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Exhibit 99.1

 

  ELECTRONIC ARTS REPORTS Q2 FY13 FINANCIAL RESULTS    LOGO  

Q2 Non-GAAP Net Revenue and EPS Beat Consensus

Trailing Twelve Month Non-GAAP Digital Net Revenue a Record $1.4 Billion

FIFA 13 Sold Through 7.4 Million Units in Its First Four Weeks

Battlefield 3 Premium Has Sold Over 2 Million Subscriptions

The Simpsons: Tapped Out Top Grossing iOS Game in October

Need For Speed Most Wanted Launches with Strong Reviews

REDWOOD CITY, CA – October 30, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its second fiscal quarter ended September 30, 2012.

“EA is performing well, once again beating street consensus in fiscal Q2,” said Chief Executive Officer John Riccitiello. “We delivered yet another quarter of sharp digital growth, with digital revenue up 40% compared to the same period last year, reflecting our strength across multiple brands and channels.”

“We delivered a very strong performance in the second quarter, backed by great performances from our EA SPORTS titles,” said Chief Financial Officer Blake Jorgensen. “We are forecasting annual non-GAAP EPS growth of at least 25% at the midpoint of our guidance, and Operating Cash Flow of over $400 million.”

“Record numbers of players have engaged in the online features and content downloads for FIFA 13, Madden NFL 13, and Battlefield,” said EA President Frank Gibeau. “On the strength of our digital extensions, FIFA and Battlefield are the two biggest revenue events in our company’s history. Both are well on their way to becoming billion dollar annual franchises.”

Selected Operating Highlights and Metrics:

*On a non-GAAP basis

 

   

Need for Speed Most Wanted launches this week with great reviews. IGN and Game Informer awarded Need for Speed a 9 out of 10.

   

FIFA 13 and Madden NFL 13 debuted as the two top-selling titles in September in the Western World.

   

EA was the #1 publisher in the Western World in calendar year 2012 to date, with five of the top seven titles.

   

FIFA 13 sold through 7.4 million units, excluding mobile downloads, in its first four weeks to become the biggest sports launch of all-time.

   

FIFA digital net revenue generated over $115 million* in the first half of fiscal 13, including FIFA Online 2 and FIFA World Class Soccer that together contributed over $50 million*.

   

Madden NFL 13 launched to critical acclaim, logged record fan engagement with nearly 30% year over year increase in total online game sessions, and increased units sold through by 9% in fiscal Q2 as compared to Madden NFL 12.

   

Battlefield 3™ Premium service has sold over 2 million subscriptions to date.


   

Medal of Honor™ Warfighter topped the charts in the UK in its first week of sales.

   

The Simpsons™: Tapped Out has been a top grossing iOS game for the past four weeks, was the #1 application in 54 countries, including the US, UK and Germany, and recently logged a record-high of 2.8 million daily active users.

   

EA’s games and services for mobile have generated a 60% year-over-year increase in digital net revenue*.

   

Catalog continues to outperform with Battlefield 3 and FIFA 12 together selling through nearly 4 million units in the first half of the fiscal year.

   

Trailing twelve month non-GAAP digital net revenue was a record $1.44 billion.

   

Trailing twelve month operating cash flow was $490 million, a $183 million improvement from the prior quarter.

   

EA repurchased $108 million of shares in the second fiscal quarter pursuant to a $500 million Share Repurchase Program announced on July 31, 2012.

   

EA’s Origin™ platform for downloading digital games and services has registered over 30 million users, including 13 million mobile users. Origin has signed agreements with 71 independent developers.

Q2 Financial Highlights:

For the quarter, non-GAAP net revenue of $1,080 million was in line with our guidance of $1,050 million to $1,100 million. Non-GAAP diluted earnings per share of $0.15 was above our guidance of $0.07 to $0.12. Non-GAAP net revenue in Q2 fiscal 2013 was higher compared to Q2 fiscal 2012 due to our strong performance in digital net revenue in the quarter.

 

(in millions of $ except per share amounts)    Quarter
Ended
9/30/12
    Quarter
Ended
9/30/11
 

Digital Net Revenue

   $ 324      $ 234   

Publishing Packaged Goods and Other Net Revenue

     365        450   

Distribution Packaged Goods Net Revenue

     22        31   
  

 

 

   

 

 

 

GAAP Total Net Revenue

   $ 711      $ 715   
  

 

 

   

 

 

 

Non-GAAP Digital Net Revenue

   $ 314      $ 216   

Non-GAAP Publishing Packaged Goods and Other Net Revenue

     744        787   

Non-GAAP Distribution Packaged Goods Net Revenue

     22        31   
  

 

 

   

 

 

 

Non-GAAP Total Net Revenue

   $ 1,080      $ 1,034   
  

 

 

   

 

 

 

GAAP Net Loss

   $ (381   $ (340

Non-GAAP Net Income

     49        17   

GAAP Loss Per Share

     (1.21     (1.03

Non-GAAP Earnings Per Share

     0.15        0.05   

Cash Used in Operations

   $ (28   $ (211


Trailing Twelve Month (TTM) Financial Highlights:

 

(in millions of $ except per share amounts)    TTM
Ended
9/30/12
     TTM
Ended
9/30/11
 

GAAP Net Revenue

   $ 4,095       $ 3,857   

GAAP Net Income (Loss)

     15         (290

GAAP Diluted Earnings (Loss) Per Share

     0.00         (0.89

Non-GAAP Net Revenue

   $ 4,199       $ 3,963   

Non-GAAP Net Income

     309         173   

Non-GAAP Diluted Earnings Per Share

     0.90         0.52   

Cash Flow from Operations

   $ 490       $ 117   

Q2 FY13 Digital Metrics:

 

     
(in millions)    Quarter
Ended
9/30/12
     Quarter
Ended
9/30/11
 

GAAP Mobile Net Revenue

   $ 75       $ 55   

Non-GAAP Mobile Net Revenue

   $ 88       $ 55   

Monthly Active Users (MAU) in Social Games

     42         101   

Core Registered Users

     250         140   


Business Outlook as of October 30, 2012

The following forward-looking statements, as well as those made above, reflect expectations as of October 30, 2012. Electronic Arts assumes no obligation to update these statements. Results may be materially different and are affected by many factors, including: product development delays; competition in the industry; the health of the economy in the U.S. and abroad and the related impact on discretionary consumer spending; changes in anticipated costs; the financial impact of acquisitions by EA; the popular appeal of EA’s products; EA’s effective tax rate; and other factors detailed in this release and in EA’s annual and quarterly SEC filings.

Fiscal Year 2013 Expectations – Ending March 31, 2013

 

   

GAAP net revenue is expected to be approximately $3.85 to $4.00 billion.

   

Non-GAAP net revenue is expected to be approximately $4.05 to $4.20 billion.

   

GAAP loss per share is expected to be approximately ($0.27) to ($0.06).

   

Non-GAAP diluted earnings per share is expected to be approximately $1.00 to $1.15.

   

For purposes of calculating fiscal year 2013 diluted earnings per share, the Company estimates a share count of 317 million, and 315 million shares for calculating loss per share.

   

Expected non-GAAP net income excludes the following from expected GAAP net income (loss):

  ¡  

Non-GAAP net revenue is expected to be approximately $200 million higher than GAAP net revenue due to the impact of the change in deferred net revenue (packaged goods and digital content);

  ¡  

Approximately $165 million of estimated stock-based compensation;

  ¡  

Approximately $60 million of acquisition-related expenses;

  ¡  

Approximately $30 million of restructuring charges;

  ¡  

Approximately $20 million from the amortization of debt discount; and

  ¡  

Non-GAAP tax expense is expected to be approximately $73 million to $92 million higher than GAAP tax expense.

Third Quarter Fiscal Year 2013 Expectations – Ending December 31, 2012

 

   

GAAP net revenue is expected to be approximately $0.90 to $1.00 billion.

   

Non-GAAP net revenue is expected to be approximately $1.25 to $1.35 billion.

   

GAAP loss per share is expected to be approximately ($0.71) to ($0.57).

   

Non-GAAP diluted earnings per share is expected to be approximately $0.50 to $0.60.

   

For purposes of calculating third quarter fiscal year 2013 diluted earnings per share, the Company estimates a share count of 315 million, and 312 million for calculating loss per share.

   

Expected non-GAAP net income excludes the following from expected GAAP net income (loss):

  ¡  

Non-GAAP net revenue is expected to be approximately $350 million higher than GAAP net revenue due to the impact of the change in deferred net revenue (packaged goods and digital content);

  ¡  

Approximately $45 million of estimated stock-based compensation;

  ¡  

Approximately $20 million of acquisition-related expenses;

  ¡  

Approximately $5 million of restructuring charges;

  ¡  

Approximately $5 million from the amortization of debt discount; and

  ¡  

Non-GAAP tax expense is expected to be $46 million to $58 million higher than GAAP tax expense.


Conference Call and Supporting Documents

Electronic Arts will host a conference call on October 30, 2012 at 2:00 pm PT (5:00 pm ET) to review its results for the first quarter ended September 30, 2012 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number: 773-799-3213 (domestic) or 888-677-1083 (international), using the password “EA” or via webcast at http://ir.ea.com.

EA will also post a slide presentation that accompanies the call at http://ir.ea.com.

A dial-in replay of the conference call will be provided until November 14, 2012 at the following number: 203-369-0099 (domestic) or 866-356-3373 (international). A webcast replay of the conference call will be available for one year at http://ir.ea.com.

Non-GAAP Financial Measures

To supplement the Company’s unaudited condensed consolidated financial statements presented in accordance with GAAP, Electronic Arts uses certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP, and may be different from non-GAAP financial measures used by other companies. In addition, these non-GAAP measures have limitations in that they do not reflect all of the amounts associated with the Company’s results of operations as determined in accordance with GAAP. The non-GAAP financial measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income (loss), non-GAAP net income (loss) and historical and estimated non-GAAP diluted earnings (loss) per share. These non-GAAP financial measures exclude the following items, as applicable in a given reporting period, from the Company’s unaudited condensed consolidated statements of operations:

 

   

Acquisition-related expenses

   

Amortization of debt discount

   

Certain non-recurring litigation expenses

   

Change in deferred net revenue (packaged goods and digital content)

   

Loss (gain) on strategic investments

   

Restructuring charges

   

Stock-based compensation

   

Income tax adjustments

Electronic Arts may consider whether other significant non-recurring items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses.

Electronic Arts believes that these non-GAAP financial measures, when taken together with the corresponding GAAP financial measures, provide meaningful supplemental information regarding the Company’s performance by excluding certain items that may not be indicative of the Company’s core business, operating results or future outlook. Electronic Arts’ management


uses, and believes that investors benefit from referring to, these non-GAAP financial measures in assessing the Company’s operating results both as a consolidated entity and at the business unit level, as well as when planning, forecasting and analyzing future periods. These non-GAAP financial measures also facilitate comparisons of the Company’s performance to prior periods.

In addition to the reasons stated above, which are generally applicable to each of the items Electronic Arts excludes from its non-GAAP financial measures, the Company believes it is appropriate to exclude certain items for the following reasons:

Acquisition-Related Expenses. GAAP requires expenses to be recognized for various types of events associated with a business acquisition. These events include, expensing acquired intangible assets, including acquired in-process technology, post-closing adjustments associated with changes in the estimated amount of contingent consideration to be paid in an acquisition, and the impairment of accounting goodwill created as a result of an acquisition when future events indicated there has been a decline in its value. When analyzing the operating performance of an acquired entity, Electronic Arts’ management focuses on the total return provided by the investment (i.e., operating profit generated from the acquired entity as compared to the purchase price paid including the final amounts paid for contingent consideration) without taking into consideration any allocations made for accounting purposes. Because the final purchase price paid for an acquisition necessarily reflects the accounting value assigned to both contingent consideration and to the intangible assets (including goodwill), when analyzing the operating performance of an acquisition in subsequent periods, the Company’s management excludes the GAAP impact of any adjustments to the fair value of these acquisition-related balances to its financial results.

Amortization of Debt Discount on the Convertible Senior Notes. Under GAAP, certain convertible debt instruments that may be settled in cash on conversion are required to be separately accounted for as liability (debt) and equity (conversion option) components of the instrument in a manner that reflects the issuer’s non-convertible debt borrowing rate. Accordingly, for GAAP purposes, we are required to amortize as a debt discount an amount equal to the fair value of the conversion option as interest expense on the Company’s $632.5 million of 0.75% convertible senior notes that were issued in a private placement in July 2011 over the term of the notes. Electronic Arts’ management will exclude the effect of this amortization when evaluating the Company’s operating performance and the performance of its management team during this period and will continue to do so, when it plans, forecasts and analyzes future periods.

Certain non-recurring litigation expenses. During the fourth quarter of fiscal 2012, Electronic Arts recognized a $27 million expense related to a settlement of a litigation matter. This significant non-recurring litigation expense is excluded from our non-GAAP financial measures in order to provide comparability between periods. Further, the Company excluded this expense when evaluating its operating performance and the performance of its management team during this period and will continue to do so when it plans, forecasts and analyzes future periods.


Change in Deferred Net Revenue (Packaged Goods and Digital Content). Electronic Arts is not able to objectively determine the fair value of the online service included in certain of its packaged goods and digital content. As a result, the Company recognizes the revenue from the sale of these games and content over the estimated online service period. In other transactions, at the date we sell the software product we have an obligation to provide incremental unspecified digital content in the future without an additional fee. In these cases, we account for the sale of the software product as a multiple element arrangement and recognize the revenue on a straight-line basis over the estimated period of game play. Internally, Electronic Arts’ management excludes the impact of the change in deferred net revenue related to packaged goods games and digital content in its non-GAAP financial measures when evaluating the Company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. The Company believes that excluding the impact of the change in deferred net revenue from its operating results is important to (1) facilitate comparisons to prior periods during which the Company was able to objectively determine the fair value of the online service and not delay the recognition of significant amounts of net revenue related to online-enabled packaged goods and (2) understanding our operations because all related costs are expensed as incurred instead of deferred and recognized ratably.

Loss (gain) on Strategic Investments. From time to time, the Company makes strategic investments. Electronic Arts’ management excludes the impact of any losses and gains on such investments when evaluating the Company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. In addition, the Company believes that excluding the impact of such losses and gains on these investments from its operating results is important to facilitate comparisons to prior periods.

Restructuring Charges. Although Electronic Arts has engaged in various restructuring activities in the past, each has been a discrete, extraordinary event based on a unique set of business objectives. Each of these restructurings has been unlike its predecessors in terms of its operational implementation, business impact and scope. As such, the Company believes it is appropriate to exclude restructuring charges from its non-GAAP financial measures.

Stock-Based Compensation. When evaluating the performance of its individual business units, the Company does not consider stock-based compensation charges. Likewise, the Company’s management teams exclude stock-based compensation expense from their short and long-term operating plans. In contrast, the Company’s management teams are held accountable for cash-based compensation and such amounts are included in their operating plans. Further, when considering the impact of equity award grants, Electronic Arts places a greater emphasis on overall shareholder dilution rather than the accounting charges associated with such grants.

Income Tax Adjustments. The Company uses a fixed, long-term projected tax rate of 28 percent internally to evaluate its operating performance, to forecast, plan and analyze future periods, and to assess the performance of its management team. Accordingly, the Company has applied the same 28 percent tax rate to its non-GAAP financial results.


In the financial tables below, Electronic Arts has provided a reconciliation of the most comparable GAAP financial measure to the historical non-GAAP financial measures used in this press release.

Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s fiscal 2013 guidance information under the heading “Business Outlook”, contain forward-looking statements that are subject to change. Statements including words such as “anticipate”, “believe”, “estimate” or “expect” and statements in the future tense are forward-looking statements. These forward-looking statements are preliminary estimates and expectations based on current information and are subject to business and economic risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements.

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s titles; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; the effectiveness of the Company’s sales and marketing programs; timely development and release of Electronic Arts’ products; the Company’s ability to realize the anticipated benefits of acquisitions, including the PopCap acquisition; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to service and support digital product offerings, including managing online security; general economic conditions; and other factors described in the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended June 30, 2012.

These forward-looking statements are current as of October 30, 2012. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended September 30, 2012. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended September 30, 2012.

About Electronic Arts

Electronic Arts (NASDAQ:EA) is a global leader in digital interactive entertainment. The Company’s game franchises are offered as both packaged goods products and online services delivered through Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 230 million registered players and operates in 75 countries. In fiscal year 2012, EA posted GAAP net revenue of $4.1 billion. Headquartered in Redwood City, California, EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield™, and Mass Effect™. More information about EA is available at http://info.ea.com.


For additional information, please contact:

 

Rob Sison    Jeff Brown   
Vice President, Investor Relations    Senior Vice President, Corporate Communications   
650-628-7787    650-628-7922   
rsison@ea.com    jbrown@ea.com   

EA, EA SPORTS, Origin, Medal of Honor, The Sims and Need for Speed are trademarks of Electronic Arts Inc. Mass Effect is a trademark of EA International (Studio and Publishing) Ltd. Battlefield 3 and Battlefield are trademarks of EA Digital Illusions CE AB. The Simpsons TM & © 2012 Twentieth Century Fox Film Corporation. All Rights Reserved. All rights reserved. John Madden, NFL and FIFA are the property of their respective owners and used with permission. All other trademarks are the property of their respective owners.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Operations

(in millions, except per share data)

 

     Three Months Ended
September 30,
    Six Months Ended
September 30,
 
     2012     2011     2012     2011  

Net revenue

        

Product

   $ 481      $ 592      $ 1,183      $ 1,486   

Service and other

     230        123        483        228   
  

 

 

   

 

 

   

 

 

   

 

 

 

Total net revenue

     711        715        1,666        1,714   

Cost of revenue

        

Product

     371        399        503        611   

Service and other

     74        33        147        61   
  

 

 

   

 

 

   

 

 

   

 

 

 

Total cost of revenue

     445        432        650        672   
  

 

 

   

 

 

   

 

 

   

 

 

 

Gross profit

     266        283        1,016        1,042   

Operating expenses:

        

Marketing and sales

     212        222        357        362   

General and administrative

     99        88        185        162   

Research and development

     314        318        604        603   

Acquisition-related contingent consideration

     —          17        (20     19   

Amortization of intangibles

     7        13        14        26   

Restructuring and other

     (2     (1     25        17   
  

 

 

   

 

 

   

 

 

   

 

 

 

Total operating expenses

     630        657        1,165        1,189   
  

 

 

   

 

 

   

 

 

   

 

 

 

Operating loss

     (364     (374     (149     (147

Interest and other expense, net

     (4     (6     (9     (3
  

 

 

   

 

 

   

 

 

   

 

 

 

Loss before provision for (benefit from) income taxes

     (368     (380     (158     (150

Provision for (benefit from) income taxes

     13        (40     22        (31
  

 

 

   

 

 

   

 

 

   

 

 

 

Net loss

   $ (381   $ (340   $ (180   $ (119
  

 

 

   

 

 

   

 

 

   

 

 

 

Loss per share

        

Basic and Diluted

   $ (1.21   $ (1.03   $ (0.57   $ (0.36

Number of shares used in computation

        

Basic and Diulted

     316        331        317        331   

Non-GAAP Results (in millions, except per share data)

The following tables reconcile the Company’s net loss and loss per share as presented in its Unaudited Condensed Consolidated Statements of Operations and prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) to its non-GAAP net income (loss) and non-GAAP earnings (loss) per share.

 

     Three Months Ended
September 30,
    Six Months Ended
September 30,
 
     2012     2011     2012     2011  

Net loss

   $ (381   $ (340   $ (180   $ (119

Acquisition-related expenses

     21        38        23        56   

Amortization of debt discount

     5        4        10        4   

Change in deferred net revenue (packaged goods and digital content)

     369        319        (95     (156

Restructuring and other

     (2     (1     25        17   

Stock-based compensation

     44        43        83        81   

Income tax adjustments

     (7     (46     53        11   
  

 

 

   

 

 

   

 

 

   

 

 

 

Non-GAAP net income (loss)

   $ 49      $ 17      $ (81   $ (106
  

 

 

   

 

 

   

 

 

   

 

 

 

Non-GAAP earnings (loss) per share

        

Basic

   $ 0.16      $ 0.05      $ (0.26   $ (0.32

Diluted

   $ 0.15      $ 0.05      $ (0.26   $ (0.32

Number of shares used in Non-GAAP computation

        

Basic

     316        331        317        331   

Diluted

     318        337        317        331   


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in millions)

 

     September 30,
2012
    March 31,
2012 (a)
 

ASSETS

    

Current assets:

    

Cash and cash equivalents

   $ 871      $ 1,293   

Short-term investments

     351        437   

Marketable equity securities

     93        119   

Receivables, net of allowances of $182 and $252, respectively

     643        366   

Inventories

     71        59   

Deferred income taxes, net

     64        67   

Other current assets

     239        268   
  

 

 

   

 

 

 

Total current assets

     2,332        2,609   

Property and equipment, net

     561        568   

Goodwill

     1,723        1,718   

Acquisition-related intangibles, net

     334        369   

Deferred income taxes, net

     49        42   

Other assets

     192        185   
  

 

 

   

 

 

 

TOTAL ASSETS

   $ 5,191      $ 5,491   
  

 

 

   

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

    

Current liabilities:

    

Accounts payable

   $ 219      $ 215   

Accrued and other current liabilities

     874        857   

Deferred net revenue (packaged goods and digital content)

     953        1,048   
  

 

 

   

 

 

 

Total current liabilities

     2,046        2,120   

0.75% convertible senior notes due 2016, net

     549        539   

Income tax obligations

     209        189   

Deferred income taxes, net

     2        8   

Other liabilities

     231        177   
  

 

 

   

 

 

 

Total liabilities

     3,037        3,033   

Common stock

     3        3   

Paid-in capital

     2,259        2,359   

Accumulated deficit

     (257     (77

Accumulated other comprehensive income

     149        173   
  

 

 

   

 

 

 

Total stockholders’ equity

     2,154        2,458   
  

 

 

   

 

 

 

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY

   $ 5,191      $ 5,491   
  

 

 

   

 

 

 

 

(a)

Derived from audited consolidated financial statements.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in millions)

 

     Three Months Ended
September 30,
    Six Months Ended
September 30,
 
     2012     2011     2012     2011  

OPERATING ACTIVITIES

        

Net loss

   $ (381   $ (340   $ (180   $ (119

Adjustments to reconcile net loss to net cash used in operating activities:

        

Acquisition-related contingent consideration

     —          17        (20     19   

Depreciation, amortization and accretion, net

     56        51        112        94   

Net gains on investments and sale of property and equipment

     —          (12     —          (12

Non-cash restructuring charges

     —          —          7        —     

Stock-based compensation

     44        43        83        81   

Change in assets and liabilities:

        

Receivables, net

     (528     (522     (274     (215

Inventories

     (11     (15     (13     (11

Other assets

     29        38        —          (63

Accounts payable

     166        76        9        (57

Accrued and other liabilities

     228        183        109        2   

Deferred income taxes, net

     —          (49     (10     (48

Deferred net revenue (packaged goods and digital content)

     369        319         (95     (156
  

 

 

   

 

 

   

 

 

   

 

 

 

Net cash used in operating activities

     (28     (211     (272     (485
  

 

 

   

 

 

   

 

 

   

 

 

 

INVESTING ACTIVITIES

        

Capital expenditures

     (25     (52     (56     (84

Proceeds from sale of property

     —          26        —          26   

Proceeds from maturities and sales of short-term investments

     152        236        280        319   

Purchase of short-term investments

     (60     (89     (197     (179

Acquisition-related restricted cash

     25        —          25        —     

Acquisition of subsidiaries, net of cash acquired

     (10     (632     (10     (657
  

 

 

   

 

 

   

 

 

   

 

 

 

Net cash provided by (used in) investing activities

     82        (511     42        (575
  

 

 

   

 

 

   

 

 

   

 

 

 

FINANCING ACTIVITIES

        

Payment of debt issuance costs

     (2     —          (2     —     

Proceeds from borrowings on convertible senior notes, net of issuance costs

     —          617        —          617   

Proceeds from issuance of warrants

     —          65        —          65   

Purchase of convertible note hedge

     —          (107     —          (107

Proceeds from issuance of common stock

     18        21        18        35   

Excess tax benefit from stock-based compensation

     —          1        —          3   

Repurchase and retirement of common stock

     (108     (98     (179     (189

Acquisition-related contingent consideration payment

     (25     —          (26     —     
  

 

 

   

 

 

   

 

 

   

 

 

 

Net cash provided by (used in) financing activities

     (117     499        (189     424   
  

 

 

   

 

 

   

 

 

   

 

 

 

Effect of foreign exchange on cash and cash equivalents

     15        (20     (3     (13
  

 

 

   

 

 

   

 

 

   

 

 

 

Decrease in cash and cash equivalents

     (48     (243     (422     (649

Beginning cash and cash equivalents

     919        1,173        1,293        1,579   
  

 

 

   

 

 

   

 

 

   

 

 

 

Ending cash and cash equivalents

   $ 871      $ 930      $ 871      $ 930   
  

 

 

   

 

 

   

 

 

   

 

 

 


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q2
FY12
    Q3
FY12
    Q4
FY12
    Q1
FY13
    Q2
FY13
    YOY %
Change
 

QUARTERLY RECONCILIATION OF RESULTS

            

Net Revenue

            

GAAP net revenue

   $ 715      $ 1,061      $ 1,368      $ 955      $ 711        (1 %) 

Change in deferred net revenue (packaged goods and digital content)

     319        590        (391     (464     369     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP net revenue

   $ 1,034      $ 1,651      $ 977      $ 491      $ 1,080        4
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Gross Profit

            

GAAP gross profit

   $ 283      $ 509      $ 994      $ 750      $ 266        (6 %) 

Acquisition-related expenses

     8        14        27        15        14     

Change in deferred net revenue (packaged goods and digital content)

     319        590        (391     (464     369     

Stock-based compensation

     —          —          1        1        —       
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP gross profit

   $ 610      $ 1,113      $ 631      $ 302      $ 649        6 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

GAAP gross profit % (as a % of GAAP net revenue)

     40     48     73     79     37  

Non-GAAP gross profit % (as a % of non-GAAP net revenue)

     59     67     65     62     60  

Operating Income (Loss)

            

GAAP operating income (loss)

   $ (374   $ (183   $ 365      $ 215      $ (364     3

Acquisition-related expenses

     38        14        36        2        21     

Certain non-recurring litigation expenses

     —          —          27        —          —       

Change in deferred net revenue (packaged goods and digital content)

     319        590        (391     (464     369     

Restructuring and other

     (1     —          (1     27        (2  

Stock-based compensation

     43        48        41        39        44     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP operating income (loss)

   $ 25      $ 469      $ 77      $ (181   $ 68        172
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

GAAP operating income (loss) % (as a % of GAAP net revenue)

     (52 %)      (17 %)      27     23     (51 %)   

Non-GAAP operating income (loss) % (as a % of non-GAAP net revenue)

     2     28     8     (37 %)      6  

Net Income (Loss)

            

GAAP net income (loss)

   $ (340   $ (205   $ 400      $ 201      $ (381     (12 %) 

Acquisition-related expenses

     38        14        36        2        21     

Amortization of debt discount

     4        5        5        5        5     

Certain non-recurring litigation expenses

     —          —          27        —          —       

Change in deferred net revenue (packaged goods and digital content)

     319        590        (391     (464     369     

Restructuring and other

     (1     —          (1     27        (2  

Stock-based compensation

     43        48        41        39        44     

Income tax adjustments

     (46     (118     (61     60        (7  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP net income (loss)

   $ 17      $ 334      $ 56      $ (130   $ 49        188
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

GAAP net income (loss) % (as a % of GAAP net revenue)

     (48 %)      (19 %)      29     21     (54 %)   

Non-GAAP net income (loss) % (as a % of non-GAAP net revenue)

     2     20     6     (26 %)      5  

Diluted Earnings (Loss) Per Share

            

GAAP earnings (loss) per share

   $ (1.03   $ (0.62   $ 1.20      $ 0.63      $ (1.21     (17 %) 

Non-GAAP earnings (loss) per share

   $ 0.05      $ 0.99      $ 0.17      $ (0.41   $ 0.15        200
            

Number of diluted shares used in computation

            

GAAP

     331        332        332        320        316     

Non-GAAP

     337        338        332        317        318     


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q2
FY12
    Q3
FY12
    Q4
FY12
    Q1
FY13
    Q2
FY13
    YOY %
Change
 

QUARTERLY NET REVENUE PRESENTATIONS—GAAP AND NON-GAAP

            

Geography Net Revenue

            

North America

     337        500        653        450        329        (2 %) 

Europe

     328        505        627        435        332        1

Asia

     50        56        88        70        50        —     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue

     715        1,061        1,368        955        711        (1 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     144        310        (188     (265     179     

Europe

     174        235        (187     (174     171     

Asia

     1        45        (16     (25     19     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Change In Deferred Net Revenue (Packaged Goods and Digital Content)

     319        590        (391     (464     369     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     481        810        465        185        508        6

Europe

     502        740        440        261        503        —     

Asia

     51        101        72        45        69        35
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue

     1,034        1,651        977        491        1,080        4
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     47     47     48     47     46  

Europe

     46     48     46     46     47  

Asia

     7     5     6     7     7  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue %

     100     100     100     100     100  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     46     49     48     38     47  

Europe

     49     45     45     53     47  

Asia

     5     6     7     9     6  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue %

     100     100     100     100     100  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Net Revenue Composition

            

Publishing and Other

     450        738        926        592        365        (19 %) 

Wireless, Internet-derived, and Advertising (Digital)

     234        274        419        342        324        38

Distribution

     31        49        23        21        22        (29 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue

     715        1,061        1,368        955        711        (1 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     337        487        (397     (446     379     

Wireless, Internet-derived, and Advertising (Digital)

     (18     103        6        (18     (10  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Change In Deferred Net Revenue (Packaged Goods and Digital Content)

     319        590        (391     (464     369     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     787        1,225        529        146        744        (5 %) 

Wireless, Internet-derived, and Advertising (Digital)

     216        377        425        324        314        45

Distribution

     31        49        23        21        22        (29 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue

     1,034        1,651        977        491        1,080        4
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     63     69     68     62     51  

Wireless, Internet-derived, and Advertising (Digital)

     33     26     30     36     46  

Distribution

     4     5     2     2     3  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue %

     100     100     100     100     100  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     76     74     54     30     69  

Wireless, Internet-derived, and Advertising (Digital)

     21     23     44     66     29  

Distribution

     3     3     2     4     2  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue %

     100     100     100     100     100  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q2
FY12
    Q3
FY12
    Q4
FY12
    Q1
FY13
    Q2
FY13
    YOY %
Change
 

QUARTERLY NET REVENUE PRESENTATIONS—GAAP AND NON-GAAP

            

Platform Net Revenue

            

Xbox 360

     213        331        454        292        204        (4 %) 

PLAYSTATION 3

     169        314        432        267        150        (11 %) 

Wii

     35        49        20        8        17        (51 %) 

PlayStation 2

     15        7        3        2        6        (60 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     432        701        909        569        377        (13 %) 

Mobile

     55        70        87        69        75        36

PlayStation Handhelds

     17        14        6        10        14        (18 %) 

Nintendo Handhelds

     7        15        5        9        8        14
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     79        99        98        88        97        23

PC

     178        214        334        276        214        20

Other

     26        47        27        22        23        (12 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue

     715        1,061        1,368        955        711        (1 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     140        174        (128     (186     144     

PLAYSTATION 3

     205        179        (210     (183     222     

Wii

     (1     3        (7     (5     —       

PlayStation 2

     —          —          —          (1     1     

Mobile

     —          13        (3     9        13     

PlayStation Handhelds

     —          (2     10        (4     7     

Nintendo Handhelds

     —          9        (5     (4     (2  

PC

     (25     214        (48     (90     (16  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Change in Deferred Net Revenue (Packaged Goods and Digital Content)

     319        590        (391     (464     369     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     353        505        326        106        348        (1 %) 

PLAYSTATION 3

     374        493        222        84        372        (1 %) 

Wii

     34        52        13        3        17        (50 %) 

PlayStation 2

     15        7        3        1        7        (53 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     776        1,057        564        194        744        (4 %) 

Mobile

     55        83        84        78        88        60

PlayStation Handhelds

     17        12        16        6        21        24

Nintendo Handhelds

     7        24        —          5        6        (14 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     79        119        100        89        115        46 % 

PC

     153        428        286        186        198        29

Other

     26        47        27        22        23        (12 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue

     1,034        1,651        977        491        1,080        4
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     30     31     33     31     29  

PLAYSTATION 3

     23     29     32     28     21  

Wii

     5     5     1     1     2  

PlayStation 2

     2     1     —          —          1  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     60     66     66     60     53  

Mobile

     8     7     6     7     11  

PlayStation Handhelds

     2     1     1     1     2  

Nintendo Handhelds

     1     1     —          1     1  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     11     9     7     9     14  

PC

     25     20     25     29     30  

Other

     4     5     2     2     3  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue %

     100     100     100     100     100  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     34     31     34     22     32  

PLAYSTATION 3

     36     30     23     17     34  

Wii

     4     3     1     1     2  

PlayStation 2

     1     —          —          —          1  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     75     64     58     40     69  

Mobile

     5     5     8     16     8  

PlayStation Handhelds

     2     1     2     1     2  

Nintendo Handhelds

     1     1     —          1     1  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     8     7     10     18     11  

PC

     15     26     29     38     18  

Other

     2     3     3     4     2  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue %

     100     100     100     100     100  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q2
FY12
    Q3
FY12
     Q4
FY12
    Q1
FY13
    Q2
FY13
    YOY %
Change
 

CASH FLOW DATA

             

Operating cash flow

     (211     475         287        (244     (28     87

Operating cash flow—TTM

     117        243         277        307        490        319

Capital expenditures

     52        44         44        31        25        (52 %) 

Capital expenditures—TTM

     120        149         172        171        144        20

BALANCE SHEET DATA

             

Cash and cash equivalents

     930        1,242         1,293        919        871        (6 %) 

Short-term investments

     355        406         437        444        351        (1 %) 

Marketable equity securities

     214        143         119        76        93        (56 %) 

Receivables, net

     562        526         366        111        643        14

Inventories

     90        69         59        60        71        (21 %) 

Deferred net revenue (packaged goods and digital content)

             

End of the quarter

     849        1,439         1,048        584        953     

Less: Beginning of the quarter

     530        849         1,439        1,048        584     
  

 

 

   

 

 

    

 

 

   

 

 

   

 

 

   

Change in deferred net revenue (packaged goods and digital content)

     319        590         (391     (464     369     
  

 

 

   

 

 

    

 

 

   

 

 

   

 

 

   

STOCK-BASED COMPENSATION

             

Cost of goods sold

     —          —           1        1        —       

Marketing and sales

     6        7         8        7        8     

General and administrative

     9        11         7        9        9     

Research and development

     28        30         25        22        27     
  

 

 

   

 

 

    

 

 

   

 

 

   

 

 

   

Total Stock-Based Compensation

     43        48         41        39        44     
  

 

 

   

 

 

    

 

 

   

 

 

   

 

 

   

EMPLOYEES

     8,687        9,043         9,158        9,225        9,224        6