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8-K - FORM 8-K - ELECTRONIC ARTS INC.form8-k5713.htm


Exhibit 99.1
 
       ELECTRONIC ARTS REPORTS
 
 
 
 
       Q4 FY13 AND FY13 FINANCIAL RESULTS
FY 2013 Non-GAAP Digital Net Revenue Up 36% to $1.7 Billion
FIFA 13 Sells Over 14.5 Million Units in FY 2013
Battlefield 3 Premium Has Over 3.5 Million Subscribers To Date
SimCity Sells Over 1.6 Million Units To Date
EA and The Walt Disney Company Announce Multi-Year Star Wars Franchise Agreement


REDWOOD CITY, CA - May 7, 2013 - Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its fourth fiscal quarter and fiscal year ended March 31, 2013.

“As we enter a new fiscal year, EA is well-positioned for dynamic growth on next generation consoles, PCs, and mobile platforms” said Executive Chairman Larry Probst. “With world-class games, a rapidly growing digital business, and top-notch creative talent, we are excited about EA’s strategy for FY 2014 and beyond.”
 
“EA has a solid operating plan with disciplined R&D spending and a sharp focus on delivering the best games and services,” said Chief Financial Officer Blake Jorgensen. “We are holding our FY 2014 operating expenses flat to the prior year - a significant achievement in a console transition year.”

“EA and Disney have signed an agreement to create a number of games on the Star Wars franchise,” said EA President of Labels Frank Gibeau. “Our agreement unlocks a whole new future of Star Wars games that will span consoles, PCs, tablets, mobile, and more.”


Selected Operating Highlights and Metrics:
*On a non-GAAP basis

EA was the #1 publisher in Western retail markets in the March quarter, and the #1 global publisher in the iOS game market for FY 2013.
Battlefield 3™ Premium generated over $120 million* in revenue through the March quarter, and has over 3.5 million subscriptions to date.
SimCity™ sold through over 1.6 million units since launching in March, with approximately 50% of sales in the form of digital downloads.
FIFA 13 sold through over 14.5 million units in FY 2013, approximately a 30% increase versus FIFA 12 in the prior year.
FIFA 13 digital net revenue topped $200 million* in FY 2013, a 94% increase versus FIFA 12 in the prior year.
Total FIFA digital net revenue generated nearly $350 million* in FY 2013, including EA SPORTS™ FIFA Online and FIFA World Class Soccer.
The Simpsons™: Tapped Out was a top-5 grossing iOS game in the March quarter, generating almost $10 million* in digital net revenue in the month of March, and totaling almost $50 million* since launching in August.
Real Racing™ 3, the #1 racing title on iOS, has generated more than 30 million downloads, and has averaged over 2.5 million daily active users since launching in March.





EA’s games and services for mobile and handheld digital revenue generated $104 million* in the quarter, a 21%* year-over-year increase in digital net revenue.
EA’s Origin™ platform for downloading digital games and services has registered over 47 million users, including 20 million mobile users.
Trailing twelve-month non-GAAP digital net revenue was up 36% to a record $1.7 billion*.
Trailing twelve-month operating cash flow was $324 million, a $47 million improvement versus the prior year.
EA will develop and publish new Star Wars titles for fans across the most popular gaming genres and platforms.


Q4 Financial Highlights:

For the quarter, non-GAAP net revenue of $1,040 million was within our guidance of $1,025 million to $1,125 million. Non-GAAP diluted earnings per share of $0.55 was slightly below our guidance of $0.57 to $0.72.



(in millions of $, except per share amounts)
Quarter
Ended 3/31/13
Quarter
Ended 3/31/12
Digital Net Revenue
$
453

$
419

Publishing Packaged Goods and Other Net Revenue
730

926

Distribution Packaged Goods Net Revenue
26

23

          GAAP Total Net Revenue
$
1,209

$
1,368

 
 
 
Non-GAAP Digital Net Revenue
$
618

$
425

Non-GAAP Publishing Packaged Goods and Other Net Revenue
396

529

Non-GAAP Distribution Packaged Goods Net Revenue
26

23

          Non-GAAP Total Net Revenue
$
1,040

$
977

 
 
 
GAAP Net Income
$
323

$
400

Non-GAAP Net Income
169

56

GAAP Diluted Earnings Per Share
1.05

1.20

Non-GAAP Diluted Earnings Per Share
0.55

0.17

 
 
 
Cash Provided by Operations
$
233

$
287








Trailing Twelve Month (TTM) Financial Highlights:
(in millions of $)
TTM
Ended 3/31/13
TTM
Ended
3/31/12
GAAP Net Revenue
$
3,797

$
4,143

GAAP Net Income
98

76

 
 
 
Non-GAAP Net Revenue
$
3,793

$
4,186

Non-GAAP Net Income
264

284

 
 
 
Cash Provided by Operations
$
324

$
277




Q4 FY13 Digital Metrics:                        
(in millions)
Quarter
Ended
3/31/13
Quarter
Ended
3/31/12
GAAP Mobile Net Revenue**
$
108

$
88

Non-GAAP Mobile Net Revenue**
$
104

$
86

**including Handhelds
 
 






Business Outlook as of May 7, 2013
The following forward-looking statements, as well as those made above, reflect expectations as of May 7, 2013. Electronic Arts assumes no obligation to update these statements. Results may be materially different and are affected by many factors detailed in this release and in EA’s annual and quarterly SEC filings.


Fiscal Year 2014 Expectations - Ending March 31, 2014
GAAP net revenue is expected to be approximately $3.50 billion.
Non-GAAP net revenue is expected to be approximately $4.00 billion.
GAAP diluted loss per share is expected to be approximately ($0.97).
Non-GAAP diluted earnings per share is expected to be approximately $1.20.
The Company estimates a share count of 315 million for purposes of calculating fiscal year 2014 diluted earnings per share, and 308 million for diluted loss per share.
Expected non-GAAP net income excludes the following from expected GAAP net loss:
Non-GAAP net revenue is expected to be approximately $500 million higher than GAAP net revenue due to the impact of the change in deferred net revenue (packaged goods and digital content);
Approximately $150 million of estimated stock-based compensation;
Approximately $75 million of acquisition-related expenses;
Approximately $8 million of restructuring charges;
Approximately $20 million from the amortization of debt discount; and
Non-GAAP tax expense is expected to be approximately $76 million higher than GAAP tax expense.

First Quarter Fiscal Year 2014 Expectations - Ending June 30, 2013
GAAP net revenue is expected to be approximately $875 million.
Non-GAAP net revenue is expected to be approximately $450 million.
GAAP diluted earnings per share is expected to be approximately $0.33.
Non-GAAP diluted loss per share is expected to be approximately ($0.62).
The Company estimates a share count of 310 million for purposes of calculating first quarter fiscal year 2014 diluted earnings per share, and 304 million for diluted loss per share.
Expected non-GAAP net loss excludes the following from expected GAAP net income:
Non-GAAP net revenue is expected to be approximately $425 million lower than GAAP net revenue due to the impact of the change in deferred net revenue (packaged goods and digital content);
Approximately $35 million of estimated stock-based compensation;
Approximately $20 million of acquisition-related expenses;
Approximately $2 million of restructuring charges;
Approximately $5 million from the amortization of debt discount; and
Non-GAAP tax expense is expected to be $73 million lower than GAAP tax expense.






Conference Call and Supporting Documents

Electronic Arts will host a conference call on May 7, 2013 at 2:00 pm PT (5:00 pm ET) to review its results for the fiscal quarter ended March 31, 2013 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number: 773-799-3213 (domestic) or 888-677-1083 (international), using the password “EA” or via webcast at http://ir.ea.com.

EA will also post a slide presentation that accompanies the call at http://ir.ea.com.

A dial-in replay of the conference call will be provided until May 23, 2013 at the following number: 203-369-0099 (domestic) or 866-356-3373 (international). A webcast replay of the conference call will be available for one year at http://ir.ea.com.

Non-GAAP Financial Measures

To supplement the Company’s unaudited condensed consolidated financial statements presented in accordance with GAAP, Electronic Arts uses certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP, and may be different from non-GAAP financial measures used by other companies. In addition, these non-GAAP measures have limitations in that they do not reflect all of the amounts associated with the Company’s results of operations as determined in accordance with GAAP. The non-GAAP financial measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income (loss), non-GAAP net income (loss) and historical and estimated non-GAAP diluted earnings (loss) per share. These non-GAAP financial measures exclude the following items, as applicable in a given reporting period, from the Company’s unaudited condensed consolidated statements of operations:

Acquisition-related expenses
Amortization of debt discount
Certain non-recurring litigation expenses
Change in deferred net revenue (packaged goods and digital content)
Loss (gain) on strategic investments
Restructuring charges
Stock-based compensation
Income tax adjustments

Electronic Arts may consider whether other significant non-recurring items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses.
 
Electronic Arts believes that these non-GAAP financial measures, when taken together with the corresponding GAAP financial measures, provide meaningful supplemental information regarding the Company’s performance by excluding certain items that may not be indicative of the Company’s core business, operating results or future outlook. Electronic Arts’ management uses, and believes that investors benefit from referring to, these non-GAAP financial measures in assessing the Company’s operating results both as a consolidated entity and at the business unit level, as well as when planning, forecasting and analyzing future periods. These non-GAAP financial measures also facilitate comparisons of the Company’s performance to prior periods.

In addition to the reasons stated above, which are generally applicable to each of the items Electronic Arts excludes from its non-GAAP financial measures, the Company believes it is appropriate to exclude certain items for the following reasons:






Acquisition-Related Expenses. GAAP requires expenses to be recognized for various types of events associated with a business acquisition. These events include, expensing acquired intangible assets, including acquired in-process technology, post-closing adjustments associated with changes in the estimated amount of contingent consideration to be paid in an acquisition, and the impairment of accounting goodwill created as a result of an acquisition when future events indicate there has been a decline in its value. When analyzing the operating performance of an acquired entity, Electronic Arts’ management focuses on the total return provided by the investment (i.e., operating profit generated from the acquired entity as compared to the purchase price paid including the final amounts paid for contingent consideration) without taking into consideration any allocations made for accounting purposes. Because the final purchase price paid for an acquisition necessarily reflects the accounting value assigned to both contingent consideration and to the intangible assets (including goodwill), when analyzing the operating performance of an acquisition in subsequent periods, the Company’s management excludes the GAAP impact of any adjustments to the fair value of these acquisition-related balances to its financial results.

Amortization of Debt Discount on the Convertible Senior Notes. Under GAAP, certain convertible debt instruments that may be settled in cash on conversion are required to be separately accounted for as liability (debt) and equity (conversion option) components of the instrument in a manner that reflects the issuer’s non-convertible debt borrowing rate. Accordingly, for GAAP purposes, we are required to amortize as a debt discount an amount equal to the fair value of the conversion option as interest expense on the Company’s $632.5 million of 0.75% convertible senior notes that were issued in a private placement in July 2011 over the term of the notes. Electronic Arts’ management will exclude the effect of this amortization when evaluating the Company’s operating performance and the performance of its management team during this period and will continue to do so, when it plans, forecasts and analyzes future periods.

Certain non-recurring litigation expenses. During the fourth quarter of fiscal 2012, Electronic Arts recognized a $27 million expense related to a settlement of a litigation matter. This significant non-recurring litigation expense is excluded from our non-GAAP financial measures in order to provide comparability between periods. Further, the Company excluded this expense when evaluating its operating performance and the performance of its management team during this period and will continue to do so when it plans, forecasts and analyzes future periods.

Change in Deferred Net Revenue (Packaged Goods and Digital Content). The majority of our software games can be connected to the Internet whereby a consumer may be able to download unspecified content or updates on a when-and-if-available basis (“unspecified updates”) for use with the original game software. In addition, we may also offer an online matchmaking service that permits consumers to play against each other via the Internet. GAAP requires us to account for the consumer’s right to receive unspecified updates or the matchmaking service for no additional fee as a “bundled” sale, or multiple-element arrangement. Electronic Arts is not able to objectively determine the fair value of these unspecified updates or online services included in certain of its online-enabled games. As a result, the Company recognizes the revenue from the sale of these online-enabled games on a straight-line basis over the estimated offering period. Internally, Electronic Arts’ management excludes the impact of the change in deferred net revenue related to online-enabled games in its non-GAAP financial measures when evaluating the Company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. The Company believes that excluding the impact of the change in deferred net revenue from its operating results is important to (1) facilitate comparisons between periods in understanding our underlying sales performance for the period, and (2) understanding our operations because all related costs of revenue are expensed as incurred instead of deferred and recognized ratably.

Loss (gain) on Strategic Investments. From time to time, the Company makes strategic investments. Electronic Arts’ management excludes the impact of any losses and gains on such investments when evaluating the Company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. In addition, the Company believes that excluding the impact of such losses and gains on these investments from its operating results is important to facilitate comparisons to prior periods.







Restructuring Charges. Although Electronic Arts has engaged in various restructuring activities in the past, each has been a discrete, extraordinary event based on a unique set of business objectives. Each of these restructurings has been unlike its predecessors in terms of its operational implementation, business impact and scope. As such, the Company believes it is appropriate to exclude restructuring charges from its non-GAAP financial measures.

Stock-Based Compensation. When evaluating the performance of its individual business units, the Company does not consider stock-based compensation charges. Likewise, the Company’s management teams exclude stock-based compensation expense from their short and long-term operating plans. In contrast, the Company’s management teams are held accountable for cash-based compensation and such amounts are included in their operating plans. Further, when considering the impact of equity award grants, Electronic Arts places a greater emphasis on overall shareholder dilution rather than the accounting charges associated with such grants.

Income Tax Adjustments. The Company uses a fixed, long-term projected tax rate internally to evaluate its operating performance, to forecast, plan and analyze future periods, and to assess the performance of its management team.   Prior to April 1, 2013, a 28 percent tax rate was applied to its non-GAAP financial results.  Based on a re-evaluation of its fixed, long-term projected tax rate, beginning in fiscal year 2014, the Company expects to apply a tax rate of 25 percent to its non-GAAP financial results.

In the financial tables below, Electronic Arts has provided a reconciliation of the most comparable GAAP financial measures to non-GAAP financial measures used in this press release.

Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s fiscal 2014 guidance information under the heading “Business Outlook”, contain forward-looking statements that are subject to change.  Statements including words such as “anticipate”, “believe”, “estimate” or “expect” and statements in the future tense are forward-looking statements.  These forward-looking statements are preliminary estimates and expectations based on current information and are subject to business and economic risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. 

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s titles; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; the effectiveness of the Company’s sales and marketing programs; timely development and release of Electronic Arts’ products; the Company’s ability to realize the anticipated benefits of acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to service and support digital product offerings, including managing online security; general economic conditions; and other factors described in the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2012. 

These forward-looking statements are current as of May 7, 2013. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts. 

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Annual Report on Form 10-K for the fiscal year ended March 31, 2013.  Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-K for the fiscal year ended March 31, 2013.

Updates regarding EA’s business are available on EA’s blog at http://ea.com/news.







About Electronic Arts

Electronic Arts (NASDAQ:EA) is a global leader in digital interactive entertainment. The Company’s game franchises are offered as both packaged goods products and online services delivered through Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 285 million registered players and operates in 75 countries. In fiscal year 2013, EA posted GAAP net revenue of $3.8 billion. Headquartered in Redwood City, California, EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield™, and Mass Effect™. More information about EA is available at http://info.ea.com.  

For additional information, please contact:
Rob Sison
Jeff Brown
Vice President, Investor Relations
Senior Vice President, Corporate Communications
650-628-7787
650-628-7922
rsison@ea.com
jbrown@ea.com


EA SPORTS, Origin, Dead Space, The Sims, SimCity, Real Racing, Need for Speed, Mass Effect, Battlefield and Battlefield 3 are trademarks of Electronic Arts Inc and its subsidiaries. Crysis is a trademark of GmbH. The Simpsons TM & © 2012 Twentieth Century Fox Film Corporation. All Rights Reserved. John Madden, NFL and FIFA are the property of their respective owners and used with permission.






ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Operations
(in millions, except per share data)
 
 
 
 
 
 
 
 
 
Three Months Ended
March 31,
 
Twelve Months Ended
March 31,
 
2013
 
2012
 
2013
 
2012
Net revenue
 
 
 
 
 
 
 
Product
$
852

 
$
1,045

 
$
2,738

 
$
3,415

Service and other
357

 
323

 
1,059

 
728

Total net revenue
1,209

 
1,368

 
3,797

 
4,143

Cost of revenue
 
 
 
 
 
 
 
Product
219

 
286

 
1,085

 
1,374

Service and other
90

 
88

 
303

 
224

Total cost of revenue
309

 
374

 
1,388

 
1,598

Gross profit
900

 
994

 
2,409

 
2,545

Operating expenses:
 
 
 
 
 
 
 
Marketing and sales
198

 
229

 
788

 
883

General and administrative
96

 
118

 
354

 
377

Research and development
287

 
274

 
1,153

 
1,180

Acquisition-related contingent consideration
1

 
3

 
(64
)
 
11

Amortization of intangibles
9

 
6

 
30

 
43

Restructuring and other

 
(1
)
 
27

 
16

Total operating expenses
591

 
629

 
2,288

 
2,510

Operating income
309

 
365

 
121

 
35

Gain on strategic investments
25

 

 
39

 

Interest and other income (expense), net
(4
)
 
(4
)
 
(21
)
 
(17
)
Income before provision for (benefit from) income taxes
330

 
361

 
139

 
18

Provision for (benefit from) income taxes
7

 
(39
)
 
41

 
(58
)
Net income
$
323

 
$
400

 
$
98

 
$
76

Earnings per share
 
 
 
 
 
 
 
Basic
$
1.07

 
$
1.22

 
$
0.32

 
$
0.23

Diluted
$
1.05

 
$
1.20

 
$
0.31

 
$
0.23

Number of shares used in computation
 
 
 
 
 
 
 
Basic
301

 
329

 
310

 
331

Diluted
307

 
332

 
313

 
336


Non-GAAP Results (in millions, except per share data)
The following tables reconcile the Company’s net income and earnings per share as presented in its Unaudited Condensed Consolidated Statements of Operations and prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) to its non-GAAP net income and non-GAAP earnings per share.
 
Three Months Ended
March 31,
 
Twelve Months Ended
March 31,
 
2013
 
2012
 
2013
 
2012
Net income
$
323

 
$
400

 
$
98

 
$
76

Acquisition-related expenses
51

 
36

 
59

 
106

Amortization of debt discount
5

 
5

 
20

 
14

Certain non-recurring litigation expenses

 
27

 

 
27

Change in deferred net revenue (packaged goods and digital content)
(169
)
 
(391
)
 
(4
)
 
43

Gain on strategic investments
(25
)
 

 
(39
)
 

Restructuring and other

 
(1
)
 
27

 
16

Stock-based compensation
42

 
41

 
164

 
170

Income tax adjustments
(58
)
 
(61
)
 
(61
)
 
(168
)
Non-GAAP net income
$
169

 
$
56

 
$
264

 
$
284

Non-GAAP earnings per share
 
 
 
 
 
 
 
Basic
$
0.56

 
$
0.17

 
$
0.85

 
$
0.86

Diluted
$
0.55

 
$
0.17

 
$
0.84

 
$
0.85

Number of shares used in Non-GAAP computation
 
 
 
 
 
 
 
Basic
301

 
329

 
310

 
331

Diluted
307

 
332

 
313

 
336






ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in millions)
 
 
 
 
 
March 31,
2013
 
March 31,
2012 (a)
ASSETS
 
 
 
Current assets:
 
 
 
Cash and cash equivalents
$
1,292

 
$
1,293

Short-term investments
388

 
437

Marketable equity securities

 
119

Receivables, net of allowances of $200 and $252, respectively
312

 
366

Inventories
42

 
59

Deferred income taxes, net
52

 
67

Other current assets
239

 
268

Total current assets
2,325

 
2,609

Property and equipment, net
548

 
568

Goodwill
1,721

 
1,718

Acquisition-related intangibles, net
253

 
369

Deferred income taxes, net
53

 
42

Other assets
170

 
185

TOTAL ASSETS
$
5,070

 
$
5,491

LIABILITIES AND STOCKHOLDERS’ EQUITY
 
 
 
Current liabilities:
 
 
 
Accounts payable
$
136

 
$
215

Accrued and other current liabilities
737

 
857

Deferred net revenue (packaged goods and digital content)
1,044

 
1,048

Total current liabilities
1,917

 
2,120

0.75% convertible senior notes due 2016, net
559

 
539

Income tax obligations
205

 
189

Deferred income taxes, net
1

 
8

Other liabilities
121

 
177

Total liabilities
2,803

 
3,033

Common stock
3

 
3

Paid-in capital
2,174

 
2,359

Retained earnings (accumulated deficit)
21

 
(77
)
Accumulated other comprehensive income
69

 
173

Total stockholders’ equity
2,267

 
2,458

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY
$
5,070

 
$
5,491

(a) Derived from audited consolidated financial statements.





ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in millions)
 
 
 
 
 
 
 
 
 
Three Months Ended
March 31,
 
Twelve Months Ended
March 31,
 
2013
 
2012
 
2013
 
2012
OPERATING ACTIVITIES
 
 
 
 
 
 
 
Net income
$
323

 
$
400

 
$
98

 
$
76

Adjustments to reconcile net income to net cash provided by operating activities:
 
 
 
 
 
 
 
Acquisition-related contingent consideration
1

 
3

 
(64
)
 
11

Depreciation, amortization and accretion, net
86

 
68

 
264

 
216

Net gains on investments and sale of property and equipment
(25
)
 

 
(37
)
 
(12
)
Non-cash restructuring charges

 
(3
)
 
7

 
(6
)
Stock-based compensation
42

 
41

 
164

 
170

Change in assets and liabilities:
 
 
 
 
 
 
 
Receivables, net
74

 
162

 
56

 
(14
)
Inventories
16

 
10

 
16

 
21

Other assets
1

 
(20
)
 
15

 
(101
)
Accounts payable
37

 
100

 
(78
)
 
(50
)
Accrued and other liabilities
(159
)
 
(37
)
 
(106
)
 
13

Deferred income taxes, net
6

 
(46
)
 
(7
)
 
(90
)
Deferred net revenue (packaged goods and digital content)
(169
)
 
(391
)
 
(4
)
 
43

Net cash provided by operating activities
233

 
287

 
324

 
277

INVESTING ACTIVITIES
 
 
 
 
 
 
 
Capital expenditures
(25
)
 
(44
)
 
(106
)
 
(172
)
Proceeds from sale of property and equipment

 

 

 
26

Proceeds from sale of marketable equity securities
47

 

 
72

 

Proceeds from maturities and sales of short-term investments
55

 
63

 
459

 
526

Purchase of short-term investments
(170
)
 
(94
)
 
(414
)
 
(468
)
Acquisition-related restricted cash
6

 
75

 
31

 
75

Acquisition of subsidiaries, net of cash acquired

 

 
(10
)
 
(676
)
Net cash provided by (used in) investing activities
(87
)
 

 
32

 
(689
)
FINANCING ACTIVITIES
 
 
 
 
 
 
 
Payment of debt issuance costs

 

 
(2
)
 

Proceeds from borrowings on convertible senior notes, net of issuance costs

 

 

 
617

Proceeds from issuance of warrants

 

 

 
65

Purchase of convertible note hedge

 

 

 
(107
)
Proceeds from issuance of common stock
15

 
18

 
34

 
57

Excess tax benefit from stock-based compensation

 

 

 
4

Repurchase and retirement of common stock
(13
)
 
(241
)
 
(349
)
 
(471
)
Acquisition-related contingent consideration payment

 
(25
)
 
(28
)
 
(25
)
Net cash provided by (used in) financing activities
2

 
(248
)
 
(345
)
 
140

Effect of foreign exchange on cash and cash equivalents
(14
)
 
12

 
(12
)
 
(14
)
Increase (decrease) in cash and cash equivalents
134

 
51

 
(1
)
 
(286
)
Beginning cash and cash equivalents
1,158

 
1,242

 
1,293

 
1,579

Ending cash and cash equivalents
$
1,292

 
$
1,293

 
$
1,292

 
$
1,293









ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information
(in millions)

Reclassifications

During the fourth quarter of fiscal year 2013, we reviewed our operating expenses and reclassified certain amounts, primarily headcount and facilities costs, to align with our current operating structure.  As a result, we also reclassified the related prior year amounts within our Unaudited Condensed Consolidated Statements of Operations for comparability purposes.

Please see below a breakdown of the operating expense reclassification for the fiscal quarters and the fiscal years ended March 31, 2013 and 2012 on both a GAAP and non-GAAP basis, as well as a reconciliation of the two presentations.


 
Three Months Ended
 
March 31, 2013
 
March 31, 2012
 
As Previously Classified
 
Change
 
As Currently Classified
 
As Previously Classified
 
Change
 
As Currently Classified
GAAP Presentation
 
 
 
 
 
 
 
 
 
 
 
Marketing and sales
$
192

 
$
6

 
$
198

 
$
222

 
$
7

 
$
229

General and administrative
94

 
2

 
96

 
115

 
3

 
118

Research and development
295

 
(8
)
 
287

 
284

 
(10
)
 
274

 
 
 
 
 
 
 
 
 
 
 
 
Stock-Based Compensation
 
 
 
 
 
 
 
 
 
 
 
Marketing and sales
$
(7
)
 
$

 
$
(7
)
 
$
(8
)
 
$

 
$
(8
)
General and administrative
(11
)
 
(1
)
 
(12
)
 
(7
)
 
(1
)
 
(8
)
Research and development
(23
)
 
1

 
(22
)
 
(25
)
 
1

 
(24
)
 
 
 
 
 
 
 
 
 
 
 
 
Certain Non-Recurring Litigation Expenses
 
 
 
 
 
 
 
 
 
 
 
General and administrative
$

 
$

 
$

 
$
(27
)
 
$

 
$
(27
)
 
 
 
 
 
 
 
 
 
 
 
 
Non-GAAP Presentation
 
 
 
 
 
 
 
 
 
 
 
Marketing and sales
$
185

 
$
6

 
$
191

 
$
214

 
$
7

 
$
221

General and administrative
83

 
1

 
84

 
81

 
2

 
83

Research and development
272

 
(7
)
 
265

 
259

 
(9
)
 
250


 
Twelve Months Ended
 
March 31, 2013
 
March 31, 2012
 
As Previously Classified
 
Change
 
As Currently Classified
 
As Previously Classified
 
Change
 
As Currently Classified
GAAP Presentation
 
 
 
 
 
 
 
 
 
 
 
Marketing and sales
$
763

 
$
25

 
$
788

 
$
853

 
$
30

 
$
883

General and administrative
347

 
7

 
354

 
375

 
2

 
377

Research and development
1,185

 
(32
)
 
1,153

 
1,212

 
(32
)
 
1,180

 
 
 
 
 
 
 
 
 
 
 
 
Stock-Based Compensation
 
 
 
 
 
 
 
 
 
 
 
Marketing and sales
$
(29
)
 
$
(1
)
 
$
(30
)
 
$
(26
)
 
$
(1
)
 
$
(27
)
General and administrative
(36
)
 
(2
)
 
(38
)
 
(36
)
 
(2
)
 
(38
)
Research and development
(97
)
 
3

 
(94
)
 
(106
)
 
3

 
(103
)
 
 
 
 
 
 
 
 
 
 
 
 
Certain Non-Recurring Litigation Expenses
 
 
 
 
 
 
 
 
 
 
 
General and administrative
$

 
$

 
$

 
$
(27
)
 
$

 
$
(27
)
 
 
 
 
 
 
 
 
 
 
 
 
Non-GAAP Presentation
 
 
 
 
 
 
 
 
 
 
 
Marketing and sales
$
734

 
$
24

 
$
758

 
$
827

 
$
29

 
$
856

General and administrative
311

 
5

 
316

 
312

 

 
312

Research and development
1,088

 
(29
)
 
1,059

 
1,106

 
(29
)
 
1,077








ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in millions, except per share data and headcount)
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
 FY12
 
 FY13
 
 FY13

 
 FY13
 
 FY13
 
Change
QUARTERLY RECONCILIATION OF RESULTS
 
 
 
 
 
 
 
 
 
 
 
Net Revenue
 
 
 
 
 
 
 
 
 
 
 
GAAP net revenue
$
1,368

 
$
955

 
$
711

 
$
922

 
$
1,209

 
(12
%)
Change in deferred net revenue (packaged goods and digital content)
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
Non-GAAP net revenue
$
977

 
$
491

 
$
1,080

 
$
1,182

 
$
1,040

 
6
%
Gross Profit
 
 
 
 
 
 
 
 
 
 
 
GAAP gross profit
$
994

 
$
750

 
$
266

 
$
493

 
$
900

 
(9
%)
Acquisition-related expenses
27

 
15

 
14

 
23

 
41

 
 
Change in deferred net revenue (packaged goods and digital content)
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
Stock-based compensation
1

 
1

 

 

 
1

 
 
Non-GAAP gross profit
$
631

 
$
302

 
$
649

 
$
776

 
$
773

 
23
%
GAAP gross profit % (as a % of GAAP net revenue)
73%

 
79%

 
37%

 
53%

 
74%

 
 
Non-GAAP gross profit % (as a % of non-GAAP net revenue)
65%

 
62%

 
60%

 
66%

 
74%

 
 
Operating Income (Loss)
 
 
 
 
 
 
 
 
 
 
 
GAAP operating income (loss)
$
365

 
$
215

 
$
(364
)
 
$
(39
)
 
$
309

 
(15
%)
Acquisition-related expenses
36

 
2

 
21

 
(15
)
 
51

 
 
Certain non-recurring litigation expenses
27

 

 

 

 

 
 
Change in deferred net revenue (packaged goods and digital content)
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
Restructuring and other
(1
)
 
27

 
(2
)
 
2

 

 
 
Stock-based compensation
41

 
39

 
44

 
39

 
42

 
 
Non-GAAP operating income (loss)
$
77

 
$
(181
)
 
$
68

 
$
247

 
$
233

 
203
%
GAAP operating income (loss) % (as a % of GAAP net revenue)
27%

 
23%

 
(51%)

 
(4%)

 
26%

 
 
Non-GAAP operating income (loss) % (as a % of non-GAAP net revenue)
8%

 
(37%)

 
6%

 
21%

 
22%

 
 
Net Income (Loss)
 
 
 
 
 
 
 
 
 
 
 
GAAP net income (loss)
$
400

 
$
201

 
$
(381
)
 
$
(45
)
 
$
323

 
(19
%)
Acquisition-related expenses
36

 
2

 
21

 
(15
)
 
51

 
 
Amortization of debt discount
5

 
5

 
5

 
5

 
5

 
 
Certain non-recurring litigation expenses
27

 

 

 

 

 
 
Change in deferred net revenue (packaged goods and digital content)
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
Gain on strategic investments

 

 

 
(14
)
 
(25
)
 
 
Restructuring and other
(1
)
 
27

 
(2
)
 
2

 

 
 
Stock-based compensation
41

 
39

 
44

 
39

 
42

 
 
Income tax adjustments
(61
)
 
60

 
(7
)
 
(56
)
 
(58
)
 
 
Non-GAAP net income (loss)
$
56

 
$
(130
)
 
$
49

 
$
176

 
$
169

 
202
%
GAAP net income (loss) % (as a % of GAAP net revenue)
29%

 
21%

 
(54%)

 
(5%)

 
27%

 
 
Non-GAAP net income (loss) % (as a % of non-GAAP net revenue)
6%

 
(26%)

 
5%

 
15%

 
16%

 
 
Diluted Earnings (Loss) Per Share
 
 
 
 
 
 
 
 
 
 
 
GAAP earnings (loss) per share
$
1.20

 
$
0.63

 
$
(1.21
)
 
$
(0.15
)
 
$
1.05

 
(13
%)
Non-GAAP earnings (loss) per share
$
0.17

 
$
(0.41
)
 
$
0.15

 
$
0.57

 
$
0.55

 
224
%
 
 
 
 
 
 
 
 
 
 
 
 
Number of diluted shares used in computation
 
 
 
 
 
 
 
 
 
 
 
GAAP
332

 
320

 
316

 
304

 
307

 
 
Non-GAAP
332

 
317

 
318

 
308

 
307

 
 






ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in millions, except per share data and headcount)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
 
 FY12
 
 FY13
 
 FY13
 
 FY13
 
FY13
 
Change
QUARTERLY NET REVENUE PRESENTATIONS - GAAP AND NON-GAAP
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Geography Net Revenue
 
 
 
 
 
 
 
 
 
 
 
 
North America
 
653

 
450

 
329

 
409

 
513

 
(21
%)
Europe
 
627

 
435

 
332

 
464

 
636

 
1
%
Asia
 
88

 
70

 
50

 
49

 
60

 
(32
%)
Total GAAP Net Revenue
 
1,368

 
955

 
711

 
922

 
1,209

 
(12
%)
North America
 
(188
)
 
(265
)
 
179

 
80

 
(76
)
 
 
Europe
 
(187
)
 
(174
)
 
171

 
166

 
(79
)
 
 
Asia
 
(16
)
 
(25
)
 
19

 
14

 
(14
)
 
 
Change In Deferred Net Revenue (Packaged Goods and Digital Content)
 
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
North America
 
465

 
185

 
508

 
489

 
437

 
(6
%)
Europe
 
440

 
261

 
503

 
630

 
557

 
27
%
Asia
 
72

 
45

 
69

 
63

 
46

 
(36
%)
Total Non-GAAP Net Revenue
 
977

 
491

 
1,080

 
1,182

 
1,040

 
6
%
North America
 
48%

 
47%

 
46%

 
44%

 
42%

 
 
Europe
 
46%

 
46%

 
47%

 
51%

 
53%

 
 
Asia
 
6%

 
7%

 
7%

 
5%

 
5%

 
 
Total GAAP Net Revenue %
 
100%

 
100%

 
100%

 
100%

 
100%

 
 
North America
 
48%

 
38%

 
47%

 
42%

 
42%

 
 
Europe
 
45%

 
53%

 
47%

 
53%

 
54%

 
 
Asia
 
7%

 
9%

 
6%

 
5%

 
4%

 
 
Total Non-GAAP Net Revenue %
 
100%

 
100%

 
100%

 
100%

 
100%

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Net Revenue Composition
 
 
 
 
 
 
 
 
 
 
 
 
Publishing and Other
 
926

 
592

 
365

 
568

 
730

 
(21
%)
Wireless, Internet-derived, and Advertising (Digital)
 
419

 
342

 
324

 
321

 
453

 
8
%
Distribution
 
23

 
21

 
22

 
33

 
26

 
13
%
Total GAAP Net Revenue
 
1,368

 
955

 
711

 
922

 
1,209

 
(12
%)
Publishing and Other
 
(397
)
 
(446
)
 
379

 
174

 
(334
)
 
 
Wireless, Internet-derived, and Advertising (Digital)
 
6

 
(18
)
 
(10
)
 
86

 
165

 
 
Change In Deferred Net Revenue (Packaged Goods and Digital Content)
 
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
Publishing and Other
 
529

 
146

 
744

 
742

 
396

 
(25
%)
Wireless, Internet-derived, and Advertising (Digital)
 
425

 
324

 
314

 
407

 
618

 
45
%
Distribution
 
23

 
21

 
22

 
33

 
26

 
13
%
Total Non-GAAP Net Revenue
 
977

 
491

 
1,080

 
1,182

 
1,040

 
6
%
Publishing and Other
 
68%

 
62%

 
51%

 
62%

 
60%

 
 
Wireless, Internet-derived, and Advertising (Digital)
 
30%

 
36%

 
46%

 
35%

 
38%

 
 
Distribution
 
2%

 
2%

 
3%

 
3%

 
2%

 
 
Total GAAP Net Revenue %
 
100%

 
100%

 
100%

 
100%

 
100%

 
 
Publishing and Other
 
54%

 
30%

 
69%

 
63%

 
38%

 
 
Wireless, Internet-derived, and Advertising (Digital)
 
44%

 
66%

 
29%

 
34%

 
59%

 
 
Distribution
 
2%

 
4%

 
2%

 
3%

 
3%

 
 
Total Non-GAAP Net Revenue %
 
100%

 
100%

 
100%

 
100%

 
100%

 
 






ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in millions, except per share data and headcount)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
 
FY12
 
FY13
 
 FY13
 
FY13
 
FY13
 
Change
QUARTERLY NET REVENUE PRESENTATIONS - GAAP AND NON-GAAP
 
 
 
 
 
 
 
 
 
 
 
 
Platform Net Revenue
 
 
 
 
 
 
 
 
 
 
 
 
Xbox 360
 
454

 
292

 
204

 
277

 
379

 
(17
%)
PLAYSTATION 3
 
432

 
267

 
150

 
289

 
404

 
(6
%)
Wii
 
20

 
8

 
17

 
20

 
5

 
(75
%)
PlayStation 2
 
3

 
2

 
6

 
3

 
2

 
(33
%)
Total Consoles
 
909

 
569

 
377

 
589

 
790

 
(13
%)
Mobile
 
87

 
69

 
75

 
86

 
109

 
25
%
PlayStation Handhelds
 
6

 
10

 
14

 
15

 
20

 
233
%
Nintendo Handhelds
 
5

 
9

 
8

 
9

 
9

 
80
%
Total Mobile and Handhelds
 
98

 
88

 
97

 
110

 
138

 
41
%
PC
 
334

 
276

 
214

 
186

 
252

 
(25
%)
Other
 
27

 
22

 
23

 
37

 
29

 
7
%
Total GAAP Net Revenue
 
1,368

 
955

 
711

 
922

 
1,209

 
(12
%)
Xbox 360
 
(128
)
 
(186
)
 
144

 
72

 
(105
)
 
 
PLAYSTATION 3
 
(210
)
 
(183
)
 
222

 
95

 
(170
)
 
 
Wii
 
(7
)
 
(5
)
 

 

 
(1
)
 
 
PlayStation 2
 

 
(1
)
 
1

 

 

 
 
Mobile
 
(3
)
 
9

 
13

 
13

 
(4
)
 
 
PlayStation Handhelds
 
10

 
(4
)
 
7

 
11

 
(13
)
 
 
Nintendo Handhelds
 
(5
)
 
(4
)
 
(2
)
 
13

 
(3
)
 
 
PC
 
(48
)
 
(90
)
 
(16
)
 
56

 
127

 
 
Change in Deferred Net Revenue (Packaged Goods and Digital Content)
 
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
Xbox 360
 
326

 
106

 
348

 
349

 
274

 
(16
%)
PLAYSTATION 3
 
222

 
84

 
372

 
384

 
234

 
5
%
Wii
 
13

 
3

 
17

 
20

 
4

 
(69
%)
PlayStation 2
 
3

 
1

 
7

 
3

 
2

 
(33
%)
Total Consoles
 
564

 
194

 
744

 
756

 
514

 
(9
%)
Mobile
 
84

 
78

 
88

 
99

 
105

 
25
%
PlayStation Handhelds
 
16

 
6

 
21

 
26

 
7

 
(56
%)
Nintendo Handhelds
 

 
5

 
6

 
22

 
6

 
-

Total Mobile and Handhelds
 
100

 
89

 
115

 
147

 
118

 
18
%
PC
 
286

 
186

 
198

 
242

 
379

 
33
%
Other
 
27

 
22

 
23

 
37

 
29

 
7
%
Total Non-GAAP Net Revenue
 
977

 
491

 
1,080

 
1,182

 
1,040

 
6
%
Xbox 360
 
33%

 
31%

 
29%

 
30%

 
31%

 
 
PLAYSTATION 3
 
32%

 
28%

 
21%

 
32%

 
34%

 
 
Wii
 
1%

 
1%

 
2%

 
2%

 

 
 
PlayStation 2
 

 

 
1%

 

 

 
 
Total Consoles
 
66%

 
60%

 
53%

 
64%

 
65%

 
 
Mobile
 
6%

 
7%

 
11%

 
9%

 
9%

 
 
PlayStation Handhelds
 
1%

 
1%

 
2%

 
2%

 
2%

 
 
Nintendo Handhelds
 

 
1%

 
1%

 
1%

 
1%

 
 
Total Mobile and Handhelds
 
7%

 
9%

 
14%

 
12%

 
12%

 
 
PC
 
25%

 
29%

 
30%

 
20%

 
21%

 
 
Other
 
2%

 
2%

 
3%

 
4%

 
2%

 
 
Total GAAP Net Revenue %
 
100%

 
100%

 
100%

 
100%

 
100%

 
 
Xbox 360
 
34%

 
22%

 
32%

 
30%

 
26%

 
 
PLAYSTATION 3
 
23%

 
17%

 
34%

 
32%

 
23%

 
 
Wii
 
1%

 
1%

 
2%

 
2%

 

 
 
PlayStation 2
 

 

 
1%

 

 

 
 
Total Consoles
 
58%

 
40%

 
69%

 
64%

 
49%

 
 
Mobile
 
8%

 
16%

 
8%

 
8%

 
10%

 
 
PlayStation Handhelds
 
2%

 
1%

 
2%

 
2%

 
1%

 
 
Nintendo Handhelds
 

 
1%

 
1%

 
2%

 
1%

 
 
Total Mobile and Handhelds
 
10%

 
18%

 
11%

 
12%

 
12%

 
 
PC
 
29%

 
38%

 
18%

 
21%

 
36%

 
 
Other
 
3%

 
4%

 
2%

 
3%

 
3%

 
 
Total Non-GAAP Net Revenue %
 
100%

 
100%

 
100%

 
100%

 
100%

 
 







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in millions, except per share data and headcount)
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
 FY12
 
 FY13
 
 FY13
 
 FY13
 
FY13
 
Change
CASH FLOW DATA
 
 
 
 
 
 
 
 
 
 
 
Operating cash flow
287

 
(244
)
 
(28
)
 
363

 
233

 
(19
%)
Operating cash flow - TTM
277

 
307

 
490

 
378

 
324

 
17
%
Capital expenditures
44

 
31

 
25

 
25

 
25

 
(43
%)
Capital expenditures - TTM
172

 
171

 
144

 
125

 
106

 
(38
%)
BALANCE SHEET DATA
 
 
 
 
 
 
 
 
 
 
 
Cash and cash equivalents
1,293

 
919

 
871

 
1,158

 
1,292

 
-

Short-term investments
437

 
444

 
351

 
275

 
388

 
(11
%)
Marketable equity securities
119

 
76

 
93

 
59

 

 
(100
%)
Receivables, net
366

 
111

 
643

 
382

 
312

 
(15
%)
Inventories
59

 
60

 
71

 
59

 
42

 
(29
%)
Deferred net revenue (packaged goods and digital content)
 
 
 
 
 
 
 
 
 
 
 
End of the quarter
1,048

 
584

 
953

 
1,213

 
1,044

 
 
Less: Beginning of the quarter
1,439

 
1,048

 
584

 
953

 
1,213

 
 
Change in deferred net revenue (packaged goods and digital content)
(391
)
 
(464
)
 
369

 
260

 
(169
)
 
 
STOCK-BASED COMPENSATION
 
 
 
 
 
 
 
 
 
 
 
Cost of goods sold
1

 
1

 

 

 
1

 
 
Marketing and sales
8

 
7

 
9

 
7

 
7

 
 
General and administrative
8

 
10

 
9

 
7

 
12

 
 
Research and development
24

 
21

 
26

 
25

 
22

 
 
Total Stock-Based Compensation
41

 
39

 
44

 
39

 
42