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UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
WASHINGTON, D.C. 20549

FORM 10-Q
     
[X]   QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the quarterly period ended September 30, 2002

OR
     
[   ]
  TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the transition period from ______________ to ______________

Commission file number 0-18813

THQ INC.
(Exact Name of Registrant as Specified in Its Charter)

_______________
     
Delaware
 
13-3541686
(State or Other Jurisdiction of
 
(I.R.S. Employer
Incorporation or Organization)
 
Identification No.)
 
27001 Agoura Road
 
Calabasas Hills, CA
 
91301
(Address of principal executive offices)
 
(Zip Code)

Registrant’s telephone number, including area code: (818) 871-5000
_______________

Indicate by check mark whether the Registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the Registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes [x] No [  ]

Indicate the number of shares outstanding of each of the issuer’s classes of common stock, as of the latest practicable date.

Common stock, $0.01 par value: 39,696,644 shares (as of November 11, 2002).



 


TABLE OF CONTENTS

Part I — Financial Information
Item 1. Financial Statements.
CONSOLIDATED BALANCE SHEETS
CONSOLIDATED STATEMENTS OF OPERATIONS
CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ EQUITY
CONSOLIDATED STATEMENTS OF CASH FLOWS
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS
Item 2. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS
Item 3. Quantitative and Qualitative Disclosures About Market Risk
Item 4. Disclosure Controls and Procedures
Part II — Other Information
Item 1. Legal Proceedings
Item 2. Changes in Securities and Use of Proceeds
Item 6. Exhibits and Reports on Form 8-K
SIGNATURES
Exhibit 10.1
Exhibit 10.2
Exhibit 10.3
Exhibit 10.4
Exhibit 10.5
Exhibit 10.6
Exhibit 10.7
Exhibit 10.8
Exhibit 10.9
Exhibit 10.10
EXHIBIT 10.11
EXHIBIT 10.12
Exhibit 99.1
Exhibit 99.2


Table of Contents

THQ INC. AND SUBSIDIARIES

INDEX
                 
            PAGE
           
Part I — Financial Information
       
Item 1. 
  Consolidated Financial Statements:        
        Consolidated Balance Sheets — September 30, 2002 and December 31, 2001     3  
        Consolidated Statements of Operations — for the Three Months and Nine Months Ended September 30, 2002 and 2001     4  
        Consolidated Statements of Stockholders’ Equity — for the Year Ended December 31, 2001 and the Nine Months Ended September 30, 2002     5  
        Consolidated Statements of Cash Flows — for the Nine Months Ended September 30, 2002 and 2001     6  
        Notes to Consolidated Financial Statements     7  
Item 2.
  Management’s Discussion and Analysis of Financial Condition and Results of Operations     14  
Item 3.
  Quantitative and Qualitative Disclosures About Market Risk     23  
Item 4.
  Disclosure Controls and Procedures     23  
 
Part II — Other Information
       
Item 1.
  Legal Proceedings     24  
Item 2.
  Changes in Securities and Use of Proceeds     25  
Item 6.
  Exhibits and Reports on Form 8-K     26  
Signatures
        28  
Certifications
        29  

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Table of Contents

Part I — Financial Information

Item 1. Financial Statements.

THQ INC. AND SUBSIDIARIES
CONSOLIDATED BALANCE SHEETS
(In thousands, except per share data)

                     
        September 30,   December 31,
        2002   2001
       
 
        (Unaudited)        
ASSETS
               
Current assets:
               
 
Cash and cash equivalents
  $ 66,169     $ 171,059  
 
Short-term investments
    139,870       35,106  
 
   
     
 
   
Cash, cash equivalents and short-term investments
    206,039       206,165  
 
Accounts receivable net of allowances of $37,673 and $40,616, respectively
    68,110       126,011  
 
Inventory, net
    24,037       9,917  
 
Licenses
    19,274       16,758  
 
Software development
    55,473       34,664  
 
Income taxes receivable
          290  
 
Prepaid expenses and other current assets
    9,514       7,498  
 
   
     
 
   
Total current assets
    382,447       401,303  
Property and equipment, net
    15,777       13,891  
Licenses, net of current portion
    28,672       8,345  
Software development, net of current portion
    4,746       4,466  
Goodwill, net
    60,322       48,202  
Other long-term assets, net
    8,142       11,759  
 
   
     
 
TOTAL ASSETS
  $ 500,106     $ 487,966  
 
   
     
 
LIABILITIES AND STOCKHOLDERS’ EQUITY
               
Current liabilities:
               
 
Accounts payable
  $ 18,876     $ 27,186  
 
Accrued expenses
    15,294       22,944  
 
Accrued royalties
    23,348       30,001  
 
Income taxes payable
    2,351        
 
Deferred income taxes
    1,629       1,567  
 
   
     
 
   
Total current liabilities
    61,498       81,698  
Accrued royalties, net of current portion
    14,925       6,686  
Deferred income taxes
    1,130       720  
Commitments and contingencies
           
Stockholders’ equity:
               
Common stock, par value $.01, 75,000,000 shares authorized; 39,578,987 and 38,979,747 shares issued and outstanding as of September 30, 2002 and December 31, 2001, respectively
    396       390  
Additional paid-in capital
    329,045       316,758  
Accumulated other comprehensive loss
    (648 )     (2,187 )
Retained earnings
    93,760       83,901  
 
   
     
 
   
Total stockholders’ equity
    422,553       398,862  
 
   
     
 
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY
  $ 500,106     $ 487,966  
 
   
     
 

See notes to consolidated financial statements.

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THQ INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF OPERATIONS
(In thousands, except per share data)

                                   
      For the Three Months Ended   For the Nine Months Ended
      September 30,   September 30,
     
 
      (Unaudited)   (Unaudited)
      2002   2001   2002   2001
     
 
 
 
Net sales
  $ 97,335     $ 68,045     $ 262,778     $ 182,609  
Costs and expenses:
                               
 
Cost of sales
    37,006       29,378       103,182       81,262  
 
License amortization and royalties
    8,015       6,616       22,178       15,876  
 
Software development amortization
    12,982       6,774       35,370       15,825  
 
Product development
    9,979       5,554       26,647       15,513  
 
Selling and marketing
    13,838       9,952       35,018       25,563  
 
Payment to venture partner
    1,044       342       4,116       2,105  
 
General and administrative
    8,288       4,922       20,687       16,384  
 
   
     
     
     
 
Total costs and expenses
    91,152       63,538       247,198       172,528  
 
   
     
     
     
 
Income from operations
    6,183       4,507       15,580       10,081  
Interest income, net
    1,257       608       4,158       1,915  
Other expenses
                (3,006 )      
 
   
     
     
     
 
Income before income taxes
    7,440       5,115       16,732       11,996  
Income taxes
    2,636       1,901       6,873       4,468  
 
   
     
     
     
 
Net income
  $ 4,804     $ 3,214     $ 9,859     $ 7,528  
 
   
     
     
     
 
Net income per share — basic
  $ .12     $ .10     $ .25     $ .24  
 
   
     
     
     
 
Net income per share — diluted
  $ .12     $ .09     $ .24     $ .22  
 
   
     
     
     
 
Shares used in per share calculation — basic
    39,633       32,428       39,366       31,778  
 
   
     
     
     
 
Shares used in per share calculation — diluted
    41,464       35,333       41,742       34,654  
 
   
     
     
     
 

See notes to consolidated financial statements.

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THQ INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF STOCKHOLDERS’ EQUITY
(In thousands, except per share data)

                                                     
        For the Year Ended December 31, 2001 and the Nine Months Ended September 30, 2002
       
                        (Unaudited)                
                                Accumulated                
                        Additional   Other                
        Common   Common   Paid-in   Comprehensive   Retained        
        Shares   Stock   Capital   Loss   Earnings   Total
       
 
 
 
 
 
Balance at January 1, 2001
    30,690,807     $ 307     $ 85,645     $ (1,715 )   $ 47,888     $ 132,125  
Exercise of warrants and options
    2,405,413       24       16,697                   16,721  
Issuance of common stock from secondary offering
    4,596,222       46       154,559                   154,605  
Issuance of common stock for Rainbow acquisition
    1,287,305       13       48,635                   48,648  
Stock compensation
                299                   299  
Tax benefit related to the exercise of employee stock options
                10,923                   10,923  
Comprehensive income:
                                               
 
Net income
                            36,013       36,013  
 
Other comprehensive income
                                               
   
Foreign currency translation adjustment
                      (703 )           (703 )
   
Unrealized gain on investments
                      231             231  
 
                                           
 
Comprehensive income
                                            35,541  
 
   
     
     
     
     
     
 
Balance at December 31, 2001
    38,979,747       390       316,758       (2,187 )     83,901       398,862  
Exercise of warrants and options
    514,340       5       5,213                   5,218  
Adjustments related to secondary offering
                52                   52  
Stock repurchase
    (81,700 )     (1 )     (1,920 )                     (1,921 )
Issuance of common stock for ValuSoft acquisition
    166,600       2       4,626                       4,628  
Adjustments related to Rainbow acquisition
                (82 )                 (82 )
Issuance of warrants
                1,213                   1,213  
Stock compensation
                141                   141  
Tax benefit related to the exercise of employee stock options
                3,044                   3,044  
Comprehensive income:
                                               
 
Net income
                            9,859       9,859  
 
Other comprehensive income
                                               
   
Foreign currency translation adjustment
                      2,631             2,631  
   
Unrealized loss on investments
                      (1,092 )           (1,092 )
 
                                           
 
Comprehensive income
                                            11,398  
 
   
     
     
     
     
     
 
Balance at September 30, 2002
    39,578,987     $    396     $ 329,045     $ (648 )   $ 93,760     $ 422,553  
 
   
     
     
     
     
     
 

See notes to consolidated financial statements.

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THQ INC. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF CASH FLOWS
(In thousands)

                   
      For the Nine Months Ended
      September 30,
     
      (Unaudited)
      2002   2001
     
 
Cash flows from operating activities:
               
Net income
  $ 9,859     $ 7,528  
Adjustments to reconcile net income to net cash provided by operating activities:
               
 
Depreciation and amortization
    4,686       3,486  
 
Amortization of licenses and software development
    41,589       18,709  
 
Provision for doubtful accounts, discounts and returns
    43,201       23,113  
 
Loss on disposal of property and equipment
    133       8  
 
Stock compensation
    141       224  
 
Tax benefit related to the exercise of employee stock options
    3,044       9,297  
 
Deferred income taxes
    57       356  
 
Write-off of Network Interactive Sports Ltd.
    3,006        
Changes in operating assets and liabilities:
               
 
Accounts receivable
    17,101       64,890  
 
Inventory
    (12,113 )     (393 )
 
Licenses
    (31,358 )     (22,762 )
 
Software development
    (52,876 )     (35,783 )
 
Prepaid expenses and other current assets
    423       (11,057 )
 
Accounts payable
    (9,766 )     (12,230 )
 
Accrued expenses
    (9,149 )     (7,928 )
 
Accrued royalties
    1,547       (3,190 )
 
Income taxes
    2,771       (11,718 )
 
   
     
 
Net cash provided by operating activities
    12,296       22,550  
 
   
     
 
Cash flows used in investing activities:
               
 
Proceeds from sale of property and equipment
          57  
 
Proceeds from sales and maturities of short-term investments
    45,914        
 
Purchases of short-term investments
    (151,185 )      
 
Acquisition of property and equipment
    (5,973 )     (4,260 )
 
Acquisition of ValuSoft, net of cash acquired
    (9,373 )      
 
Investment in Network Interactive Sports Ltd.
    (221 )     (3,174 )
 
(Increase) decrease in other long-term assets
    (114 )     461  
 
   
     
 
Net cash used in investing activities
    (120,952 )     (6,916 )
 
   
     
 
Cash flows used in financing activities:
               
 
Net decrease in short-term borrowings
          (15,473 )
 
Stock repurchase
    (1,921 )      
 
Proceeds from issuance of common stock
    52        
 
Proceeds from exercise of warrants and options
    5,218       13,046  
 
   
     
 
Net cash provided by (used in) financing activities
    3,349       (2,427 )
 
   
     
 
Effect of exchange rate changes on cash
    417       (123 )
 
   
     
 
Net increase in cash and cash equivalents
    (104,890 )     13,084  
Cash and cash equivalents — beginning of period
    171,059       27,998  
 
   
     
 
Cash and cash equivalents — end of period
  $ 66,169     $ 41,082  
 
   
     
 

See notes to consolidated financial statements.

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THQ INC. AND SUBSIDIARIES
NOTES TO CONSOLIDATED FINANCIAL STATEMENTS

(UNAUDITED)

1.    Basis of Presentation

In the opinion of management the accompanying interim balance sheet and related statements of operations, cash flows and stockholders’ equity include all adjustments, consisting only of normal recurring items, necessary for their fair presentation in conformity with U.S. generally accepted accounting principles. Preparing financial statements requires management to make estimates and assumptions that affect the reported amounts of assets, liabilities, sales and expenses. Examples include discounts, allowances and returns. Actual results may differ from these estimates. Interim results are not necessarily indicative of results for a full year. The information included in this Form 10-Q should be read in conjunction with Management’s Discussion and Analysis and financial statements and notes thereto included in our Form 10-K for the year ended December 31, 2001. Certain reclassifications have been made for consistent presentation.

2.    Cash, Cash Equivalents and Short-Term Investments

                     
        As of   As of
        September 30,   December 31,
(In thousands)   2002   2001

 
 
Cash and cash equivalents
  $ 66,169     $ 171,059  
Short-term investments
               
 
Available for sale
    139,870       30,106  
 
Held to maturity
          5,000  
 
   
     
 
   
Short-term investments
    139,870       35,106  
Cash, cash equivalents and short-term investments
  $ 206,039     $ 206,165  
 
   
     
 

We consider all highly liquid investments purchased with maturities less than three months to be cash equivalents.

Investments with a maturity greater than three months, but less than one year, at the time of purchase are considered to be short-term investments. We invest in highly liquid debt instruments with strong credit ratings. The carrying amount of the investments approximates fair value due to their short maturity. Unrealized gains and (losses) are recorded as a separate component of accumulated other comprehensive income for investments classified as available-for-sale. The unrealized gains and (losses) for the three months and nine months ended September 30, 2002 were ($330,000) and ($507,000). Investments in held-to-maturity instruments are stated at cost. The investment in Yuke’s Co., Ltd. is also classified as available-for-sale and is included in other long-term assets in the accompanying balance sheets. The unrealized holding gain (loss) on the investment in Yuke’s Co., Ltd. at September 30, 2002 and December 31, 2001 was ($585,000) and $249,000, respectively.

3.    Business Combination

ValuSoft. On July 1, 2002, we completed the acquisition of substantially all the assets of ValuSoft, Inc. (“ValuSoft”), a publisher and developer of consumer-priced interactive entertainment and productivity software. The results of ValuSoft’s operations have been included in the consolidated financial statements since that date. This acquisition has provided us with a channel for consumer-priced personal computer products. We paid $9.7 million in cash and issued approximately 167,000 shares of our common stock as the initial purchase price. In addition, ValuSoft is entitled to additional consideration of up to $11 million if ValuSoft reaches certain pre-tax income targets in the five years following July 1, 2002. The annual payments of the additional consideration, if any, range from $1 million to $2.8 million per year and may be paid, at our discretion, in cash or shares of our common stock.

The acquisition has been accounted for using the purchase method under SFAS No. 141. The purchase price was determined based on the average market price of our common stock over the two-day period before and after July 1, 2002. The purchase price includes actual and estimated transaction costs and an adjustment for ValuSoft’s accounts

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receivable and estimated net book value at July 1, 2002. The allocation of the purchase price is based on studies and valuations that are currently being finalized. We do not believe that the final purchase price allocation will produce materially different results than those reflected below. The allocation of the purchase price is as follows:

             
Estimated Fair value (in thousands)
       
 
Tangible assets acquired
  $ 2,837  
 
Software development acquired
    1,491  
 
Licenses acquired
    1,109  
 
Liabilities assumed
    (2,940 )
 
Goodwill
    12,040  
 
   
 
   
Purchase price
  $ 14,537  
 
   
 

The following unaudited pro forma financial information for the three and nine months ended September 30, 2002 and 2001 assumes the purchase of substantially all the assets of ValuSoft, Inc. and the purchase of Rainbow Multimedia Group, Inc., (which occurred on December 21, 2001), had occurred as of the beginning of the respective periods. The pro forma results have been prepared for comparative purposes only and are not necessarily indicative of the results of operations that may occur in the future or that would have occurred had the acquisition of the assets been consummated on the dates indicated.

                                 
    Three Months Ended   Nine Months Ended
    September 30,   September 30,
   
 
(In thousands, except per share data)   2002   2001   2002   2001

 
 
 
 
Revenue
  $ 97,335     $ 75,477     $ 273,831     $ 206,992  
Net income
    4,804       4,052       11,449       11,778  
Basic earnings per share
    0.12       0.12       0.29       0.35  
Diluted earnings per share
    0.12       0.11       0.27       0.33  

4.    Licenses

Minimum guaranteed payments for intellectual property licenses are initially recorded as an asset (licenses) and as a liability (accrued royalties) at the contractual amount upon execution of the contract when no significant performance remains with the licensor. When significant performance remains with the licensor, we record payments as an asset (licenses) when paid. Payments for intellectual property licenses are classified as current assets and current liabilities to the extent they relate to anticipated sales during the subsequent year and long-term assets and long-term liabilities if the sales are anticipated after one year.

Licenses are expensed to license amortization and royalties at the higher of the contractual royalty rate based on actual net product sales or on the ratio of current units sold to total projected units sold. When, in management’s estimate, future cash flows will not be sufficient to recover previously capitalized costs, we expense these items to license amortization and royalties. Such charges are typically attributable to changes in market conditions or product quality considerations.

The gross carrying value of our licenses was $92.0 million and the related accumulated amortization was $44.1 million at September 30, 2002. For the three months and nine months ended September 30, 2002, our aggregate amortization expense was $2.4 million and $9.7 million, respectively. We estimate that the current portion of licenses, $19.3 million, will be amortized over the next twelve months. We estimate that licenses, net of current portion, $28.7 million, will be amortized after September 30, 2003 over varying periods, depending on the release dates of the related products.

5. Software Development

We utilize both independent software developers and internal development teams to develop our software. We account for software development costs in accordance with Statement of Financial Accounting Standards (“SFAS”) No. 86, “Accounting for the Costs of Computer Software to be Sold, Leased, or Otherwise Marketed.” We capitalize software development costs once technological feasibility is established and we determine that such costs are recoverable against future revenues. For products where proven game engine technology exists, this may occur

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early in the development cycle. We capitalize the milestone payments made to independent software developers and the direct payroll costs for our internal development teams. We evaluate technological feasibility on a product-by-product basis. Amounts related to software development for which technological feasibility is not yet met are charged immediately to product development.

Capitalized software development is expensed to software development amortization at the higher of the contractual rate based on actual net product sales or on the ratio of current units sold to total projected units sold. When, in management’s estimate, future cash flows will not be sufficient to recover previously capitalized costs, we expense these items to software development amortization. Such charges are typically attributable to changes in market conditions or product quality considerations.

The gross carrying value of our software development was $130.5 million and the related accumulated amortization was $70.3 million at September 30, 2002. For the three months and nine months ended September 30, 2002, our aggregate amortization expense was $11.2 million and $31.6 million, respectively. We estimate that the current portion of software development, $55.5 million, will be amortized over the next twelve months. We estimate that software development, net of current portion, $4.7 million, will be amortized after September 30, 2003 over varying periods of time, depending on the release dates of the related products.

6.    Goodwill and Other Intangible Assets

In accordance with the adoption of SFAS No. 142, on January 1, 2002, we no longer amortize goodwill. The following table reconciles net income and earnings per share as reported for the three months and nine months ended September 30, 2002 and 2001 to net income and earnings per share, as adjusted to exclude goodwill amortization.

                                   
      For the Three Months Ended   For the Nine Months Ended
      September 30,   September 30,
     
 
(In thousands, except per share data)   2002   2001   2002   2001

 
 
 
 
Reported net income
  $ 4,804     $ 3,214     $ 9,859     $ 7,528  
Add back: Goodwill amortization
          52             156  
 
   
     
     
     
 
Adjusted net income
  $ 4,804     $ 3,266     $ 9,859     $ 7,684  
 
   
     
     
     
 
Basic earnings per share:
                               
 
Reported net income
  $ .12     $ .10     $ .25     $ .24  
 
Goodwill amortization
                       
 
   
     
     
     
 
 
Adjusted net income
  $ .12     $ .10     $ .25     $ .24  
 
   
     
     
     
 
Diluted earnings per share:
                               
 
Reported net income
  $ .12     $ .09     $ .24     $ .22  
 
Goodwill amortization
                       
 
   
     
     
     
 
 
Adjusted net income
  $ .12     $ .09     $ .24     $ .22  
 
   
     
     
     
 

The changes in the carrying amount of goodwill for the nine months ended September 30, 2002, are as follows:

           
Balance at December 31, 2001
  $ 48,202  
 
ValuSoft acquisition
    12,040  
 
Adjustments related to Rainbow acquisition
    16  
 
Effect of foreign currency exchange rates
    64  
 
   
 
Balance at September 30, 2002
  $ 60,322  
 
   
 

Other intangible assets are included in other long-term assets, net, except licenses and software development, which are reported separately in the accompanying balance sheets. Other intangible assets are as follows:

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Other Intangible Assets

                                             
                September 30, 2002   December 31, 2001
               
 
                Gross           Gross        
                Carrying   Accumulated   Carrying   Accumulated
(In thousands)   Useful Lives   Amount   Amortization   Amount   Amortization

 
 
 
 
 
Amortized intangible assets
                                       
 
Trade secrets
  5 years   $ 1,800     $ (270 )   $ 1,800     $  
 
Non-compete /
                                       
 
Employment contracts
  6.5 years     706       (81 )     706        
 
           
     
     
     
 
   
Subtotal
            2,506       (351 )     2,506        
Unamortized intangible assets
                                       
 
Trade name
  indefinite     1,025       N/A       1,025       N/A  
 
           
     
     
     
 
   
Total
          $ 3,531     $ (351 )   $ 3,531     $  
 
           
     
     
     
 

For the three months and nine months ended September 30, 2002, our aggregate amortization expense related to other intangible assets was $117,000 and $351,000, respectively.

Estimated Amortization Expense

           
(In thousands):        
For the Year Ended        
December 31,        

       
 
2002
  $ 461  
 
2003
  $ 461  
 
2004
  $ 461  
 
2005
  $ 461  
 
2006
  $ 461  
Thereafter
  $ 201  

7.    Credit Facility

On September 27, 2002, we entered into an Amended and Restated Revolving Credit Agreement with Union Bank of California. Under the terms of the Amended and Restated Revolving Credit Agreement, we are permitted to borrow (and maintain obligations under outstanding letters of credit) up to an aggregate of $35 million through August 31, 2004.

We are permitted to maintain outstanding letters of credit for product purchases and outstanding borrowings in the aggregate as follows (in thousands):

         
September 27, 2002 - January 31, 2003
  $ 35,000  
February 1, 2003 - August 31, 2003
  $ 20,000  
September 1, 2003 - January 31, 2004
  $ 35,000  
February 1, 2004 - August 31, 2004
  $ 20,000  

In addition, our outstanding borrowings cannot exceed the following amounts (in thousands):

         
September 27, 2002 - October 31, 2002
  $ 10,000  
November 1, 2002 - January 31, 2003
  $ 20,000  
February 1, 2003 - October 31, 2003
  $ 10,000  
November 1, 2003 - January 31, 2004
  $ 20,000  
February 1, 2004 - August 31, 2004
  $ 10,000  

We are not permitted to have any outstanding borrowings for a period of at least 60 days during each year of the agreement.

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This credit facility is secured by a lien on substantially all of our assets and contains customary financial and non-financial covenants, which require us to maintain a specified minimum net worth and limits our ability to incur additional indebtedness, sell assets and enter into certain mergers or acquisitions. We are not permitted to pay cash dividends. Amounts outstanding under these credit facilities bear interest, at our choice, at either (a) the bank’s prime rate (4.8% at September 30, 2002) or (b) the London Interbank Offered Rate (1.8% at September 30, 2002) plus 1.85%. As of September 30, 2002, we had approximately $7.2 million in obligations with respect to outstanding letters of credit and no outstanding borrowings. As of December 31, 2001, we had approximately $6.8 million in obligations with respect to outstanding letters of credit and no outstanding borrowings.

8.    Commitments and Contingencies

Advertising. We have certain minimum advertising commitments under most of our major license agreements. The minimum commitments generally range from 2% to 10% of net sales related to the respective license. We estimate that our minimum commitment for advertising in 2002 to be approximately $15-$20 million. We also have a commitment for $4.8 million under a sponsorship agreement. The payments under the agreement will be spread equally over the next three years.

Warrants. We are committed under various license and software development agreements to issue warrants to purchase a total of approximately 430,000 shares of common stock. At this time, the warrant terms related to these various agreements are being negotiated. We will record the fair market value of these warrants when the terms are finalized.

Legal Proceedings. We and certain of our officers and directors are defendants in a class action lawsuit filed in the United States District Court for the Central District of California entitled In re THQ Inc. Securities Litigation, Master File No. CV-00-1783-AHM. On December 20, 2000, the court dismissed this action with prejudice as to all of the defendants. On April 23, 2001, the United States District Court for the Central District of California modified its December 20, 2000 order and permitted plaintiffs to file a third amended complaint on that date. Defendants have filed an answer denying all of the material allegations of the third amended complaint and asserting legal and factual defenses. The third amended complaint alleges that defendants violated Rule 10b-5 and Section 20(a) of the Securities Exchange Act of 1934, including allegations that defendants manipulated our stock price; distributed false and misleading information concerning revenue recognition, forecasts and earnings estimates; selectively disclosed material information; and engaged in insider trading. The complaint seeks an unspecified amount in damages. The plaintiffs are purported investors who purchased shares of our common stock from October 26, 1999 through May 24, 2000. Factual discovery has been completed, and the defendants have filed a motion seeking summary judgment. Plaintiffs have not yet filed a response to the summary judgment motion, which is scheduled to be heard on February 10, 2003. Trial is currently scheduled to begin on April 1, 2003. In the pending summary judgment motion, we and all of the individual defendants have taken the position that this lawsuit is without merit. At this stage, however, we cannot predict the likely outcome of this motion or of the litigation.

As a result of an action in the United Kingdom by the World Wide Fund for Nature (the “Fund”) against the World Wrestling Entertainment, Inc. (the “WWE”) the use of the initials “WWF” is prohibited directly or indirectly by the WWE after November 10, 2002. Accordingly, on November 10, 2002, upon instruction from the WWE, we ceased sales at least temporarily of certain of our interactive entertainment software games containing the “WWF” brand. These games contain artwork files with the initials WWF and/or the WWF logo that cannot practicably be removed from the games. We (through our joint venture THQ/JAKKS Pacific LLC (“THQ/JAKKS”)) have pending an Application for relief from the order. In addition, since October 2002 we have been incorporating the “WWE” brand in place of the “WWF” brand in all of the new wrestling games that we publish, including the recently published WWE Road to WrestleMania X8 for Game Boy Advance and WWE SmackDown! Shut Your Mouth for PlayStation 2. We presently have approximately $1.6 million of games that contain the “WWF” brand in inventory that we may be required to write-down if we are unsuccessful in our bid for relief from the injunction. We are exploring other solutions to remedy any adverse impact of the injunction against the WWE. The consumer products license agreement with the WWE contains a provision that may entitle THQ/JAKKS, among other things, to indemnification against certain losses arising out of the claims raised by the Fund against the WWE relating to the intellectual property licensed by THQ/JAKKS from the WWE.

We are involved in other routine litigation arising in the ordinary course of our business. In the opinion of our management, none of the other pending litigation will have a material adverse effect on our consolidated financial condition or results of operations.

9.    Capital Stock Transactions

On September 10, 2002, we announced that our Board of Directors authorized the repurchase of up to $25,000,000 of our common stock from time to time on the open market or in private transactions. During September 2002, we repurchased 81,700 shares of our common stock for $1.9 million.

On March 8, 2002, we announced that our Board of Directors declared a three-for-two stock split of our shares of common stock to be effected in the form of a 50% stock dividend distributed on April 9, 2002, to stockholders of record as of the close of business on March 26, 2002 (the “Dividend”). All references in the accompanying consolidated financial statements to number of shares, sales price and per share amounts of our common stock have been retroactively restated to reflect the increased number of shares of common stock outstanding. In addition, stockholders’ equity has been restated to give retroactive recognition to the stock split by reclassifying from paid-in capital to common stock the par value of the additional shares of common stock issued pursuant to the split. The terms of our Amended and Restated Rights Agreement were adjusted to take into account the Dividend.

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10.    Basic and Diluted Earnings Per Share

The following table is a reconciliation of the weighted-average shares used in the computation of basic and diluted EPS for the years presented:

                                 
    For the Three Months Ended   For the Nine Months Ended
    September 30,   September 30,
   
 
(In thousands, except per share data)   2002   2001   2002   2001

 
 
 
 
Net income used to compute basic and diluted earnings per share
  $ 4,804     $ 3,214     $ 9,859     $ 7,528  
 
   
     
     
     
 
Weighted average number of shares outstanding — basic
    39,633       32,428       39,366       31,778  
Dilutive effect of stock options and warrants
    1,831       2,905       2,376       2,876  
 
   
     
     
     
 
Number of shares used to compute earnings per share — diluted
    41,464       35,333       41,742       34,654  
 
   
     
     
     
 

Stock options to purchase 3,471,000 and 1,608,000 shares of common stock in the three months and nine months ended September 30, 2002, respectively, were outstanding but not included in the computation of diluted earnings per common share because the option exercise price for these options was greater than the average market price of our shares of common stock. There were no anti-dilutive stock options in the three months and nine months ended September 30, 2001.

11.    Comprehensive Income

The table below presents the components of our comprehensive income for the three and nine months ended September 30, 2002 and 2001, respectively:

                                   
      For the Three Months Ended   For the Nine Months Ended
      September 30,   September 30,
     
 
(In thousands)   2002   2001   2002   2001

 
 
 
 
Net income
  $ 4,804     $ 3,214     $ 9,859     $ 7,528  
Other comprehensive income (loss)
                               
 
Foreign currency translation adjustment
    26       759       2,631       (308 )
 
Unrealized gain (loss) on investments
    (189 )           (1,092 )      
 
   
     
     
     
 
Other comprehensive income (loss)
    (163 )     759       1,539       (308 )
 
   
     
     
     
 
Comprehensive income
  $ 4,641     $ 3,973     $ 11,398     $ 7,220  
 
   
     
     
     
 

12.    Recently Issued Accounting Pronouncements

In June 2001, the FASB issued SFAS No. 142, “Goodwill and Other Intangible Assets.” SFAS No. 142 is effective for fiscal years beginning after December 15, 2001 as to all goodwill and other intangible assets recognized in an entity’s statement of financial position at that date, regardless of when those assets were initially recognized. We have adopted SFAS No. 142 as of January 1, 2002 and no longer amortize goodwill. We completed our impairment test for goodwill as of June 30, 2002. There was no impairment of goodwill upon adoption of SFAS 142. We will perform our annual impairment review during the second quarter of each year, commencing in the second quarter of 2003.

In August 2001, the FASB issued SFAS No. 144 “Accounting for the Impairment or Disposal of Long-Lived Assets.” SFAS No. 144 addresses the financial accounting and reporting issues for the impairment or disposal of long-lived assets. This statement supersedes SFAS No. 121 but retains the fundamental provisions for (a) recognition/measurement of impairment of long-lived assets to be held and used and (b) measurement of long-lived assets to be disposed of by sales. We have adopted SFAS No. 144 effective January 1, 2002. The adoption of SFAS No. 144 did not have a material impact on our financial statements.

In April 2001, the Emerging Issues Task Force issued EITF No. 00-25, “Vendor Income Statement Characterization of Consideration Paid to a Reseller of the Vendor’s Products” (codified in EITF No. 01-09), which states that

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consideration from a vendor to a reseller of the vendor’s products is presumed to be a reduction of the selling prices of the vendor’s products and, therefore, should be characterized as a reduction of revenue when recognized in the vendor’s income statement. That presumption is overcome and the consideration can be categorized as a cost incurred if, and to the extent that, a benefit is or will be received from the recipient of the consideration. That benefit must meet certain conditions described in EITF 00-25. We have adopted EITF 00-25 effective January 1, 2002. The adoption of EITF 00-25 did not have a material impact on our financial statements.

In June 2002, the FASB issued SFAS No. 146, “Accounting for Costs Associated with Exit or Disposal Activities.” SFAS No. 146 requires that the liability for costs associated with an exit or disposal activity be initially measured at fair value and recognized when the liability is incurred. The provisions of SFAS No. 146 are required to be applied prospectively to exit or disposal activities initiated after December 31, 2002. We do not expect the adoption of SFAS No. 146 to have a material impact on our financial statements.

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Item 2. MANAGEMENT’S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS

This Quarterly Report contains, or incorporates by reference, certain statements that may be deemed “forward-looking statements” within the meaning of the Private Securities Litigation Reform Act of 1995. Such statements appear in a number of places in this Report, including, without limitation “Management Discussion and Analysis of Financial Condition and Results of Operations.” These statements are based on current expectations, estimates and projections about our business based, in part, on assumptions made by management. These statements are not guarantees of future performance and involve risks, uncertainties and assumptions that are difficult to predict. Therefore, actual outcomes and results may differ materially from what is expressed or forecasted in such forward-looking statements due to numerous factors, including those described above and the following: changes in demand for our products, product mix, the timing of customer orders and deliveries, the impact of competitive products and pricing and difficulties encountered in the integration of acquired businesses. In addition, such statements could be affected by growth rates and market conditions relating to the interactive software industry and general domestic and international economic conditions. Specific information concerning these and other such factors is contained in our Registration Statement on Form S-3, as filed with the Securities and Exchange Commission on August 16, 2002. A copy of this filing may be obtained by contacting us or the SEC. The forward-looking statements contained herein speak only as of the date on which they are made, and we do not undertake any obligation to update any forward-looking statement to reflect events or circumstances after the date of this Quarterly Report.

The Company

We are a leading global developer and publisher of interactive entertainment software for the major hardware platforms in the home video game market. We currently develop and publish titles for Sony PlayStation 2, Microsoft Xbox, Nintendo GameCube, Nintendo Game Boy Advance, PCs, wireless devices and online. Our titles span most major interactive entertainment software genres, including action, adventure, children’s, driving, fighting, puzzle, role playing, simulation, sports and strategy.

Our software is based on intellectual property licensed or assigned from third parties or created internally. We continually seek to identify and develop titles based on content from other entertainment media (such as movies and television programs), sports and entertainment personalities, popular sports and trends or concepts that have high public visibility or recognition or that reflect the trends of popular culture. Our portfolio of licensed brands includes World Wrestling Entertainment, Rugrats, SpongeBob SquarePants, Scooby-Doo, Star Wars, Hot Wheels, Power Rangers, Disney/Pixar’s Monsters, Inc. and three future Disney/Pixar properties, as well as others.

We also develop software based on brands created by our eight internal development studios and by external developers under contract with us. Our original brands include Red Faction®, MX and Summoner®. Other than games that we release on PCs, the manufacturers or their authorized vendors manufacture all of our products for us.

In North America, we market and distribute our software to customers including Wal-Mart, Toys “R” Us, Target, Electronics Boutique, Best Buy, GameStop, Kay Bee Toys and other regional and national general merchandisers, discount store chains, and specialty retailers. Outside North America, we market and distribute our software to retailers in 70 countries and territories through offices in the United Kingdom, France, Germany and Australia.

Our business cycle generally commences with the securing of a license to publish one or more titles based on a property or agreement with a developer to create a game based on original content. These licenses typically require an advance payment to the licensor and a guarantee of minimum future royalties. See-Critical Accounting Policies — “Licenses” and “Software Development.” We also develop games internally through our development studios Cranky Pants Games (“Cranky Pants”), Genetic Anomalies, Inc. (“GA”), Heavy Iron Studios® (“Heavy Iron”), Helixe, Outrage® Games (“Outrage”), Pacific Coast Power & Light Co.® (“PCP&L”), Rainbow Multimedia Group, Inc., also known as Rainbow Studios, (“Rainbow”) and Volition, Inc. (“Volition”). After we acquire rights to a property from a licensor or develop a concept internally, we begin software development for the title. Upon completion of development and approval of the title by the manufacturer and licensor, we order products and generally cause a letter of credit to be opened in favor of the manufacturer or obtain a line of credit from the manufacturer. Products are shipped at our expense to a public warehouse for domestic distribution or to warehouses in the United Kingdom, Germany, France or Australia for foreign distribution. We then sell directly to our major

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retail accounts both domestically and in the United Kingdom, Germany, France and Australia. Foreign sales to distributors in other territories are shipped directly to the customers’ locations at their expense.

Unfilled sales orders are commonly referred to as backlog. Since substantially all of our product orders are fulfilled shortly after we receive them, we do not believe that the amount of our unfilled sales orders as of the end of a period is a meaningful indicator of sales in future periods. Accordingly, we do not report the amount of our unfilled sales orders.

Platform Licenses

      Our business is dependent on our license agreements with the manufacturers. All of these licenses are for fixed terms and are not exclusive. Each license grants us the right to develop, publish and distribute titles for use on such manufacturer’s platform(s), and requires that each such title be approved by the manufacturer prior to development of the software and embodied in products that are manufactured solely by such manufacturer or (in the case of Microsoft) its authorized vendor.

      The following table sets forth information with respect to our platform licenses. In some instances, we have more than one platform license for a particular platform.

             
Manufacturer Platform Territory Expiration Date(s)




Nintendo
  Nintendo 64   North America, South America, Central America and Mexico   May 2003
Nintendo
  Nintendo 64   Europe, Australia and New Zealand   January 2004
Nintendo
  Game Boy Color   North America and Latin America   March 2004
Nintendo
  Game Boy Color   Europe, Australia and New Zealand   October 2002(1)
Nintendo
  Game Boy Advance   Western Hemisphere   July 2004
Nintendo
  Game Boy Advance(2)   Europe, Australia and New Zealand   (2)
Nintendo
  GameCube   Western Hemisphere   April 2005
Nintendo
  GameCube(2)   Europe, Australia and New Zealand   (2)
Sony
  PlayStation   United States, Canada and Mexico   August 2006
Sony
  PlayStation   Europe, Australia and New Zealand   December 2005
Sony
  PlayStation 2   United States and Canada   March 2003
Sony
  PlayStation 2(2)   Europe, Australia and New Zealand   (2)
Microsoft
  Xbox   (3)   November 2004


(1)  The renewal for this agreement is in negotiation; terms to be determined.
 
(2)  In negotiation; terms to be determined.
 
(3)  The territory is determined on a title-by-title basis.

      Nintendo charges us an amount for each Nintendo Game Boy Advance and Game Boy Color cartridge. This amount varies based, in part, on the memory capacity of the cartridges. Nintendo GameCube, Sony and Microsoft contracts include a charge for every disc manufactured. The amounts charged by the manufacturers include a manufacturing, printing and packaging fee as well as a royalty for the use of the manufacturer’s name, proprietary information and technology, and are subject to adjustment by the manufacturers at their discretion. The manufacturers have the right to review, evaluate and approve a prototype of each title and the title’s packaging.

      In addition, we must indemnify the manufacturers with respect to all loss, liability and expense resulting from any claim against the manufacturer involving the development, marketing, sale or use of our games, including any claims for copyright or trademark infringement brought against the manufacturer. As a result, we bear a risk that the properties upon which the titles are based, or that the information and technology licensed from the manufacturer and incorporated in the products, may infringe the rights of third parties. Our agreements with our independent software developers and property licensors typically provide for us to be indemnified with respect to certain matters. If any claim is brought by a manufacturer against us for indemnification, however, our developers or licensors may not have sufficient resources to in turn, indemnify us. Furthermore, these parties’ indemnification of us may not cover the matter that gives rise to the manufacturer’s claim.

      Each platform license may be terminated by the manufacturer if a breach or default by us is not cured after we receive written notice from the manufacturer, or if we become insolvent. Upon termination of a platform license for any reason other than our breach or default, the manufacturer has the right to purchase from us, at the price paid by us, any product inventory manufactured by such manufacturer that remains unsold for a specified period after termination. We must destroy any such inventory not purchased by the manufacturer. Upon termination as a result of our breach or default, we must destroy any remaining inventory, subject to the right of any of our institutional lenders to sell such inventory for a specified period.

Critical Accounting Policies

The consolidated financial statements are prepared in accordance with U.S. generally accepted accounting principles, which require us to make estimates and assumptions. We believe that of our significant accounting policies, the following may involve a higher degree of judgment and complexity.

Discounts, Allowances and Returns; Inventory Management. In general, except for PC titles, our arrangements with retailers and distributors do not give them the right to return products to us (other than damaged or defective products) or to cancel firm orders. However, we sometimes negotiate accommodations to retailers (and, less often, to distributors) when demand for specific games falls below expectations, in order to maintain our relationships with our customers. These accommodations include negotiated price discounts and credits against future orders and not requiring that all booked orders be filled. We may also permit the return of products. Arrangements made with our distributors and retailers for PC titles do customarily require us to accept product returns.

At the time of product shipment, we establish allowances based on estimates of future returns and customer accommodations with respect to such products. These allowances are taken as deductions against gross sales except for the advertising allowance, which we expense to selling and marketing. We base this amount on our historical experience, retailer inventories, the nature of the titles and other factors. We also establish allowances for doubtful accounts based on estimates of future bad debts based on customer credit ratings, historical experience and other factors. The allowance for doubtful accounts is expensed to general and administrative expense. For the three months ended September 30, 2002 and 2001, we took provisions for future returns, customer accommodations and doubtful accounts of approximately $17.7 million and $8.9 million, respectively. For the nine months ended September 30, 2002 and 2001, we took provisions for future returns, customer accommodations and doubtful accounts of approximately $43.2 million and $23.1 million, respectively. As of September 30, 2002 and December 31, 2001, our aggregate reserves against accounts receivable for returns, customer accommodations and doubtful accounts were approximately $37.7 million and $40.6 million, respectively.

Our identification of slow-moving or obsolete inventory requires us to write-down the value of such inventory to its estimated net realizable value. The write-down of the value of such inventory is expensed to cost of sales. For the three and nine months ended September 30, 2002 and 2001, the write-downs were immaterial.

Licenses. Minimum guaranteed payments for intellectual property licenses are initially recorded as an asset (licenses) and as a liability (accrued royalties) at the contractual amount upon execution of the contract when no significant performance remains with the licensor. When significant performance remains with the licensor, we record payments as an asset (licenses) when paid. Payments for intellectual property licenses are classified as current assets and current liabilities to the extent they relate to anticipated sales during the subsequent year and long-term assets and long-term liabilities if the sales are anticipated after one year.

Licenses are expensed to license amortization and royalties at the higher of the contractual royalty rate based on actual net product sales or on the ratio of current units sold to total projected units sold. When, in management’s estimate, future cash flows will not be sufficient to recover previously capitalized costs, we expense these items to license amortization and royalties. Such charges are attributable to changes in market conditions or product quality considerations. As of September 30, 2002, the net carrying value of our licenses was $47.9 million. If we were required to write off licenses, due to changes in market condition or product quality, our results of operations could be materially adversely affected.

Software Development. We utilize both independent software developers and internal development teams to develop our software. We account for software development costs in accordance with Statement of Financial Accounting Standards (“SFAS”) No. 86, “Accounting for the Costs of Computer Software to be Sold, Leased, or Otherwise Marketed.” We capitalize software development costs once technological feasibility is established and we determine that such costs are recoverable against future revenues. For products where proven game engine technology exists, this may occur early in the development cycle. We capitalize the milestone payments made to

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independent software developers and the direct payroll costs for our internal development teams. We evaluate technological feasibility on a product-by-product basis. Amounts related to software development for which technological feasibility is not yet met are charged immediately to product development expense.

Capitalized software development is expensed to software development amortization at the higher of the contractual rate based on actual net product sales or on the ratio of current units sold to total projected units sold. When, in management’s estimate, future cash flows will not be sufficient to recover previously capitalized costs, we expense these items to software development amortization. Such charges are attributable to changes in market conditions or product quality considerations. As of September 30, 2002, the net carrying value of our software development was $60.2 million. If we were required to write off software development, due to changes in market condition or product quality, our results of operations could be materially adversely affected.

Revenue Recognition. We recognize revenue when title and risk of loss transfers to the customer, provided that no significant vendor support obligations remain outstanding and that collection of the resulting receivable is deemed probable by management. Although we generally sell our products on a no-return basis, in certain circumstances we may allow returns, price concessions, or allowances on a negotiated basis. We estimate such returns and allowances based upon management’s evaluation of our historical experience, retailer inventories, the nature of the titles and other factors. Such estimates are deducted from gross sales. Software is sold under a limited 90-day warranty against defects in material and workmanship. To date, we have not experienced material warranty claims.

Recently Issued Accounting Pronouncements

In June 2001, the FASB issued SFAS No. 142, “Goodwill and Other Intangible Assets.” SFAS No. 142 is effective for fiscal years beginning after December 15, 2001 as to all goodwill and other intangible assets recognized in an entity’s statement of financial position at that date, regardless of when those assets were initially recognized. We have adopted SFAS No. 142 as of January 1, 2002 and no longer amortize goodwill. We tested our goodwill for impairment as of June 30, 2002. There was no impairment of goodwill upon adoption of SFAS 142. We will perform our annual impairment review during the second quarter of each year, commencing in the second quarter of 2003.

In August 2001, the FASB issued SFAS No. 144 “Accounting for the Impairment or Disposal of Long-Lived Assets.” SFAS No. 144 addresses the financial accounting and reporting issues for the impairment or disposal of long-lived assets. This statement supersedes SFAS No. 121 but retains the fundamental provisions for (a) recognition/measurement of impairment of long-lived assets to be held and used and (b) measurement of long-lived assets to be disposed of by sales. We have adopted SFAS No. 144 effective January 1, 2002. The adoption of SFAS No. 144 did not have a material impact on our financial statements.

In April 2001, the Emerging Issues Task Force issued EITF No. 00-25, “Vendor Income Statement Characterization of Consideration Paid to a Reseller of the Vendor’s Products” (codified in EITF No. 01-09), which states that consideration from a vendor to a reseller of the vendor’s products is presumed to be a reduction of the selling prices of the vendor’s products and, therefore, should be characterized as a reduction of revenue when recognized in the vendor’s income statement. That presumption is overcome and the consideration can be categorized as a cost incurred if, and to the extent that, a benefit is or will be received from the recipient of the consideration. That benefit must meet certain conditions described in EITF 00-25. We have adopted EITF 00-25 effective January 1, 2002. The adoption of EITF 00-25 did not have a material impact on our financial statements.

In June 2002, the FASB issued SFAS No. 146, “Accounting for Costs Associated with Exit or Disposal Activities.” SFAS No. 146 requires that the liability for costs associated with an exit or disposal activity be initially measured at fair value and recognized when the liability is incurred. The provisions of SFAS No. 146 are required to be applied prospectively to exit or disposal activities initiated after December 31, 2002. We do not expect the adoption of SFAS No. 146 to have a material impact on our financial statements.

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Results of Operations

Sales by Platform

The following table sets forth our net sales by platform as a percentage of sales for the three months and nine months ended September 30, 2002 and 2001:

                                 
    Three Months Ended Nine Months Ended
    September 30,   September 30,
   
 
Platform Revenue Mix   2002   2001   2002   2001

 
 
 
 
Sony PlayStation 2
    23.4 %     19.4 %     21.4 %     20.3 %
Sony PlayStation
    10.2       10.8       10.1       18.7  
Nintendo Game Boy Advance
    24.8       33.5       29.1       15.7  
Nintendo Game Boy Color
    7.5       17.4       5.8       24.8  
Nintendo GameCube
    17.0             12.8        
Nintendo 64
          1.5             9.7  
Microsoft Xbox
    4.9             10.9        
PC
    12.7       16.7       9.4       10.2  
Other
    (0.5 )     0.7       0.5       0.6  
 
   
     
     
     
 
 
    100.0 %     100.0 %     100.0 %     100.0 %
 
   
     
     
     
 

The following table sets forth our net sales by platform for the three months ended September 30, 2002 and 2001:

                                 
Net Sales for the Three Months Ended   September 30,   September 30,   Increase/        
(In thousands)   2002   2001   (Decrease)   % Change

 
 
 
 
Sony PlayStation 2
  $ 22,728     $ 13,238     $ 9,490       71.7 %
Sony PlayStation
    9,885       7,335       2,550       34.8 %
Nintendo Game Boy Advance
    24,160       22,820       1,340       5.9 %
Nintendo Game Boy Color
    7,340       11,821       (4,481 )     (37.9 )%
Nintendo GameCube
    16,533             16,533       N/A  
Nintendo 64
    (34 )     1,031       (1,065 )     (103.3 )%
Microsoft Xbox
    4,777             4,777       N/A  
PC CD-ROM
    12,397       11,341       1,056       9.3 %
Other
    (451 )     459       (910 )     (198.3 )%
 
   
     
     
     
 
Net Sales
  $ 97,335     $ 68,045     $ 29,290       43.0 %
 
   
     
     
     
 

The following table sets forth our net sales by platform for the nine months ended September 30, 2002 and 2001:

                                 
Net Sales for the Nine Months Ended   September 30,   September 30,   Increase/        
(In thousands)   2002   2001   (Decrease)   % Change

 
 
 
 
Sony PlayStation 2
  $ 56,053     $ 37,138     $ 18,915       50.9 %
Sony PlayStation
    26,662       34,150       (7,488 )     (21.9 )%
Nintendo Game Boy Advance
    76,470       28,662       47,808       166.8  
Nintendo Game Boy Color
    15,172       45,325       (30,153 )     (66.6 )%
Nintendo GameCube
    33,533             33,533       N/A  
Nintendo 64
    282       17,762       (17,480 )     (98.4 )%
Microsoft Xbox
    28,613             28,613       N/A  
PC CD-ROM
    24,757       18,583       6,174       33.2 %
Other
    1,236       989       247       25.0 %
 
   
     
     
     
 
Net Sales
  $ 262,778     $ 182,609     $ 80,169       43.9 %
 
   
     
     
     
 

Sony PlayStation 2 Net Sales

We released three new PlayStation 2 titles including Rocket Power Beach Bandits, Summoner® 2 and Jimmy Neutron Boy Genius, in the three months ended September 30, 2002, whereas we had no new releases in the same

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period of 2001. In the nine months ended September 30, 2002, we released seven PlayStation 2 titles; in the same period of 2001, we released two PlayStation 2 titles.

Sony PlayStation Net Sales

We did not release any PlayStation products in the three months ended September 30, 2002, whereas we released four PlayStation titles in the three months ended September 30, 2001. However, continued demand for previously released titles in the children’s genre caused an increase in sales when comparing the two periods. We did not release any PlayStation products in the nine months ended September 30, 2002. Due to the transition to the next generation of hardware, we do not anticipate having any new releases of PlayStation products in the future, but we do not anticipate that this will have a material effect on our overall net sales because of the increase in PlayStation 2 net sales and the continued demand for our current PlayStation catalogue titles in the children’s genre.

Nintendo Game Boy Advance Net Sales

We released five new Game Boy Advance titles during the three months ended September 30, 2002, including SpongeBob SquarePants: Revenge of the Flying Dutchman, Jimmy Neutron vs. Jimmy Negatron and Sega Smash Pack and we also had continued strong sales of Sonic Advance, which we released in the first quarter of 2002. During the three months ended September 30, 2001, we released six Game Boy Advance titles. In the nine months ended September 30, 2002, we released 19 Game Boy Advance titles; in the same period of 2001, we released seven Game Boy Advance titles.

Nintendo Game Boy Color Net Sales

Game Boy Color net sales decreased during the three months and nine months ended September 30, 2002, as compared to the same periods of 2001, due to the introduction of the Game Boy Advance platform. We had no new releases of Game Boy Color titles in the three months and nine months ended September 30, 2002, whereas we released three Game Boy Color titles in the three months ended September 30, 2001 and 15 Game Boy Color titles in the nine months ended September 30, 2001. We do not anticipate releasing new titles for the Game Boy Color platform in the future, but we do not anticipate that this will have a material effect on our overall net sales because of the industry’s transition to the Nintendo Game Boy Advance.

Nintendo GameCube Net Sales

We released three GameCube titles: Disney/Pixar’s Monsters, Inc. Scream Arena, Scooby-Doo! Night of 100 Frights and Rocket Power Beach Bandits in the three months ended September 30, 2002. We had no releases of GameCube titles in the three months and nine months ended September 30, 2001 as the GameCube platform did not launch until November 2001.

Nintendo 64 Net Sales

We did not release any Nintendo 64 (“N64”) products in the three months and nine months ended September 30, 2002. We had no new releases of N64 titles in the three months ended September 30, 2001 and we released two N64 titles in the nine months ended September 30, 2001. Due to the transition to the next generation of hardware, we do not anticipate having any new releases of N64 products in the future, but we do not anticipate that this will have a material effect on our overall net sales because of the increase in Nintendo GameCube net sales.

Microsoft Xbox

We released one Xbox title in the three months ended September 30, 2002, Fila World Tour Tennis. We released five Xbox titles in the nine months ended September 30, 2002 including WWF Raw and MotoGP. We had no releases of Xbox titles in the three months and nine months ended September 30, 2001 as the Xbox platform did not launch until November 2001.

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PC CD-ROM Net Sales

The increase in PC CD-ROM net sales for the three months ended September 30, 2002 as compared to the same period of 2001 can be attributed to the release of nine PC CD-ROM titles including Jimmy Neutron vs. Jimmy Negatron, SpongeBob SquarePants: Employee of the Month and Rugrats Munchin Land. The increase in PC CD-ROM net sales for the nine months ended September 30, 2002 as compared to the same period of 2001 is due to the release of 14 PC CD-ROM titles, versus only nine PC CD-ROM titles released in the nine months ended September 30, 2001.

Sales by Territory

The following table sets forth, for the three months ended September 30, 2002 and 2001, our sales for the North America and international territories:

                                 
Net Sales for the Three Months Ended   September 30,   September 30,   Increase/        
(In thousands)   2002   2001   (Decrease)   % Change

 
 
 
 
North America
  $ 74,356     $ 47,182     $ 27,174       57.6 %
International
    22,979       20,863       2,116       10.1 %
 
   
     
     
     
 
Net Sales
  $ 97,335     $ 68,045     $ 29,290       43.0 %
 
   
     
     
     
 

The following table sets forth, for the nine months ended September 30, 2002 and 2001, our sales for the North America and international territories:

                                 
Net Sales for the Nine Months Ended   September 30,   September 30,   Increase/        
(In thousands)   2002   2001   (Decrease)   % Change

 
 
 
 
North America
  $ 199,337     $ 118,713     $ 80,624       67.9 %
International
    63,441       63,896       (455 )     (0.7 )%
 
   
     
     
     
 
Net Sales
  $ 262,778     $ 182,609     $ 80,169       43.9 %
 
   
     
     
     
 

North America Net Sales

The increase in net sales in North America for the three months ended September 30, 2002 as compared to the same period of 2001 was primarily due to:

          The release of Disney/Pixar’s Monsters, Inc. Scream Arena, Scooby-Doo! Night of 100 Frights and Rocket Power Beach Bandits for the GameCube.
 
          The release of three PlayStation 2 titles: Rocket Power Beach Bandits, Summoner® 2 and Jimmy Neutron Boy Genius.
 
          The release of five Game Boy Advance titles including SpongeBob SquarePants: Revenge of the Flying Dutchman, Sega Smash Pack and Jimmy Neutron vs. Jimmy Negatron.
 
          The release of nine PC CD-ROM titles including Jimmy Neutron vs. Jimmy Negatron, SpongeBob SquarePants: Employee of the Month and Rugrats Munchin Land.

This increase was offset by a decrease in N64 net sales and a decrease in Game Boy Color net sales, each related to the industry’s transition to next generation hardware.

The increase in net sales in North America for the nine months ended September 30, 2002 as compared to the same period of 2001 was primarily due to:

          The release of 19 Game Boy Advance titles including SpongeBob SquarePants: Revenge of the Flying Dutchman and continued strong sales of Sonic Advance, Star Wars Episode 2: Attack of the Clones and Disney/Pixar’s Monsters, Inc. (which was released in October 2001).
 
          The release of WWE Wrestlemania X8 for GameCube.
 
          The release of WWF Raw for Xbox.

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          The release of seven PlayStation 2 titles: Rocket Power Beach Bandits, Summoner 2, Jimmy Neutron Boy Genius, Britney’s Dance Beat, Scooby-Doo! Night of 100 Frights, Tetris Worlds and MX Superfly featuring Ricky Carmichael.

This increase was offset by a decrease in N64 net sales and a decrease in Game Boy Color net sales, each related to the industry’s transition to next generation hardware.

International Net Sales

The increase in net sales in the international territories for the three months ended September 30, 2002, as compared to the same periods of 2001, was primarily due to the release of key titles such as WWE Wrestlemania X8, WWF Raw, MX Superfly featuring Ricky Carmichael and Scooby-Doo! Night of 100 Frights, which were released internationally in the third quarter of 2002. The decrease in net sales in the international territories for the nine months ended September 30, 2002 as compared to the same period of 2001 is due to the industry’s transition to next generation hardware, which is still at an early stage in these territories, slower demand for titles on the Game Boy Advance platform and decreased demand for games for legacy platforms.

Costs and Expenses, Interest Income, net, Other Expenses and Income Taxes

Information about our costs and expenses, interest income, net, other expenses and income taxes for the three months and nine months ended September 30, 2002 and 2001 is presented below:

                                   
      Percent of Net Sales   Percent of Net Sales
      Three Months Ended   Nine Months Ended
      September 30,   September 30,
     
 
      2002   2001   2002   2001
     
 
 
 
Costs and expenses:
                               
 
Cost of sales
    38.0 %     43.2 %     39.3 %     44.5 %
 
License amortization and royalties
    8.2       9.7       8.4       8.7  
 
Software development amortization
    13.4       10.0       13.5       8.7  
 
Product development
    10.3       8.2       10.1       8.5  
 
Selling and marketing
    14.2       14.6       13.3       14.0  
 
Payment to venture partner
    1.1       0.5       1.6       1.1  
 
General and administrative
    8.5       7.2       7.9       9.0  
 
   
     
     
     
 
Total costs and expenses
    93.7       93.4       94.1       94.5  
 
   
     
     
     
 
Income from operations
    6.3       6.6       5.9       5.5  
Interest income, net
    1.3       0.9       1.6       1.1  
Other expenses
                (1.1 )      
 
   
     
     
     
 
Income before income taxes
    7.6       7.5       6.4       6.6  
Income taxes
    2.7       2.8       2.6       2.5  
 
   
     
     
     
 
Net income
    4.9 %     4.7 %     3.8 %     4.1 %
 
   
     
     
     
 

Cost of Sales

Cost of sales as a percentage of net sales decreased for the three months and nine months ended September 30, 2002 compared to the same periods of 2001 as a result of an increase in sales from next generation console games that carry higher profit margins than handheld games and games on legacy platforms.

License Amortization and Royalties

License amortization and royalties increased in absolute dollars but decreased as a percentage of net sales for the three months and nine months ended September 30, 2002 compared to the same periods of 2001.

Software Development Amortization

Software development amortization increased as a percentage of net sales for the three months and nine months ended September 30, 2002 compared to the same periods of 2001 primarily due to an increase in the percentage of

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next generation console games sold during the period, which have longer development cycles and higher development costs than handheld games and games for legacy platforms.

Product Development

Product development expenses increased as a percentage of net sales for the three months and nine months ended September 30, 2002 compared to the same periods of 2001. This increase is primarily due to the addition of three new development studios: Rainbow, Outrage and Cranky Pants. We have also increased the number of personnel in our corporate product development department to support the launch of four new hardware platforms and the increased number of titles under development. We also had increased expenses for our wireless division.

Selling and Marketing

Selling and marketing expenses increased in absolute dollars but remained relatively constant as a percentage of net sales for the three months and nine months ended September 30, 2002.

Payment to Venture Partner

The payment to JAKKS Pacific, Inc. (“JAKKS”) has increased in absolute dollars and as a percentage of total net sales for the three months and nine months ended September 30, 2002 compared to the same periods of 2001 due to the release of WWE Wrestlemania X8 on GameCube and WWF Raw on Xbox. We released one World Wrestling Entertainment title, WWF Betrayal for the Game Boy Color, in the first nine months of 2001. For the year ended December 31, 2002, we expect the expense to decrease as a percentage of net sales as we continue to diversify our product portfolio.

General and Administrative

General and administrative expenses increased in absolute dollars and as a percentage of net sales for the three months ended September 30, 2002 compared to the same period of 2001. The increase is attributable to the acquisition of ValuSoft on July 1, 2002 and an increase in our bad debt allowance. For the nine months ended September 30, 2002, general and administrative expenses increased in absolute dollars but decreased as a percentage of net sales. This decrease as a percentage of net sales is primarily due to an increase in our sales for the nine months ended September 30, 2002.

Interest Income, net

Interest income, net increased for the three months and nine months ended September 30, 2002 compared to the same periods of 2001 as a result of higher average cash, cash equivalents and short-term investment balances due to the proceeds from our public offering on November 13, 2001.

Other Expenses

Other expenses for the nine months ended September 30, 2002 represents the $3.0 million non-cash charge related to the discontinuation of our online joint venture in the United Kingdom (Network Interactive Sports, Ltd.).

Income Taxes

The effective tax rate for the nine months ended September 30, 2002 was 41.1%. The increase in the effective tax rate from the previously estimated 37.5% is due to a non-deductible capital loss related to the discontinuation of our online joint venture in the United Kingdom. We expect our effective tax rate for the fourth quarter of 2002 to be 35.5%. The effective tax rate for the full year of 2001 was 36.5%.

Liquidity and Capital Resources

Our principal uses of cash are product purchases, payments to licensors, payments to developers and the costs of internal software development. In order to purchase products from the manufacturers, we typically open letters of credit in their favor or obtain a line of credit from the manufacturer.

Our cash, cash equivalents and short-term investments remained relatively constant at $206.0 million during the nine months ended September 30, 2002. Cash, cash equivalents and short-term investments were $194.9 million as of November 11, 2002. Cash provided by operating activities for the nine months ended September 30, 2002 was $12.3 million.

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We entered into approximately 15 new license agreements during the nine months ended September 30, 2002 with potential obligations of approximately $75.3 million. As of November 11, 2002, we had obligations with respect to future potential license payments of approximately $70.1 million.

We used approximately $52.9 million to fund external and internal software development of approximately 153 games during the nine months ended September 30, 2002 and used approximately $35.8 million to fund external and internal development of approximately 67 games during the same period in 2001.

The amount of our accounts receivable is subject to significant seasonal variations as a consequence of the seasonality of our sales and is typically highest at the end of the year.

Accordingly, we believe that our cash, cash equivalents and short-term investments, funds provided by operations and our borrowing capacity will be adequate to meet our anticipated requirements, on both a short-term and long-term basis, for operating expenses, product purchases and payments for licenses and software development.

Guarantees and Commitments. In addition to the future guaranteed minimum license payments mentioned above, we have various operating lease commitments of $14.7 million expiring at various times through 2012. We also have advertising commitments under most of our major license agreements. These minimum commitments generally range from 2% to 10% of net sales related to the respective license. We estimate that our minimum commitment for advertising in 2002 will be approximately $15-$20 million. We also have a commitment for $4.8 million under a sponsorship agreement. The payments under the agreement will be spread equally over the next three years. As of September 30, 2002, we had approximately $7.2 million in obligations under our credit facilities with respect to outstanding letters of credit and no outstanding borrowings.

Credit Facilities. On September 27, 2002, we entered into an Amended and Restated Revolving Credit Agreement with Union Bank of California. Under the terms of the Amended and Restated Revolving Credit Agreement, we are permitted to borrow (and maintain obligations under outstanding letters of credit) up to an aggregate of $35 million through August 31, 2004.

We are permitted to maintain outstanding letters of credit for product purchases and outstanding borrowings in the aggregate as follows (in thousands):

         
September 27, 2002 — January 31, 2003
  $ 35,000  
February 1, 2003 — August 31, 2003
  $ 20,000  
September 1, 2003 — January 31, 2004
  $ 35,000  
February 1, 2004 — August 31, 2004
  $ 20,000  

In addition, our outstanding borrowings cannot exceed the following amounts (in thousands):

         
September 27, 2002 — October 31, 2002
  $ 10,000  
November 1, 2002 — January 31, 2003
  $ 20,000  
February 1, 2003 — October 31, 2003
  $ 10,000  
November 1, 2003 — January 31, 2004
  $ 20,000  
February 1, 2004 — August 31, 2004
  $ 10,000  

We are not permitted to have any outstanding borrowings for a period of at least 60 days during each year of the agreement.

This credit facility is secured by a lien on substantially all of our assets and contains customary financial and non-financial covenants which require us to maintain a specified minimum net worth and limits our ability to incur additional indebtedness, sell assets and enter into certain mergers or acquisitions. We are not permitted to pay cash dividends. Amounts outstanding under these credit facilities bear interest, at our choice, at either (a) the bank’s prime rate (4.8% at September 30, 2002) or (b) the London Interbank Offered Rate (1.8% at September 30, 2002) plus 1.85%.

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Item 3. Quantitative and Qualitative Disclosures About Market Risk

We are exposed to certain market risks arising from transactions in the normal course of business, principally risk associated with interest rate and foreign currency fluctuations.

Interest Rate Risk

We have interest rate risk primarily related to our investment portfolio. A substantial portion of our short-term investments is in a mutual fund made up of non-mortgage United States Government Securities, corporate notes and commercial paper and fixed and floating rate asset-backed securities. The value of this investment may fluctuate with changes in interest rates. However, we believe this risk is immaterial due to the short-term nature of the fund. The credit facility is based on variable interest rates. At September 30, 2002, we had no borrowings on the credit facility.

Foreign Currency Risk

We transact business in many different foreign currencies and may be exposed to financial market risk resulting from fluctuations in foreign currency exchange rates, particularly the Great British Pound (“GBP”) and the Euro which may result in a loss of earnings to us. The volatility of the GBP and the Euro (and all other applicable currencies) is monitored frequently throughout the year. While we have not engaged in foreign currency hedging, we may in the future use hedging programs, currency forward contracts, currency options and/or other derivative financial instruments commonly utilized to reduce financial market risks if it is determined that such hedging activities are appropriate to reduce risk.

Item 4. Disclosure Controls and Procedures

Our Chief Executive Officer and Chief Financial Officer, as of a date within 90 days before the filing of this Form 10-Q, have evaluated our disclosure controls and procedures (as defined in Rules 13a-14 and 15d-14 under the Securities Exchange Act of 1934) and have concluded that such controls and procedures are effective. There have been no significant changes in internal controls or in other factors that could significantly affect these controls subsequent to the date of their evaluation, including any corrective actions with regard to significant deficiencies and material weaknesses.

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Part II — Other Information

Item 1. Legal Proceedings

We are a party to lawsuits in the normal course of our business. Litigation in general, and securities and intellectual property litigation in particular, can be expensive and disruptive to normal business operations. Moreover, the results of complex legal proceedings are difficult to predict. Other than as described below, we are not a party to any legal proceedings which would have a material impact on our business.

We and certain of our officers and directors are defendants in a class action lawsuit filed in the United States District Court for the Central District of California entitled In re THQ Inc. Securities Litigation, Master File No. CV-00-1783-AHM. On December 20, 2000, the court dismissed this action with prejudice as to all of the defendants. On April 23, 2001, the United States District Court for the Central District of California modified its December 20, 2000 order and permitted plaintiffs to file a third amended complaint on that date. Defendants have filed an answer denying all of the material allegations of the third amended complaint and asserting legal and factual defenses. The third amended complaint alleges that defendants violated Rule 10b-5 and Section 20(a) of the Securities Exchange Act of 1934, including allegations that defendants manipulated our stock price; distributed false and misleading information concerning revenue recognition, forecasts and earnings estimates; selectively disclosed material information; and engaged in insider trading. The complaint seeks an unspecified amount in damages. The plaintiffs are purported investors who purchased shares of our common stock from October 26, 1999 through May 24, 2000. Factual discovery has been completed, and the defendants have filed a motion seeking summary judgment. Plaintiffs have not yet filed a response to the summary judgment motion, which is scheduled to be heard on February 10, 2003. Trial is currently scheduled to begin on April 1, 2003. In the pending summary judgment motion, we and all of the individual defendants have taken the position that this lawsuit is without merit. At this stage, however, we cannot predict the likely outcome of this motion or of the litigation.

As a result of an action in the United Kingdom by the World Wide Fund for Nature (the “Fund”) against the World Wrestling Entertainment, Inc. (the “WWE”) the use of the initials “WWF” is prohibited directly or indirectly by the WWE after November 10, 2002. Accordingly, on November 10, 2002, upon instruction from the WWE, we ceased sales at least temporarily of certain of our interactive entertainment software games containing the “WWF” brand. These games contain artwork files with the initials WWF and/or the WWF logo that cannot practicably be removed from the games. We (through our joint venture THQ/JAKKS Pacific LLC (“THQ/JAKKS”)) have pending an Application for relief from the order. In addition, since October 2002 we have been incorporating the “WWE” brand in place of the “WWF” brand in all of the new wrestling games that we publish, including the recently published WWE Road to Wrestle Mania X8 for Game Boy Advance and WWE SmackDown! Shut Your Mouth for PlayStation 2. We presently have approximately $1.6 million of games that contain the “WWF” brand in inventory that we may be required to write-down if we are unsuccessful in our bid for relief from the injunction. We are exploring other solutions to remedy any adverse impact of the injunction against the WWE. The consumer products license agreement with the WWE contains a provision that may entitle THQ/JAKKS, among other things, to indemnification against certain losses arising out of the claims raised by the Fund against the WWE relating to the intellectual property licensed by THQ/JAKKS from the WWE.

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Item 2. Changes in Securities and Use of Proceeds

On September 10, 2002, we announced that our Board of Directors authorized the repurchase of up to $25,000,000 of our common stock from time to time on the open market or in private transactions. During September 2002, we repurchased approximately 82,000 shares of our common stock for $1.9 million.

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Item 6. Exhibits and Reports on Form 8-K

        (a)    Exhibits.
         
Exhibit
Number   Title

 
  3.1     Certificate of Incorporation (incorporated by reference to Exhibit 3.1 to Post-Effective Amendment No. 1 to the Registration Statement on Form S-3 filed on January 9, 1998 (File No. 333-32221) (the “S-3 Registration Statement”)).
  3.2     Amendment to Certificate of Incorporation (incorporated by reference to Exhibit 3.2 to Post-Effective Amendment No. 1 to the S-3 Registration Statement).
  3.3     Amendment to Certificate of Incorporation (incorporated by reference to Exhibit 3.3 to the Registrant’s Quarterly Report on Form 10-Q for the quarterly period ended June 30, 2001).
  3.4     Amended and Restated Bylaws (incorporated by reference to Exhibit 3 to the Registrant’s Current Report on Form 8-K, dated June 22, 2000).
  3.5     Certificate of Designation of Series A Junior Participating Preferred Stock of THQ Inc. (incorporated by reference to Exhibit A of Amendment No. 2 to the Registrant’s Registration Statement on Form 8-A filed on August 28, 2001 (File No. 001-15959)).
  3.6     Amendment to Certificate of Designation of Series A Junior Participating Preferred Stock of THQ Inc. (incorporated by reference to Exhibit 3.6 to the Registrant’s Quarterly Report on Form 10-Q for the quarterly period ended September 30, 2001).
  3.7     Amended and Restated Rights Agreement, dated as of August 22, 2001 between the Registrant and Computershare Investor Services, LLC, as Rights Agent (incorporated by reference to Exhibit 1 to Amendment No. 2 to the Registrant’s Registration Statement on Form 8-A (File No. 001-15959), filed on August 28, 2001).
  3.8     First Amendment to Amended and Restated Rights Agreement, dated April 9, 2002 (incorporated by reference to Exhibit 2 to Amendment No. 3 to the Registrant’s Registration Statement on Form 8-A (file No. 000-18813), filed on April 12, 2002).
  10.1*     Waiver under Revolving Credit Agreement, dated as of September 10, 2002 by and between the Company and Union Bank of California, N.A. (“Union Bank”).
  10.2*     Amended and Restated Revolving Credit Agreement, dated as of September 27, 2002 by and between the Company and Union Bank of California, N.A. (“Union Bank”).
  10.3*     Second Amendment to Security Agreement, dated as of September 27, 2002 between the Company and Union Bank.
  10.4*     Confidential License Agreement for Game Boy, Game Boy Color and Game Boy Pocket Handheld Video Game Systems (Western Hemisphere), dated as of March 9, 1999, between Nintendo of America Inc. (“NOA”) and the Company. (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Securities Exchange Act of 1934, as amended (“Exchange Act”).)
  10.5*     First Amendment to the Confidential License Agreement for Game Boy, Game Boy Color and Game Boy Pocket Handheld Video Game Systems (Western Hemisphere) dated as of March 8, 2002, between NOA and the Company.
  10.6*     Confidential License Agreement for Game Boy Advance (Western Hemisphere), dated as of July 18, 2001, between NOA and the Company. (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Exchange Act.)
  10.7*     Confidential License Agreement for Nintendo GameCube (Western Hemisphere), dated as of April 5, 2002, between NOA and the Company (Western Hemisphere). (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Exchange Act.)
  10.8*     Microsoft Corporation Xbox ™ Publisher License Agreement, dated as of March 20, 2001, between Microsoft Corporation and the Company. (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Exchange Act.)
  10.9*     Licensed Publisher Agreement, dated as of August 28, 2002, by and between Sony Computer Entertainment America Inc. (“Sony”) and the Company. (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Exchange Act.)
  10.10*     PlayStation ® 2 CD-Rom/ DVD-Rom Licensed Publisher Agreement, dated as of April 1, 2000, between Sony and the Company. (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Exchange Act.)

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Exhibit
Number   Title

 
  10.11*     PlayStation® Licensed Publisher Agreement, dated as of June 25, 1998, between Sony Computer Entertainment Europe and THQ International Limited. (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Exchange Act.)
  10.12*     PlayStation® Licensed Publisher — Supplemental Agreement, dated as of June 25, 1998, between Sony Computer Entertainment Europe and THQ International Limited. (Portions hereof have been omitted and filed separately with the Securities and Exchange Commission pursuant to a request for confidential treatment in accordance with Rule 24b-2 under the Exchange Act.)
  99.1*       Certification of Brian J. Farrell, Chief Executive Officer, Pursuant to Section 1350 of Chapter 63 of Title 18 of the United States Code.
  99.2*       Certification of Fred A. Gysi, Chief Financial Officer, Pursuant to Section 1350 of Chapter 63 of Title 18 of the United States Code.


*   Filed herewith.

        (b)    Reports on Form 8-K.

Current Report on Form 8-K dated September 17, 2002, reporting under Item 5.

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SIGNATURES

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned thereunto duly authorized.
     
Dated: November 14, 2002 THQ INC.
 
 
  By:  /s/   Brian J. Farrell
 
  Brian J. Farrell
Chairman of the Board,
President and Chief Executive Officer
     
  THQ INC.
 
 
  By:  /s/   Fred A. Gysi
 
  Fred A. Gysi
Senior Vice President — Finance and Administration,
Chief Financial Officer and Secretary
(Principal Financial Officer and Principal Accounting Officer)

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CERTIFICATIONS

I, Brian J. Farrell, Chief Executive Officer of THQ Inc., certify that:

1.   I have reviewed this quarterly report on Form 10-Q of THQ Inc., the registrant;

2.   Based on my knowledge, this quarterly report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this quarterly report;

3.   Based on my knowledge, the financial statements, and other financial information included in this quarterly report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this quarterly report;

4.   The registrant’s other certifying officers and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-14 and 15d-14) for the registrant and have:

          a.   designed such disclosure controls and procedures to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this quarterly report is being prepared;

          b.   evaluated the effectiveness of the registrant’s disclosure controls and procedures as of a date within 90 days prior to the filing date of this quarterly report (the “Evaluation Date”); and

          c.   presented in this quarterly report our conclusions about the effectiveness of the disclosure controls and procedures based on our evaluation as of the Evaluation Date;

5.   The registrant’s other certifying officers and I have disclosed, based on our most recent evaluation, to the registrant’s auditors and the audit committee of registrant’s board of directors (or persons performing the equivalent functions):

          a.   all significant deficiencies in the design or operation of internal controls which could adversely affect the registrant’s ability to record, process, summarize and report financial data and have identified for the registrant’s auditors any material weaknesses in internal controls; and

          b.   any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant’s internal controls; and

6.   The registrant’s other certifying officers and I have indicated in this quarterly report whether there were significant changes in internal controls or in other factors that could significantly affect internal controls subsequent to the date of our most recent evaluation, including any corrective actions with regard to significant deficiencies and material weaknesses.
     
Date: November 14, 2002  
 
 
  By:  /s/ Brian J. Farrell
 
  Brian J. Farrell
Chief Executive Officer

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CERTIFICATIONS

I, Fred A. Gysi, Chief Financial Officer of THQ Inc., certify that:

1.   I have reviewed this quarterly report on Form 10-Q of THQ Inc., the registrant;

2.   Based on my knowledge, this quarterly report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this quarterly report;

3.   Based on my knowledge, the financial statements, and other financial information included in this quarterly report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this quarterly report;

4.   The registrant’s other certifying officers and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-14 and 15d-14) for the registrant and have:

          a.   designed such disclosure controls and procedures to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this quarterly report is being prepared;

          b.    evaluated the effectiveness of the registrant’s disclosure controls and procedures as of a date within 90 days prior to the filing date of this quarterly report (the “Evaluation Date”); and

          c.    presented in this quarterly report our conclusions about the effectiveness of the disclosure controls and procedures based on our evaluation as of the Evaluation Date;

5.    The registrant’s other certifying officers and I have disclosed, based on our most recent evaluation, to the registrant’s auditors and the audit committee of registrant’s board of directors (or persons performing the equivalent functions):

          a.   all significant deficiencies in the design or operation of internal controls which could adversely affect the registrant’s ability to record, process, summarize and report financial data and have identified for the registrant’s auditors any material weaknesses in internal controls; and

          b.   any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant’s internal controls; and

6.    The registrant’s other certifying officers and I have indicated in this quarterly report whether there were significant changes in internal controls or in other factors that could significantly affect internal controls subsequent to the date of our most recent evaluation, including any corrective actions with regard to significant deficiencies and material weaknesses.
     
Date: November 14, 2002  
 
 
  By:  /s/   Fred A. Gysi
 
  Fred A. Gysi
Chief Financial Officer

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