise or update any forward-looking statement for any reason, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts. 

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2019.  Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended December 31, 2019.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.
 
In fiscal year 2019, EA posted GAAP net revenue of $4.95 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.
 






EA SPORTS, Battlefield, The Sims, Need for Speed, Apex Legends, Ultimate Team, Plants vs. Zombies and Plants vs. Zombies: Battle for Neighborville are trademarks of Electronic Arts Inc. STAR WARS © & TM 2019 Lucasfilm Ltd. All rights reserved. John Madden, NFL and FIFA are the property of their respective owners and used with permission.

For additional information, please contact:
Chris Evenden
John Reseburg
Vice President, Investor Relations
Vice President, Corporate Communications
650-628-0255
650-628-3601
cevenden@ea.com
jreseburg@ea.com






    
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Operations
(in $ millions, except per share data)
 
 
 
 
 
 
 
 
Three Months Ended December 31,
 
Nine Months Ended December 31,
 
2019
 
2018
 
2019
2018
Net revenue
 
 
 
 
 
 
Product
701

 
552

 
1,435

1,377

Service and other
892

 
737

 
2,715

2,335

Total net revenue
1,593

 
1,289

 
4,150

3,712

Cost of revenue
 
 
 
 
 
 
Product
216

 
175

 
444

465

Service and other
292

 
238

 
656

581

Total cost of revenue
508

 
413

 
1,100

1,046

Gross profit
1,085

 
876

 
3,050

2,666

Operating expenses:
 
 
 
 
 
 
Research and development
389

 
334

 
1,157

1,035

Marketing and sales
202

 
187

 
464

473

General and administrative
126

 
106

 
364

337

Acquisition-related contingent consideration
2

 
1

 
5

3

Amortization of intangibles
5

 
6

 
16

18

Total operating expenses
724

 
634

 
2,006

1,866

Operating income
361

 
242

 
1,044

800

Interest and other income (expense), net
13

 
23

 
50

60

Income before provision for (benefit from) income taxes
374

 
265

 
1,094

860

Provision for (benefit from) income taxes
28

 
3

 
(1,527
)
50

Net income
346

 
262

 
2,621

810

Earnings per share
 
 
 
 
 
 
Basic
1.18

 
0.87

 
8.91

2.66

Diluted
1.18

 
0.86

 
8.85

2.64

Number of shares used in computation
 
 
 
 
 
 
Basic
292

 
302

 
294

304

Diluted
294

 
304

 
296

307
























Results (in $ millions, except per share data)
The following table reports the variance of the actuals versus our guidance provided on October 29, 2019 for the three months ended December 31, 2019 plus a comparison to the actuals for the three months ended December 31, 2018.


 
Three Months Ended December 31,
 
2019
 
 
 
2019
 
2018
 
Guidance
 
Variance
 
Actuals
 
Actuals
Net revenue
 
 
 
 
 
 
 
Net revenue
1,510

 
83

 
1,593

 
1,289

GAAP-based financial data
 
 
 
 
 
 
 
Change in deferred net revenue (online-enabled games)
470

 
(42
)
 
428

 
368

Mobile platform fees
(40
)
 
(3
)
 
(43
)
 
(48
)
Cost of revenue
 
 


 
 
 
 
Cost of revenue
482

 
26

 
508

 
413

GAAP-based financial data
 
 
 
 
 
 
 
Acquisition-related expenses
(6
)
 
1

 
(5
)
 
(1
)
Stock-based compensation

 
(1
)
 
(1
)
 
(1
)
Mobile platform fees
(40
)
 
(3
)
 
(43
)
 
(48
)
Operating expenses
 
 


 
 
 
 
Operating expenses
733

 
(9
)
 
724

 
634

GAAP-based financial data
 
 
 
 
 
 
 
Acquisition-related expenses
(5
)
 
(2
)
 
(7
)
 
(7
)
Stock-based compensation
(95
)
 
5

 
(90
)
 
(74
)
Income before tax
 
 


 
 
 
 
Income before tax
306

 
68

 
374

 
265

GAAP-based financial data
 
 
 
 
 
 
 
Acquisition-related expenses
11

 
1

 
12

 
8

Change in deferred net revenue (online-enabled games)
470

 
(42
)
 
428

 
368

Mobile platform fees

 

 

 

Stock-based compensation
95

 
(4
)
 
91

 
75

Tax rate used for management reporting
18
%
 


 
18
%
 
18
%
Earnings per share
 
 
 
 
 
 
 
Basic
0.93

 
0.25

 
1.18

 
0.87

Diluted
0.92

 
0.26

 
1.18

 
0.86

Number of shares
 
 
 
 
 
 
 
Basic
294

 
(2
)
 
292

 
302

Diluted
295

 
(1
)
 
294

 
304


















ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in $ millions)
 
 
 
 
 
December 31, 2019
 
March 31, 20191
ASSETS
 
 
 
Current assets:
 
 
 
Cash and cash equivalents
3,603

 
4,708

Short-term investments
1,999

 
737

Receivables, net
798

 
623

Other current assets
229

 
313

Total current assets
6,629

 
6,381

Property and equipment, net
439

 
448

Goodwill
1,892

 
1,892

Acquisition-related intangibles, net
62

 
87

Deferred income taxes, net
1,828

 
35

Other assets
311

 
114

TOTAL ASSETS
11,161

 
8,957

LIABILITIES AND STOCKHOLDERS’ EQUITY
 
 
 
Current liabilities:
 
 
 
Accounts payable
61

 
113

Accrued and other current liabilities
1,204

 
1,052

Deferred net revenue (online-enabled games)
1,073

 
1,100

Total current liabilities
2,338

 
2,265

Senior notes, net
995

 
994

Income tax obligations
352

 
233

Deferred income taxes, net
2

 
2

Other liabilities
237

 
132

Total liabilities
3,924

 
3,626

 
 
 
 
Stockholders’ equity:
 
 
 
Common stock
3

 
3

Retained earnings
7,267

 
5,358

Accumulated other comprehensive loss
(33
)
 
(30
)
Total stockholders’ equity
7,237

 
5,331

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY
11,161

 
8,957




1Derived from audited consolidated financial statements.







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in $ millions)
 
 
 
 
 
 
 
 
 
Three Months Ended December 31,
 
Nine Months Ended December 31,
 
2019
 
2018
 
2019
 
2018
OPERATING ACTIVITIES
 
 
 
 
 
 
 
Net income
346

 
262

 
2,621

 
810

Adjustments to reconcile net income to net cash provided by operating activities:
 
 
 
 
 
 
 
Depreciation, amortization and accretion
39

 
34

 
111

 
108

Stock-based compensation
91

 
75

 
256

 
211

Change in assets and liabilities
 
 
 
 
 
 
 
Receivables, net
59

 
151

 
(176
)
 
(271
)
Other assets
43

 
21

 
76

 
41

Accounts payable
(84
)
 
(97
)
 
(33
)
 
35

Accrued and other liabilities
176

 
148

 
264

 
123

Deferred income taxes, net
7

 
5

 
(1,793
)
 
(89
)
Deferred net revenue (online-enabled games)
427

 
355

 
(27
)
 
(20
)
Net cash provided by operating activities
1,104

 
954

 
1,299

 
948

INVESTING ACTIVITIES
 
 
 
 
 
 
 
Capital expenditures
(28
)
 
(21
)
 
(100
)
 
(84
)
Proceeds from maturities and sales of short-term investments
582

 
509

 
1,375

 
955

Purchase of short-term investments
(637
)
 
(115
)
 
(2,621
)
 
(1,144
)
Acquisitions, net of cash acquired

 

 

 
(58
)
Net cash provided by (used in) investing activities
(83
)
 
373

 
(1,346
)
 
(331
)
FINANCING ACTIVITIES
 
 
 
 
 
 
 
Proceeds from issuance of common stock
1

 

 
34

 
36

Cash paid to taxing authorities for shares withheld from employees
(31
)
 
(20
)
 
(86
)
 
(116
)
Repurchase and retirement of common stock
(305
)
 
(292
)
 
(916
)
 
(891
)
Payment of contingent consideration
(26
)
 

 
(90
)
 

Net cash used in financing activities
(361
)
 
(312
)
 
(1,058
)
 
(971
)
Effect of foreign exchange on cash and cash equivalents
3

 
(9
)
 

 
(17
)
Change in cash and cash equivalents
663

 
1,006

 
(1,105
)
 
(371
)
Beginning cash and cash equivalents
2,940

 
2,881

 
4,708

 
4,258

Ending cash and cash equivalents
3,603

 
3,887

 
3,603

 
3,887





















ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions, except per share data)
 
 
 
 
 
 
 
 
 
 
 
 
 
Q3
 
Q4
 
Q1
 
Q2
 
Q3
 
YOY %
 
FY19
 
FY19
 
FY20
 
FY20
 
FY20
 
Change
Net revenue
 
 
 
 
 
 
 
 
 
 
 
 Net revenue
1,289

 
1,238

 
1,209

 
1,348

 
1,593

 
24
%
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Change in deferred net revenue (online-enabled games)2
368

 
173

 
(427
)
 
(35
)
 
428

 
 
Mobile platform fees
(48
)
 
(47
)
 
(39
)
 
(36
)
 
(43
)
 
 
Gross profit
 
 
 
 
 
 
 
 
 
 
 
Gross profit
876

 
962

 
1,022

 
943

 
1,085

 
24
%
Gross profit (as a % of net revenue)
68
%
 
78
%
 
85
%
 
70
%
 
68
%
 
 
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Acquisition-related expenses
1

 
1

 
2

 
2

 
5

 
 
Change in deferred net revenue (online-enabled games)2
368

 
173

 
(427
)
 
(35
)
 
428

 
 
Mobile platform fees

 

 

 

 

 
 
Stock-based compensation
1

 
1

 
1

 
1

 
1

 
 
Operating income
 
 
 
 
 
 
 
 
 
 
 
Operating income
242

 
196

 
415

 
268

 
361

 
49
%
Operating income (as a % of net revenue)
19
%
 
16
%
 
34
%
 
20
%
 
23
%
 
 
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Acquisition-related expenses
8

 
17

 
8

 
10

 
12

 
 
Change in deferred net revenue (online-enabled games)2
368

 
173

 
(427
)
 
(35
)
 
428

 
 
Stock-based compensation
75

 
73

 
73

 
92

 
91

 
 
Net income
 
 
 
 
 
 
 
 
 
 
 
Net income
262

 
209

 
1,421

 
854

 
346

 
32
%
Net income (as a % of net revenue)
20
%
 
17
%
 
118
%
 
63
%
 
22
%
 
 
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Acquisition-related expenses
8

 
17

 
8

 
10

 
12

 
 
Change in deferred net revenue (online-enabled games)2
368

 
173

 
(427
)
 
(35
)
 
428

 
 
Stock-based compensation
75

 
73

 
73

 
92

 
91

 
 
Tax rate used for management reporting
18
%
 
18
%
 
18
%
 
18
%
 
18
%
 


Diluted earnings per share
0.86

 
0.69

 
4.75

 
2.89

 
1.18

 
37
%
Number of diluted shares used in computation
 
 
 
 
 
 
 
 
 
 
 
Basic
302

 
299

 
297

 
295

 
292

 
 
Diluted
304

 
301

 
299

 
296

 
294

 
 



2The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.








ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Q3
 
Q4
 
Q1
 
Q2
 
Q3
 
YOY %
 
 
FY19
 
FY19
 
FY20
 
FY20
 
FY20
 
Change
QUARTERLY NET REVENUE PRESENTATIONS
 
 
 
 
 
 
 
 
 
 
 
 
Net revenue by composition
 
 
 
 
 
 
 
 
 
 
 
 
Full game downloads
 
247

 
169

 
132

 
180

 
286

 
16
%
Live services
 
480

 
714

 
731

 
573

 
677

 
41
%
Mobile3
 
181

 
182

 
186

 
169

 
161

 
(11
%)
Total digital
 
908

 
1,065

 
1,049

 
922

 
1,124

 
24
%
Packaged goods and other
 
381

 
173

 
160

 
426

 
469

 
23
%
Total net revenue
 
1,289

 
1,238

 
1,209

 
1,348

 
1,593

 
24
%
Total digital
 
70
%
 
86
%
 
87
%
 
68
%
 
71
%
 
 
Packaged goods and other
 
30
%
 
14
%
 
13
%
 
32
%
 
29
%
 
 
Total net revenue %
 
100
%
 
100
%
 
100
%
 
100
%
 
100
%
 
 
GAAP-based financial data
 
 
 
 
 
 
Full game downloads
 
26

 
44

 
(57
)
 
(5
)
 
31

 
 
Live services
 
304

 
131

 
(227
)
 
(80
)
 
316

 
 
Mobile
 
9

 

 
(25
)
 
(11
)
 
16

 
 
Total digital
 
339

 
175

 
(309
)
 
(96
)
 
363

 
 
Packaged goods and other
 
29

 
(2
)
 
(118
)
 
61

 
65

 
 
Total change in deferred net revenue (online-enabled games) by composition2
 
368

 
173

 
(427
)
 
(35
)
 
428

 
 
Mobile platform fees
 
(48
)
 
(47
)
 
(39
)
 
(36
)
 
(43
)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Net revenue by platform
 
 
 
 
 
 
 
 
 
 
 
 
Console
 
885

 
826

 
760

 
923

 
1,163

 
31
%
PC/Browser
 
217

 
217

 
249

 
242

 
257

 
18
%
Mobile
 
181

 
190

 
196

 
177

 
169

 
(7
%)
Other
 
6

 
5

 
4

 
6

 
4

 
(33
%)
Total net revenue
 
1,289

 
1,238

 
1,209

 
1,348

 
1,593

 
24
%
GAAP-based financial data
 
 
 
 
 


Console
 
323

 
87

 
(344
)
 
8

 
388

 
 
PC/Browser
 
33

 
88

 
(59
)
 
(31
)
 
24

 
 
Mobile
 
11

 
(2
)
 
(25
)
 
(11
)
 
16

 
 
Other
 
1

 

 
1

 
(1
)
 

 
 
Total change in deferred net revenue (online-enabled games) by platform2
 
368

 
173

 
(427
)
 
(35
)
 
428

 
 
Mobile platform fees
 
(48
)
 
(47
)
 
(39
)
 
(36
)
 
(43
)
 
 


2The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.


3Mobile Digital only: excludes non-Digital mobile items such as licensing









ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
 
 
 
 
 
 
 
 
 
 
 
 
 
Q3
 
Q4
 
Q1
 
Q2
 
Q3
 
YOY %
 
FY19
 
FY19
 
FY20
 
FY20
 
FY20
 
Change
CASH FLOW DATA
 
 
 
 
 
 
 
 
 
 
 
Operating cash flow
954

 
599

 
158

 
37

 
1,104

 
16
%
Operating cash flow - TTM
1,563

 
1,547

 
1,585

 
1,748

 
1,898

 
21
%
Capital expenditures
21

 
35

 
45

 
27

 
28

 
33
%
Capital expenditures - TTM
104

 
119

 
132

 
128

 
135

 
30
%
Repurchase and retirement of common stock
292

 
301

 
305

 
306

 
305

 
4
%
DEPRECIATION
 
 
 
 
 
 
 
 
 
 
 
Depreciation expense
30

 
31

 
30

 
30

 
29

 
(3
%)
BALANCE SHEET DATA
 
 
 
 
 
 
 
 
 
 
 
Cash and cash equivalents
3,887

 
4,708

 
3,533

 
2,940

 
3,603

 


Short-term investments
1,274

 
737

 
1,654

 
1,943

 
1,999

 


Cash and cash equivalents, and short-term investments
5,161

 
5,445

 
5,187

 
4,883

 
5,602

 
9
%
Receivables, net
806

 
623

 
329

 
856

 
798

 
(1
%)
STOCK-BASED COMPENSATION
 
 
 
 
 
 
 
 
 
 
 
Cost of revenue
1

 
1

 
1

 
1

 
1

 
 
Research and development
49

 
49

 
49

 
61

 
60

 
 
Marketing and sales
8

 
9

 
7

 
10

 
10

 
 
General and administrative
17

 
14

 
16

 
20

 
20

 
 
Total stock-based compensation
75

 
73

 
73

 
92

 
91