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SECURITIES AND EXCHANGE COMMISSION
WASHINGTON, D.C. 20549
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FORM 10-K
ANNUAL REPORT
PURSUANT TO SECTION 13 OR 15 (d) OF THE
SECURITIES EXCHANGE ACT OF 1934
For the fiscal year ended December 31, 1996. Commission File No. 0-27338
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GT INTERACTIVE SOFTWARE CORP.
(Exact name of registrant as specified in its charter)
DELAWARE 13-3689915
(State or other jurisdiction of (I.R.S. employer
incorporation or organization) identification no.)
16 EAST 40TH STREET, NEW YORK, NY 10016
(Address of principal executive offices) (Zip code)
REGISTRANT'S TELEPHONE NUMBER, INCLUDING AREA CODE: (212) 726-6500
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SECURITIES REGISTERED PURSUANT TO SECTION 12(B) OF THE ACT:
NONE
SECURITIES REGISTERED PURSUANT TO SECTION 12(G) OF THE ACT:
Common Stock, $0.01 par value
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Indicate by check mark whether the registrant (1) has filed all reports
required to be filed by Section 13 or 15(d) of the Securities Exchange Act of
1934 during the preceding 12 months (or for such shorter period that the
registrant was required to file such reports), and (2) has been subject to such
filing requirements for the past 90 days. Yes X No______
Indicate by check mark if disclosure of delinquent filers pursuant to Item
405 of Regulation S-K is not contained herein, and will not be contained, to the
best of the registrant's knowledge, in definitive proxy or information
statements incorporated by reference in Part III of this Form 10-K or any
amendment to this Form 10-K. [_]
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The aggregate market value of the registrant's Common Stock, held by
non-affiliates of the registrant, based on the closing sale price of the Common
Stock on February 28, 1997 as reported on the Nasdaq National Market, was
$166,940,983.
As of February 28, 1997, there were 66,398,458 shares of the registrant's
Common Stock outstanding.
DOCUMENTS INCORPORATED BY REFERENCE:
Portions of the registrant's definitive proxy statement ("Proxy Statement")
for the 1997 Annual Meeting of Stockholders are incorporated by reference into
Part III hereof.
Total Number of Pages ______
Index to Exhibits at Page _______
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GT INTERACTIVE SOFTWARE CORP.
1996 ANNUAL REPORT ON FORM 10-K
TABLE OF CONTENTS
PART I
Item 1. Business..................................................................... 1
Item 2. Properties................................................................... 15
Item 3. Legal Proceedings............................................................ 16
Item 4. Submission of Matters to a Vote of Security Holders ......................... 16
Item 4A. Executive Officers of the Registrant ........................................ 17
PART II
Item 5. Market for the Registrant's Common Equity and Related Stockholder Matters ... 18
Item 6. Selected Financial Data ..................................................... 19
Item 7. Management's Discussion and Analysis of Financial Condition and Results of
Operations................................................................... 22
Item 8. Index to the Financial Statements and Supplementary Data..................... 28
Item 9. Changes in and Disagreements with Accountants on Accounting and Financial
Disclosure................................................................... 28
PART III
Item 10. Directors and Executive Officers of the Registrant........................... 29
Item 11. Executive Compensation ...................................................... 29
Item 12. Security Ownership of Certain Beneficial Owners and Management............... 29
Item 13. Certain Relationships and Related Transactions............................... 29
PART IV
Item 14. Exhibits, Financial Statement Schedules and Reports on Form 8-K ............. 30
Signatures ............................................................................. 33
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PART I
This annual report contains forward-looking statements regarding future events
or the future financial performance of the Company that involve certain risks
and uncertainties. Actual events or the actual future results of the Company may
differ materially from the results discussed in the forward-looking statements
due to various factors, including, but not limited to, those discussed in
"Factors Affecting Future Performance" below at pages 10 to 15.
ITEM 1. BUSINESS
GENERAL
GT Interactive Software Corp. (the "Company"), a Delaware corporation
incorporated in September 1992, creates, publishes and merchandises interactive
entertainment, edutainment and value-priced consumer software for a variety of
platforms on a world-wide basis. Similar to major film studios and record
companies, the Company employs a portfolio approach to achieve a broad base of
products across most major consumer software categories. The Company obtains new
software content by blending its internal software development capabilities with
the multi-title publishing relationships it has established with a variety of
independent software design groups and content providers. Recognizing that
software distribution capabilities attract software publishing content, the
Company has used its strong distribution foundation to build its current
position as a leader in the consumer software publishing business. According to
PC Data, in 1996 the Company achieved the industry's second highest market share
in number of units sold in the personal computer ("PC") software game category
and the industry's highest market share in number of units sold in the PC
software budget/value-priced category. The Company has experienced significant
growth in its published front-line titles, growing from 5 titles released in
1994 to 24 titles released in 1995 to 67 titles released in 1996.
The Company believes that it is currently the largest distributor of
consumer software to mass merchants in the United States. The Company is the
primary supplier of its own and third party consumer software to approximately
2,320 Wal-Mart stores and approximately 760 Target stores and supplies
value-priced software under specially designed programs to approximately 2,150
Kmart stores. In addition, the Company has established direct selling
relationships for its own published software with a variety of major retailers,
including Sam's Club, Price-Costco, CompUSA, Best Buy, Egghead and Computer
City, among others.
In December 1995, following the Company's initial public offering, the
Company's Common Stock was listed on the Nasdaq National Market under the symbol
"GTIS". Unless the context otherwise provides, the "Company" or "GTIS" refers to
GT Interactive Software Corp. and its subsidiaries.
INDUSTRY BACKGROUND
The world-wide consumer software market has grown dramatically in recent
years, driven by the increasing installed base of multimedia PCs in the home,
the introduction of new dedicated game systems from Sony, Sega, Nintendo and
others, the proliferation of software titles, and the development of new and
expanding distribution channels. Recent improvements in computer technology have
presented an opportunity to fundamentally change the user's PC experience by
introducing an interactive element to audio and visual entertainment. Multimedia
PCs, generally configured with enhanced memory, high-resolution color monitors,
sound boards, stereo speakers and high-capacity CD-ROM drives, provide
interactive entertainment and learning environments that combine text, realistic
sound, advanced graphics and animation. Rapidly declining prices of
microprocessors and CD-ROM drives have made these computers more affordable.
The world-wide consumer software industry has also recently undergone a
number of profound changes with the introduction of new hardware platforms and
new technologies, such as on-line networks
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and the Internet. The "next generation" of game systems are based on 32- and
64-bit microprocessors that incorporate dedicated graphics chipsets. The Sony
PlayStation ("PlayStation") and Sega Saturn ("Saturn") hardware systems began
shipping in Japan in the last quarter of 1994 and in North America in 1995. The
Nintendo 64 ("N64") system began shipping in Japan in June 1996 and began
shipping in North America in 1996. Historically, sales of console software
titles have exceeded sales of PC titles in both units and dollars. In addition,
the proliferation of on-line networks and the Internet has created new
opportunities for the consumer software industry, including on-line game playing
by users in various locations, additional promotional techniques including
on-line distribution of shareware, and direct on-line marketing, sales and
distribution to end users.
Growth in the installed base of multimedia PCs and in other powerful and
functional platforms has created a mass market for consumer software products.
The development of a mass market for software products has been characterized by
the rise in importance of mass merchant software sales as a distribution
channel, increasing price pressure as well as competition for limited retail
shelf space to accommodate the abundance of new titles. This abundance has
resulted in the increased importance of brand name recognition in a hit driven
market. Faced with the challenges of marketing and distribution, many
independent software developers and content providers are pursuing relationships
with publishing companies with broader distribution capabilities, including
enhanced access to mass market retailers and greater merchandising, marketing
and promotional support. At the same time, retailers are faced with the
challenge of managing the increasing number of new titles with limited shelf
space. Another result of these market pressures is the trend in the industry
toward the consolidation of software companies and the diversification of
products offered by such companies.
The Company believes that success in the industry will be achieved by those
companies that are able to create significant brand name recognition or hits,
establish strong retail relationships and consistently offer a diversified
high-quality software portfolio providing significant sell-through opportunities
for retailers of all kinds.
BUSINESS STRATEGY
The Company's objective is to become one of the world's leading consumer
software companies. GTIS' initial business strategy was to establish a strong
distribution capability as a foundation to build its current position as a
leader in the consumer software publishing business.
The Company believes that significant growth opportunities exist in
international markets and across a variety of next generation hardware
platforms, including PlayStation, Saturn and N64, for which the Company is
creating software products. Key elements of its strategy are to:
Continue to expand and diversify the publishing business. The Company's
current strategy is to obtain new software content by blending its in-house
software development capabilities with the multi-title publishing relationships
it has established with independent software developers and content providers.
To that end, the Company completed several acquisitions of leading software
companies in 1995 and 1996 which have substantially increased its internal
development capabilities and its publishing base. The Company acquired Humongous
Entertainment, Inc. ("Humongous"), a premier developer and publisher of
award-winning children's software which has become the centerpiece of its
edutainment business. In addition, the Company acquired WizardWorks Group, Inc.
("WizardWorks"), a developer and publisher of value-priced software, and Candel
Inc., the parent company of FormGen, Inc. ("FormGen"), a publisher of
interactive PC shareware and software. These 1996 acquisitions supplemented the
Company's 1995 acquisition of Slash Corporation ("Slash"), a publisher,
purchaser, repackager and distributor of value-priced software. On an ongoing
basis, GTIS intends to evaluate potential acquisitions of or investments in
other software publishers or developers which it believes will complement or
enhance its existing business.
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With the acquisitions of Slash and WizardWorks, the Company has
significantly enhanced its presence in the value-priced software market.
WizardWorks' internal development capabilities have enabled the Company to
create original lines of value-priced software. The Company's value-priced
software marketing operations give the Company the flexibility to offer a
particular product at various price points in response to market pricing
pressures. This enables the Company to manage the entire life-cycle of its
published product from the initial release of the product through the final
closeout sale.
The Company intends to seek additional ways to deepen and broaden its
software product lines, including exploring new genres and platforms. Pursuant
to this goal, the Company's strategies include attracting and retaining top
developers and content providers, such as id Software Inc. ("id Software"),
Williams Entertainment Group ("Williams"), 3d Realms, Mercer Mayer, Stan and Jan
Berenstain and Scavenger, as well as developing its own titles. Similar to the
music industry, GTIS employs its own "A&R" (Artists & Repertoire) group whose
sole responsibilities are to identify, attract and retain independent software
developers.
Develop a leading position in the 32- and 64-bit game platforms. The
Company is leveraging its strength in the PC software market to build a leading
position in the emerging 32- and 64-bit game software market. To that end, the
Company has become an approved licensee of PlayStation and Saturn in North
America. Nintendo has approved the Company as a licensee of its products, and
they are in the process of finalizing a definitive agreement which will cover
N64 products. In addition, the Company has entered into multi-title
relationships with id Software, Williams, 3D Realms and other content providers
and software developers for the publishing of titles for use on these game
systems. As additional platforms that are suited to the Company's products
emerge, the Company intends to publish products that it believes will have the
greatest sales potential in the consumer software market.
Broaden its international presence. The Company believes that markets
outside the United States present significant growth opportunities. The Company
began to broaden its international sales efforts in late 1994 by establishing
relationships with software publishers and distributors in the largest
international markets. In January 1995, the Company established a publishing
operation in the United Kingdom with responsibility for European markets. That
operation was expanded in November 1996 when the Company acquired the business
of Warner Interactive Entertainment Europe ("Warner Interactive Europe"), a
subsidiary of Warner Music Group. In 1996, GTIS successfully launched Doom for
PlayStation in Europe and in Japan. In addition, the Company released Quake for
PCs in Europe, where it was the number one selling title upon its release.
In September 1995, the Company entered into joint venture agreements with
SOFTBANK Corporation ("SOFTBANK"), the leading distributor of PC software in
Japan, and Roadshow Entertainment PTY LTD ("Roadshow"), a leading entertainment
company in Australia, for the publishing and distribution of the Company's
products in Japan and Australia, respectively. It was pursuant to the SOFTBANK
arrangement that Doom was launched in Japan. The Company is aggressively seeking
new opportunities to form alliances with local publishers and distributors in
other foreign markets.
Develop new brands and leverage hit titles. The Company believes that, with
the proliferation of software titles and the competition for shelf space, brand
name recognition of its published products, whether created internally or by
third parties, is an important component of its success as a publisher. For
example, the Company has licensed titles from Mercer Mayer in order to
capitalize on the popularity of Mercer Mayer's multi-million selling The Little
Critter book series. In addition, the popularity of Doom has resulted in the
success of Doom-related products which have sold over 4.0 million copies.
Further, Humongous has built significant brand name recognition in the
edutainment area with its critically acclaimed software titles and identifiable
characters. The Company intends to further build its characters and other
properties to which the Company has exclusive rights through licensing and
merchandising across various media, including books, television and films.
Pursue the Internet and on-line network opportunities. The Internet and
on-line networks are an
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integral element of all GTIS marketing and promotional efforts. The Company
generates awareness through its Web site for its software titles prior to their
market debut. The wide acceptance of the Internet into consumers' homes has
created new opportunities for the consumer software industry. The Company
intends to further explore these opportunities, including on-line game playing
by users in various locations, additional promotional techniques including
on-line distribution of shareware, and direct on-line marketing, sales and
distribution to end users.
Maintain its leadership position as a distributor and merchandiser. GTIS
believes that it is the largest distributor of third party computer software to
mass merchants in the United States and intends to maintain its position in this
area. The Company believes that its distribution capabilities have served as a
foundation upon which it has built its current position as a leader in the
consumer software publishing business. The Company's proprietary
state-of-the-art distribution and point-of-sale replenishment system, as well as
its experienced management team, enable it to handle efficiently high sales
volumes, manage and replenish inventory on a store by store basis and assemble
for its customers regional and store by store data based on product
sell-through. GTIS intends to continue to invest in and upgrade that system and
seeks to explore innovative value-added programs to establish and strengthen
retail relationships.
There can be no assurance that the Company will successfully implement all
or any part of its strategy.
GTIS PUBLISHING
The Company publishes high quality consumer software, developed internally
or in collaboration with independent developers, which is available in various
formats for use on multiple platforms. Like major film studios and record
companies, GTIS employs a portfolio approach to achieve a broad base of products
across all major consumer software categories. The Company combines its internal
software development capabilities with relationships with a variety of
independent software design groups, such as id Software, a leading developer of
3-D action games (Quake, Final Doom, Doom II and Hexen); Williams, the home
entertainment division of leading arcade company WMS Industries (Mortal Kombat
3, NBA Hang Time and War Gods); 3D Realms, the creator of the best selling Duke
Nukem 3D; Scavenger, designers of Scorcher, Amok and Into the Shadows; and
Cybersites, creators of the popular Internet game, S.P.Q.R.
During 1996, the Company has consummated a number of strategic acquisitions
and investments that have significantly increased its internal development
capabilities and added to its expanding publishing base. In July 1996, the
Company acquired Humongous, a premier developer and publisher of original
interactive children's entertainment software. Humongous' award-winning software
line features popular characters such as Putt-Putt, Freddi Fish, Fatty Bear and
Buzzy the Knowledge Bug. USA Today (December 26, 1995) listed Humongous as one
of "Six Firms Worth Watching in '96," and Fortune magazine (July 10, 1995) named
Humongous one of "25 Cool Companies." Humongous, which has become the
centerpiece of the Company's edutainment business, joins the Company's existing
popular children's titles, strengthening the Company's presence in the growing
children's software category.
The Company further increased its internal software development
capabilities in June 1996 when it acquired WizardWorks, a developer and
publisher of a wide variety of consumer software products. The WizardWorks
product line includes GameWizards, a series of gaming strategy, hint and tip
guides on CD-ROM that incorporate full-motion video game segments, cheat codes
and detailed maps. WizardWorks also offers the !Zone line of add-on levels that
complement the industry's most popular entertainment titles, including GTIS
titles such as Doom, Heretic, Hexen and Duke Nukem 3D. Through the CompuWorks
line, WizardWorks offers a line of home office productivity software that
includes such well-known titles as CompuWorks Publisher and CompuWorks Draw.
Also included in the acquisition of WizardWorks was MacSoft, a leading publisher
of entertainment, edutainment and productivity software for the Macintosh. GTIS
is consolidating all of its Macintosh offerings under the MacSoft brand,
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strengthening its position in this segment of the market.
In June 1996, the Company also acquired FormGen, a publisher of interactive
PC shareware and software. Foremost among FormGen's current titles is the
best-selling Duke Nukem 3D for PCs, published under license from 3D Realms.
Independent of its acquisition of FormGen, the Company has secured the rights to
publish Duke Nukem 3D world-wide directly from 3D Realms for all next generation
platforms.
In November 1996, the Company invested in convertible preferred stock of
Off World Entertainment, Inc. (also known as "OddWorld Inhabitants" or
"OddWorld"), which is convertible into 50% of the common equity. OddWorld's
principal developers have extensive experience in the ground-breaking
application of computer-generated images in film, commercials and theme park
rides. OddWorld is currently developing "StoryDwellings" -- a game series that
combines life-like character motion with intuitive controller interfaces inside
highly rendered backgrounds, bringing players into a rich, deeply developed
world that is more like a film than a game.
The Company has also pursued strategic relationships with independent
developers of software products. GTIS believes it has been successful in
identifying talented developers and establishing mutually beneficial
relationships with those developers. The Company's early publishing success was
based in large part on the Doom series of software titles. These products have
sold an aggregate of over 4.0 million copies since the introduction of the
series in 1994 and have been the Company's most popular titles. The Doom series,
which includes Doom II, Doom-related products, Heretic and Hexen, is licensed to
the Company from, and developed by, id Software. Another id Software title,
Quake, is currently being published by the Company in the U.S. and Europe.
The Company believes that its success with the Doom-related titles and its
software distribution capabilities have enabled it to attract and retain
additional quality independent software developers and content providers.
Consequently, the Company has experienced significant growth in its published
titles, growing from 5 front-line titles released in 1994 to 24 titles released
in 1995 to 67 titles released during 1996.
The Company has entered into several multi-title publishing contracts with
Williams, pursuant to which the Company has acquired the rights to publish
software products based on virtually all of Williams' coin-operated video games,
for use on a number of platforms world-wide, excluding Japan and North America.
The Company has acquired similar rights to games developed by Atari Games
Corporation ("Atari"), which was recently acquired by Williams.
GTIS is also leveraging its strength in the PC software market to build a
leading position in the emerging 32- and 64-bit video game software market. To
that end, the Company has become an approved licensee of PlayStation and Saturn
in North America. Nintendo has approved the Company as a licensee of its
products, and they are in the process of finalizing a definitive agreement which
will cover N64 products. In addition, the Company has entered into relationships
with id Software, Williams, 3D Realms and other content providers and software
developers for the publishing of next generation titles, such as Doom II, Quake,
Duke Nukem 3D and Mortal Kombat 3.
Edutainment
In July 1996, the Company acquired Humongous, a premier developer and
publisher of original interactive children's entertainment software. Humongous
software features popular characters such as Putt-Putt, Freddi Fish, Fatty Bear
and Buzzy the Knowledge Bug. Humongous titles, such as Putt-Putt Saves The Zoo,
Freddi Fish and the Case of the Missing Kelp Seeds and Fatty Bear's Birthday
Surprise, have won dozens of awards in the past few years.
Humongous has become the centerpiece of the Company's edutainment business.
Current Humongous titles join GTIS' existing popular children's properties,
including those from award-winning
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children's author Mercer Mayer (Just Me and My Dad and Just Me and My Mom),
strengthening the Company's presence in the growing children's software
category. Among the edutainment software products to be published by the Company
are software titles based on the Berenstain Bears series, created by Stan and
Jan Berenstain.
Value-Priced Software
In addition to publishing front-line software, GTIS also creates, publishes
and distributes a variety of value-priced products. The Company believes that
the value-priced segment of the consumer software market affords a growth
opportunity as a result of the proliferation of software titles which cannot
find front-line shelf space and the demand by many PC owners for moderately
priced products. The Company's value-priced marketing operations give the
Company the flexibility to offer a particular product at various price points in
response to market pricing pressures. This enables the Company to manage the
entire life-cycle of its published product from the initial release of the
product through the final closeout sale.
In early 1995, the Company began to repackage and offer for distribution to
mass merchants five- and ten-pack boxes of value-priced software titles. These
generally include previously top-selling software titles whose popularity had
peaked at higher retail price points or titles that never realized substantial
popular recognition. The Company's acquisition in June 1995 of Slash, a leading
publisher, purchaser, repackager and distributor of value-priced software,
solidified the Company's presence in the value-priced market. Through its Slash
Division, the Company licenses catalog titles, purchases excess inventory
(primarily in the CD-ROM format) from major publishers and may repackage the
titles into compilation boxes, such as five-packs and ten-packs.
The Company further expanded its value-priced product line in June 1996,
when it acquired WizardWorks, a leading developer and publisher of value-priced
interactive entertainment, edutainment and productivity software. The
WizardWorks value-priced product line includes GameWizards, a series of gaming
strategy, hint and tip guides; the !Zone line of add-on level software that
complements the industry's most popular entertainment titles; and the CompuWorks
line of home office productivity software. The Company believes that the recent
consolidation of the Slash Division and WizardWorks into one distinct
value-priced division will serve to strengthen its position in the value-priced
market.
In 1995, the Company commenced supplying value-priced software under
specially designed fixture-based programs to Kmart and Wal-Mart. These programs
utilize sophisticated distribution and point of sale replenishment systems
similar to those already in use by the Company for front-line products.
International
In January 1995, the Company established a publishing operation in London,
England, with responsibility for European markets. The Company is currently
publishing, marketing and distributing its consumer software products in over 39
countries world-wide, including Quake which was the number one selling PC title
in Europe upon its release. The Company distributes its products direct to
retail merchants in most of the U.K., through a sub-distribution agreement with
Virgin Interactive Entertainment plc in French- and German-speaking countries
and through wholesalers in most of the rest of the European market.
The Company believes that the European market for 32- and 64-bit game
systems software represents a significant growth opportunity. In late 1995, the
Company successfully launched Doom for PlayStation in Europe and, in Spring
1996, in Japan. Through its strategic alliance with Williams, the Company has
acquired the exclusive right to publish and distribute, in most major markets
excluding North America and Japan, 32- and 64-bit software products based on
virtually all of Williams' coin-operated video games, as well as games developed
by Atari, which was recently acquired by
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Williams. These titles include NBA Hang Time, based on the popular arcade
basketball game, NHL Open Ice, an arcade-style hockey brawl, Robotron X, the
sequel to the arcade classic, Mortal Kombat Trilogy, based on the record-setting
martial arts arcade series, and Area 51, based on the popular arcade game.
In November 1996, the Company acquired the business of Warner Interactive
Europe, a European subsidiary of Warner Music Group. The acquisition established
direct GTIS operations in France and Germany, as well as Australia. As part of
the transaction, the Company also acquired an internal product development team
based in Manchester, England.
The Company has also entered into joint venture agreements with SOFTBANK,
the leading distributor of personal computer software in Japan, and Roadshow, a
leading entertainment company in Australia, under which the Company and each of
the other parties publish and distribute the Company's titles in Japan and
Australia, respectively. In October 1995, the Company and SOFTBANK further
strengthened their relationship through the purchase from the Company and
certain stockholders, by an affiliate of SOFTBANK, of an equity interest in the
Company. Additionally, in June 1996, the Company purchased a 9.9% interest in,
and entered into a multi-title publishing agreement with, Mirage, a U.K.
developer of entertainment software. The Company is aggressively seeking new
opportunities to form strategic alliances with local publishers and distributors
in other foreign markets.
THE GTIS MERCHANDISING AND DISTRIBUTION APPROACH
The Company believes that it is the only software publisher that sells
directly to substantially all of the major retailers of computer software in the
U.S. and that it is the largest distributor of computer software to mass
merchants in the U.S. GTIS sells its own published titles to specialty retailers
and distributes its own products, as well as those of other publishers, to
certain mass merchants. The Company is the primary supplier of its own and
third-party consumer software to approximately 2,320 Wal-Mart stores and
approximately 760 Target stores and supplies value-priced software under
specially designed fixture-based programs to approximately 2,150 Kmart stores.
In addition, the Company sells its own published products to a variety of major
retailers, including Sam's Club, Price-Costco, CompUSA, Best Buy, Egghead and
Computer City, among others.
The Company believes that its merchandising and distribution capability is
an important element of its success and gives it a competitive advantage. The
Company's distribution approach is based on direct sales to a significant number
of specialty, multi-purpose and mass merchant retailers of computer software.
This approach includes shipment of software directly to individual stores or
warehouse locations for each of its retail accounts, in-store merchandising
programs for a variety of its retail accounts and value-added distribution
programs employing a proprietary point-of-sale inventory replenishment system
for certain of its mass merchant accounts.
GTIS initially designed its merchandising and distribution program in
collaboration with Wal-Mart. Under this program currently executed for certain
mass merchants, the Company typically manages substantially all of a store's
software inventory, by designing, supplying and restocking displays of software
according to a program plan devised in concert with the customer specifically
for each individual store. Drawing upon its regional and store specific data
base, the Company updates each store plan on a continual basis. This
store-specific program plan, together with the Company's proprietary
point-of-sale replenishment system, enables the Company to ensure that the mass
merchants' shelves will remain fully stocked with a tailored mix of titles
designed to maximize the sales volume per square foot of shelf space.
Utilizing its point-of-sale replenishment systems and electronic data
interchange (EDI) links with its largest mass merchant accounts, the Company is
able to efficiently handle high sales volumes to those customers, manage and
replenish inventory on a store-by-store basis and assemble for its customers
regional and store-by-store data based on product sell-through. The Company
utilizes state-of-the-art
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technology systems for order processing, inventory management, purchasing and
tracking of shipments thereby increasing the efficiency and accuracy of order
processing and payments and shortening order turnaround time. These systems
automatically track software orders from order processing to point-of-sale,
thereby enhancing customer satisfaction through prompt delivery of the desired
software titles.
Based on the strength of its current consumer software distribution
operation, GTIS has successfully attracted other publishers to utilize its mass
merchant distribution services for their products. Such products are generally
distributed by GTIS under the name of the publisher who is, in turn, responsible
for the publishing, packaging, marketing and customer support of such products.
GTIS believes that its program of distributing other publishers' products
leverages the Company's distribution capabilities and adds a source of revenue
that does not require additional product development expenditures. The Company's
agreements with other publishers typically provide for certain retail
distribution rights in designated territories for a specific period of time,
after which those rights are subject to negotiated renewal.
MARKETING
GTIS believes that marketing is critically important to the success of its
products. The Company employs a wide range of sophisticated marketing techniques
including (i) in-store promotions that utilize display towers and endcaps, (ii)
direct mailings, (iii) advertising in computer and general consumer publications
and (iv) on-line marketing to promote sales of its products. The Company
monitors and measures the effectiveness of its marketing strategies throughout
the product lifecycle.
The Internet is an integral element of GTIS' marketing efforts used, in
part, to generate awareness for its titles months prior to their market debut.
GTIS incorporates the Internet into its marketing programs through the creation
of product-dedicated mini-sites, on-line promotions and news group seedings.
To capitalize on the innovative nature of its products, the Company has
developed a public relations program that has resulted in coverage for the
Company by trade journals and also by well-recognized publications such as The
New York Times, Entertainment Weekly, Newsweek and USA Today. Among the
marketing strategies the Company utilizes is the creation of special press
events to coincide with the launch of a new product.
GTIS' marketing programs have continued to expand along with the Company's
publishing business. For example, to launch Just Me and My Mom, an interactive
storybook based on the popular Mercer Mayer book, GTIS unveiled a multi-tiered
marketing campaign which included cross-promotions with Family PC magazine and
Scholastic Software Clubs, the showcasing of the game at an EPCOT Center exhibit
and magazine subscriber invoice inserts, as well as game demos sent to
approximately 750,000 educators.
As of December 31, 1996, the Company's staff included 105 employees in
domestic sales and marketing and 84 employees in international marketing and
distribution. The Company expects to increase its sales and marketing staff to
provide greater penetration into the retail market and increased marketing
support for its products. The Company also uses independent field sales
representative organizations to assist in the sales of software products and
customer support.
INTELLECTUAL PROPERTY AND PROPRIETARY RIGHTS
The Company generally sells a significant portion of its published software
under licenses from independent developers and, in such cases, does not acquire
the copyrights for the underlying work. The Company relies primarily on a
combination of trademark, copyright, trade secret and other proprietary
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rights laws, license agreements, employee and third-party nondisclosure
agreements and other methods to protect its proprietary rights and the rights of
its developers. United States copyright law, international conventions and
international treaties, however, may not provide meaningful protection against
unauthorized duplication or infringement of the Company's software.
Policing unauthorized use of an easily duplicated and broadly disseminated
product such as computer software is very difficult. Software piracy is expected
to be a persistent problem for the software industry. These problems are
particularly acute in certain international markets such as South America, the
Middle East, the Pacific Rim and the Far East. If a significant amount of
unauthorized copying of the Company's products were to occur, the Company's
business, operating results and financial condition could be adversely affected.
Software developers and publishers are subject to infringement claims.
There can be no assurance that third parties will not assert infringement claims
against the Company in the future with respect to current or future products.
There has been substantial litigation in the industry regarding copyright,
trademark and other intellectual property rights. Any such claims or litigation,
with or without merit, could be costly and a diversion of management's
attention, which could have a material adverse effect on the Company's business,
operating results and financial condition. Adverse determinations in such claims
or litigation could have a material adverse effect on the Company's business,
operating results and financial condition. The Company is presently in
litigation against Micro Star Software ("Micro Star"), the publisher of a
product entitled "Nuke It" comprised largely of additional levels of play for
Duke Nukem 3D which are created by game users and available over the Internet
("Player Created Levels"). The Company contends that the sale of Nuke It
infringes the copyright on Duke Nukem 3D (which the Company publishes under
license with the owner of 3D Realms) and violates the Lanham Act's trademark,
unfair competition and false advertising provisions. On September 26, 1996, the
Company obtained a preliminary injunction in federal court in San Diego,
California ordering the recall of all copies of Nuke It then in the stores,
based on the use of Duke Nukem 3D's protected expression on Nuke It's packaging
and in some copies of the Nuke It CD-ROM. The Court also held as a preliminary
matter that the Player Created Levels contained in Nuke It did not themselves
contain expression from the Duke Nukem 3D game in protectable form. Because the
Company believes that this holding is erroneous, it is pursuing an appeal to the
U.S. Court of Appeals for the Ninth Circuit, seeking an injunction halting the
sale of Nuke It and any subsequent Micro Star product containing additional
levels of play for Duke Nukem 3D. Micro Star has appealed the Court's decision
granting the injunction. The Company intends vigorously to pursue this
litigation to protect its intellectual property rights.
EMPLOYEES
As of December 31, 1996, GTIS had 967 employees, consisting of 105 in
domestic sales and marketing, 504 in distribution, 39 in manufacturing, 84 in
international marketing and distribution, 96 in publishing and product
development, 28 in information services, 9 in purchasing and 102 in
administration and finance. Of the 504 employees in distribution, 312 are
members of Local 734, L.I.U. of N.A., AFL-CIO (the "Union"). These employees,
who are located at the Company's distribution center in Edison, New Jersey, are
subject to a collective bargaining agreement the Company entered into with the
Union on May 12, 1995. The Company believes that its relations with its
employees are good.
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FACTORS AFFECTING FUTURE PERFORMANCE
CUSTOMER CONCENTRATION AND CREDIT RISK
The Company is the primary supplier of software to Wal-Mart, including
titles published by the Company and products from other publishers. On a pro
forma basis, giving effect to the acquisition of Slash, sales to Wal-Mart
accounted for approximately 48% and 45% of the Company's net sales for 1995 and
1996, respectively. The Company's status as Wal-Mart's primary supplier is not
based upon any written agreement or understanding. Accordingly, such status
could be terminated at any time by Wal-Mart. In addition, Wal-Mart has
dedicated, and the Company currently anticipates that Wal-Mart will continue to
dedicate, the software department in a limited number of stores to other
software distributors on a test basis. There can be no assurance that Wal-Mart
will continue to use the Company as its primary supplier of consumer software,
or at all. The loss of Wal-Mart as a customer, a significant decrease in product
shipments to or an inability to collect receivables from Wal-Mart or any other
adverse change in the Company's relationship with Wal-Mart would have a material
adverse effect on the Company's business, operating results and financial
condition. In late March 1997, the Company and Wal-Mart reached an understanding
whereby Wal-Mart expects to begin testing direct purchasing of software from
three publishers (CUC International, Electronic Arts, and Lucas Arts
Entertainment) during the second half of 1997. Sales of products of these
publishers to Wal-Mart accounted for approximately $20 million of the Company's
net sales in 1996.
RISKS ASSOCIATED WITH ACQUISITIONS
In June 1995 the Company acquired Slash, in June 1996 the Company acquired
WizardWorks and FormGen, in July 1996 the Company acquired Humongous and in
November 1996 the Company acquired the business of Warner Interactive Europe.
The Company undertook these acquisitions to expand its publishing and
distribution capabilities with the assumption that the combined entity would be
better able to take advantage of market opportunities than if each of the
companies were operated individually. This synergy will depend in part on the
ability of the Company to retain in-house publishing staffs and third-party
relationships and to utilize distribution, sales and marketing capabilities. The
Company is in the process of integrating the acquired companies by consolidating
certain operations, offices and facilities, and combining administrative,
accounting, sales and marketing and distribution functions. The integration of
these acquired companies will involve, among other things, the opening of new
facilities or the expansion of existing facilities, the expansion of accounting
systems, controls and procedures, the increase in warehouse and distribution
capabilities, the closing of redundant facilities and the elimination of
duplicate personnel. The Company is in the early stages of integrating certain
of the acquired companies and there can be no assurance that the integration
will be completed without disrupting the Company's business. Should the Company
not be able to achieve such integration in a timely manner or in a coordinated
fashion, it could materially and adversely affect the Company's business,
operating results or financial condition.
The Company believes that its future growth will depend, in part, on its
ability to continue to identify, acquire and integrate companies which have
software development and publishing capabilities. While the Company reviews
acquisition opportunities in the ordinary course of its business, some of which
may be material and some of which are currently under investigation or
discussion, the Company presently has no commitments or understandings with
respect to any material acquisitions and there can be no assurance that the
Company will be successful in identifying and acquiring suitable acquisition
candidates or integrating the acquired businesses into the Company's operations.
FLUCTUATIONS IN QUARTERLY OPERATING RESULTS; SEASONALITY
The Company has experienced and may continue to experience significant
quarterly fluctuations in net sales and operating results due to a variety of
factors, including fluctuations in the mix of products
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with varying profit margins sold by the Company, the size and timing of
acquisitions, the size and growth rate of the consumer software market, market
acceptance of the Company's products (including the Company's published and
third-party distributed titles) and those of its competitors, development and
promotional expenses relating to the introduction of new products or
enhancements of existing products, projected and actual changes in computing
platforms, the timing and success of product introductions by the Company and
its competitors, product returns, changes in pricing policies by the Company and
its competitors, the accuracy of retailers' forecasts of consumer demand, the
timing of orders from major customers, order cancellations and delays in
shipment. In addition, delays in the introduction of the Company's front-line
titles could result in material fluctuations of the Company's operating results.
The Company has experienced, and expects to experience in the future,
significant fluctuations in its quarterly net sales and operating results as a
result of such factors. In response to competitive pressures, the Company may
take certain pricing or marketing actions that could materially and adversely
affect the Company's business, operating results and financial condition.
Products are generally shipped as orders are received and, accordingly, the
Company operates with little backlog. The Company's expense levels are based, in
part, on its expectations regarding future sales and, as a result, operating
results would be disproportionately adversely affected by a decrease in sales or
a failure to meet the Company's sales expectations. Defective front-line
published products may result in higher customer support costs and product
returns. Further, the consumer software business is seasonal. Net sales are
typically significantly higher during the fourth calendar quarter, due primarily
to the increased demand for consumer software during the year-end holiday buying
season. Net sales in other quarters are generally lower and vary significantly.
Accordingly, the Company believes that period to period comparisons of operating
results are not necessarily meaningful and should not be relied upon as an
indication of future performance. There can be no assurance that the Company
will achieve consistent profitability on a quarterly or annual basis. Due to all
of the foregoing factors, the Company's operating results in any quarter may be
below the expectations of public market analysts and investors. In such event,
the market price of the Company's Common Stock would likely be materially and
adversely affected. See "--Possible Volatility of Stock Price".
DEPENDENCE ON NEW PRODUCT AND PRODUCT ENHANCEMENT INTRODUCTIONS; PRODUCT DELAYS
The Company's continued success in the publishing business depends on the
timely introduction of successful new products or enhancements of existing
products to replace declining revenues from older products. Consumer preferences
for software products are difficult to predict, and few consumer software
products achieve sustained market acceptance. If revenues from new products or
enhancements were to fail to replace declining revenues from existing products,
the Company's business, operating results and financial condition could be
adversely affected. The process of developing software products such as those
offered by the Company is extremely complex and is expected to become more
complex and expensive in the future as new platforms and technologies are
addressed. A significant delay in the introduction of one or more new products
or enhancements could have a material adverse effect on the ultimate success of
such products and on the Company's business, operating results and financial
condition, particularly in view of the seasonality of the Company's business.
The Company's contracts with hardware licensors, which are also some of the
Company's chief competitors, often grant significant control to the licensor
over the manufacturing of the Company's products. This fact could, in certain
circumstances, leave the Company unable to get its products manufactured and
shipped to customers. In most events, control of the manufacturing process by
hardware companies increases both the manufacturing lead times and the expense
to the Company over the lead times and costs that the Company can achieve
independently. In fiscal 1996, for example, the Company experienced delays in
the manufacturing of PlayStation products which caused delays in shipping those
products. The results of future periods may be affected by similar delays.
Finally, the Company's contracts with its hardware licensers often require the
Company to take significant risks in holding or prepaying for its inventory of
products. See "-- Reliance on Third-Party Software Developers; Reliance on Other
Publishers," "-- Fluctuations in Quarterly Operating Results; Seasonality," and
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"Business -- GTIS Publishing."
RELIANCE ON THIRD-PARTY SOFTWARE DEVELOPERS; RELIANCE ON OTHER PUBLISHERS
Although the Company substantially increased, primarily through
acquisitions, its internal software development capabilities in 1996, a
significant portion of the Company's published products have been licensed from,
or developed by, the Company in collaboration with independent software
developers. Due primarily to the increased demand for consumer software
programs, the payment of advances and guaranteed royalties to independent
developers has increased and may continue to increase. As of December 31, 1996,
the Company had recorded approximately $69.2 million of royalty advances on its
balance sheet. There can be no assurance that the release of products associated
with such advances will not be delayed, which would delay the Company's ability
to receive revenue to offset such advances or royalties, or that the sales of
such products will be sufficient to cover the amount of such advances or royalty
prepayments. The Company's success depends in part on its continued ability to
obtain and renew product development agreements with independent software
developers. As independent developers are in high demand, there can be no
assurance that independent developers, including those which have developed
products for the Company in the past, will be available to develop products for
the Company in the future. For instance, the Company does not currently have any
contractual agreement with id Software pursuant to which the Company has control
over, or has been promised rights to, future products to be developed by id
Software; such rights are negotiated on a title-by-title basis. Many independent
developers have limited financial resources, which could expose the Company to
the risk that such developers may go out of business prior to completing a
project. In addition, because the Company's published products are often
developed with outside developers, the Company cannot always control the timing
of the introduction of its products. While the Company maintains production
liaisons with independent developers, there can be no assurance that new
products developed by third-party developers whose products are published by the
Company will be introduced on schedule or at all or within acceptable quality
guidelines or that they will achieve market acceptance. The Company's success is
also dependent in part on its ability to obtain content for its products from
external sources. There can be no assurance that the Company will be able to
obtain or renew product development agreements, or to obtain such content, on
favorable terms, or at all. Such agreements are terminable, in some cases
without notice, upon the occurrence of one or more of the following events:
those involving the bankruptcy or insolvency of either party to such agreements,
the cessation of operations by either of such parties or the material breach of
specified provisions of such agreements which breach is not cured within a
designated time frame. See "Business -- GTIS Publishing."
The Company also distributes products on behalf of other publishers. There
can be no assurance that the Company will obtain or renew any rights to
distribute such products. Failure to retain or obtain such rights could have a
material adverse effect on the Company's business, operating results and
financial condition. See "Business -- The GTIS Merchandising and Distribution
Approach" and "-- GTIS Publishing."
CHANGING PRODUCT PLATFORMS
The consumer software market is characterized by rapidly changing
technology, particularly with respect to product platforms. The Company must
continually anticipate the emergence of, and adapt its products to, popular
platforms for consumer software. When the Company chooses to publish or develop
a product for a new platform, it may be required to make a substantial
development investment one to two years in advance of shipments of products on
that platform. If the Company invests in the development of a product for a
platform that does not achieve significant market penetration, the Company's
planned revenues from that product will be adversely affected and it may not
recover its development investment. If the Company does not choose to publish or
co-develop for a platform that achieves significant market success, the
Company's revenue growth may also be adversely affected. See "Business --
Industry Background" and "-- GTIS Publishing."
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INTERNATIONAL SALES
The Company began to broaden its international sales efforts in late 1994
by establishing relationships with software publishers and distributors in
leading international markets. The Company expects that international sales will
account for a significant portion of its net sales in the future. International
sales are subject to inherent risks, including unexpected changes in regulatory
requirements, tariffs and other barriers, fluctuating exchange rates, potential
political instability, difficulties installing and managing foreign operations
and difficulty in collection of accounts receivable. In addition, acceptance of
the Company's products in certain markets has required, and may in the future
require extensive, time-consuming and costly modifications to localize the
products for use in particular markets. Software piracy presents a particularly
acute problem in certain international markets such as South America, the Middle
East, the Pacific Rim and the Far East, and the laws of foreign jurisdictions
may not protect the Company's proprietary rights to the same extent as the laws
of the United States. There can be no assurance that these or other factors will
not have a material adverse effect on the Company's future international sales
and, consequently, on the Company's business, operating results and financial
condition. See "Business -- GTIS Publishing" and "-- International."
COMPETITION
The market for consumer software products is highly competitive. Only a
small percentage of products introduced in the consumer software market achieve
any degree of sustained market acceptance. Competition is based primarily upon
price, access to retail shelf space, product enhancements, ability to operate on
popular platforms, availability of titles, new product introductions, marketing
support and distribution systems. Many of the companies with which the Company
currently competes or may compete in the future have comparable or greater
financial, technical, marketing, sales and customer support resources, larger
and more seasoned internal development teams, greater name recognition and a
larger customer base, than the Company. In addition, the Company believes that
large software companies, media companies and film studios are increasing their
focus on the interactive entertainment and edutainment software markets and, as
a result of their financial and other resources, name recognition and customer
base, may become significant competitors of the Company. Moreover, in a number
of geographic markets, certain of the titles offered by the Company, including
various hit titles, are offered on a limited number of platforms and compete
with the same titles offered by the Company's competitors on other platforms.
Current and future competitors with greater financial resources than the Company
may be able to carry larger inventories, undertake more extensive marketing
campaigns, adopt more aggressive pricing policies and make higher offers or
guarantees to software developers and licensors than the Company. The market is
also extremely competitive with respect to access to third party developers and
content providers. This competition is based primarily on breadth of
distribution, development funding, reputation and royalty rates. To the extent
that competitors maintain or achieve greater title portfolio breadth, title
rights for popular platforms, or access to third party developers and content
providers, or price, shelf access, marketing support, distribution or other
selling advantages, the Company could be materially and adversely affected. In
addition, several competitors of the Company have recently sought to expand
their distribution capabilities. New hardware platforms and electronic delivery
systems may be introduced into the software market and potential new competitors
may enter the software development and distribution market, resulting in greater
competition for the Company. There can be no assurance that the Company will
have the resources required to respond effectively to market or technological
changes or to compete successfully with current or future competitors or that
competitive pressures faced by the Company will not materially and adversely
affect its business, operating results and financial condition. In addition, as
part of its value-added distribution program, the Company seeks to provide its
mass merchant customers with a wide variety of popular titles. Achieving such a
product mix requires the Company to supplement the distribution of its published
products with certain third party software products, including products
published by the Company's competitors. There can be no assurance that such
competitors will continue to provide such products to the Company for
distribution at
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the Company's mass merchant customers. The failure to obtain software titles
developed or published by one or more of the Company's competitors, and not
being able to obtain these products from other distributors could have a
material adverse effect on the Company's relationships with such mass merchant
customers, which in turn would have a material adverse effect on the Company's
business, operating results and financial condition. In late March 1997, the
Company and Wal-Mart reached an understanding whereby Wal-Mart expects to begin
testing direct purchasing of software from three publishers during the second
half of 1997. See "-- Customer Concentration and Credit Risk".
DEPENDENCE ON KEY PERSONNEL
The continued success of the Company depends to a significant extent upon
the continued performance and contribution of its senior management and on its
ability to continue to attract, motivate and retain highly qualified employees.
In particular, the Company is highly dependent on the management services of
Joseph J. Cayre, the Chairman of the Board of Directors, Ronald Chaimowitz, the
President and Chief Executive Officer of the Company and Charles F. Bond,
President of the Company's Slash Division. The loss of the services of any of
the Company's senior management could have a material adverse effect on the
Company's business, operating results and financial condition. Competition for
highly skilled employees with technical, management, marketing, sales, product
development and other specialized training is intense, and there can be no
assurance that the Company will be successful in attracting and retaining such
personnel. Specifically, the Company may experience increased costs in order to
attract and retain skilled employees. In addition, while the Company has entered
into employment agreements with Messrs. Chaimowitz and Bond, there can be no
assurance that such employees will not leave or compete with the Company. The
Company's failure to attract additional qualified employees or to retain the
services of key personnel could materially and adversely affect the Company's
business, operating results and financial condition.
POSSIBLE VOLATILITY OF STOCK PRICE
The market prices for the Common Stock have been, and may in the future be,
volatile. Market prices for the Company's Common Stock will be influenced by a
number of factors, including quarterly variations in the financial results of
the Company and its competitors, acquisitions, changes in earnings estimates by
analysts and conditions in the computer software industry, the overall economy
and the financial markets. These and other factors may adversely affect the
market price of the Common Stock. See "Market for Registrant's Common Equity and
Related Stockholder Matters".
PRODUCT RETURNS
The Company accepts product returns or provides markdowns or other credits
on varying terms in the event that the customer holds excess inventory of the
Company's products. Software products as complex as those published by the
Company may contain undetected errors when first introduced or when new versions
are released. It is the Company's practice to accept returns of defective or
damaged products at any time. At the time of product shipment, the Company
establishes a return reserve which covers expected future returns and, if
necessary, price protection, the Company's policies for stock balancing and
returns of defective or damaged products. This estimate of the potential for
future returns of products is based on historical return rates, seasonality of
sales, retailer inventories of the Company's products and other factors. The
Company has historically experienced, and reserved for, product returns at a
rate of approximately 30% of gross sales. Product returns that exceed the
Company's reserves, or loss of or delay in market acceptance of a new product as
a result of software failures or otherwise, could materially and adversely
affect the Company's business, operating results and financial condition.
Although the Company maintains reserves which it believes to be adequate with
respect to product returns and price reductions, there can be no assurance that
actual returns to the Company will not exceed the reserves established.
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RAPID EXPANSION
The Company has experienced significant and rapid sales growth since it
commenced operations. There can be no assurance that the Company will be able to
maintain its present level of sales or continue to experience sales growth.
There can be no assurance that, if the Company continues to experience sales
growth, it can do so without adversely affecting its profitability.
The Company's ability to manage its growth effectively will require it to
continue to attract, train, motivate, manage and retain key employees and to
improve its operational, financial and management information systems. If the
Company's management becomes unable to manage growth effectively, the Company's
business, operating results and financial condition could be adversely affected.
See "Business- Business Strategy" and "Properties".
RISK OF CUSTOMER BUSINESS FAILURE
Sales are typically made on credit, with terms that vary depending upon the
customer and the nature of the product. The Company does not hold collateral to
secure payment. Retailers and distributors compete in a volatile industry and
are subject to the risk of business failure. For example, the Company currently
has an uninsured receivable in the amount of approximately $1.6 million from
Neostar, a retailer currently engaged in Chapter 11 bankruptcy proceedings. A
motion to convert the proceedings to Chapter 7 liquidation proceedings has been
made, but no decision in respect thereto has been made as of March 28, 1997. The
Company believes its existing reserves are adequate to cover its exposure with
respect to such receivable. Although the Company maintains a reserve for
uncollectible receivables that it believes to be adequate, there can be no
assurance that such reserve is adequate or that additional payment defaults on
significant sales would not materially and adversely affect its business,
operating results and financial condition.
INTELLECTUAL PROPERTY AND PROPRIETARY RIGHTS
The Company sells a significant portion of its published software under
licenses from independent developers and, in such cases, does not acquire the
copyrights for the underlying work. The Company relies primarily on a
combination of patent, trademark, copyright, trade secret and other proprietary
rights laws, license agreements, employee and third-party nondisclosure
agreements and other methods to protect its proprietary rights and the rights of
its co-developers. Unauthorized copying occurs within the software industry, and
if a significant amount of unauthorized copying of the Company's published
products or products distributed by it were to occur, the Company's business,
operating results and financial condition could be materially and adversely
affected. Also, as the number of software products in the industry increases and
the functionality of these products further overlaps, software developers and
publishers may increasingly become subject to infringement claims. There can be
no assurance that third parties will not assert infringement claims against the
Company in the future with respect to current or future products. There has been
substantial litigation in the industry regarding copyright, trademark and other
intellectual property rights. Any such claims or litigation, with or without
merit, could be costly and cause a diversion of management's attention, which
could have a material adverse effect on the Company's business, operating
results and financial condition. See "Business--Intellectual Property and
Proprietary Rights" for the description of the Company's litigation against
Micro Star Software.
ITEM 2. PROPERTIES
The Company's principal administrative, sales, marketing and development
facilities are located in approximately 18,000 square feet of space at 16 East
40th Street and approximately 13,000 square feet of space at 10 East 40th Street
in New York City. The leases on the facility located at 16 East 40th Street
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will expire in December 2002, and the lease on the facility located at 10 East
40th Street will expire in June 1997. Due to the Company's significant and rapid
expansion, the Company has leased approximately 60,000 square feet of new office
space, which is currently being renovated, at 417 Fifth Avenue in New York City
under a lease expiring in 2007. The Company expects to move the operations
currently located at 16 East 40th Street and 10 East 40th Street to the new
office space in late 1997. Rent payments under this lease do not begin until
December 1997. The Company intends to either sublet or assign the leases for its
space at 16 East 40th Street, although there is no assurance that it will be
able to do so.
The Company also maintains a facility in London, England of approximately
6,000 square feet, from which it conducts its European operations, under a lease
that expires in the year 2020. The buildings which house the 16 East 40th Street
facility in New York City and the London facility are owned by 16 East 40th
Associates and Marylebone 248 Realty LLC, respectively, affiliates of Joseph J.
Cayre. The Company believes that the terms of the leases are no less favorable
to the Company than those it could obtain from independent third parties.
The Company maintains a 192,900 square-foot distribution center in Edison,
New Jersey under a lease that expires in July 1999. In Redwood, California, the
Company maintains 4,000 square-feet of office space under a lease that expires
in November 1998.
The Slash and WizardWorks businesses have been consolidated and are
occupying approximately 240,000 square feet of office, warehouse and
distribution space in the Minneapolis, Minnesota area under a lease that expires
in September 1999. The Company is actively trying to sublet its prior offices
and warehouse space (although there is no assurance that it will be able to do
so) which consists of 2,400 square feet of office space in Edina, Minnesota, a
34,400 square foot distribution center in Edina, Minnesota, a 79,900 square foot
distribution center in Edina, Minnesota, and 15,000 square feet of office space,
warehouse and distribution space in the Minneapolis area.
The Company also maintains offices in Scottsdale, Arizona and Woodinville,
Washington for each of its FormGen and Humongous subsidiaries, respectively. In
Scottsdale, the Company maintains 25,000 square-feet of office space under a
lease that expires in December 1998. In Woodinville, the Company maintains
25,000 square-feet of office and warehouse space under a lease that expires in
December 1997.
In addition, in connection with the Company's recent acquisition of the
business of Warner Interactive Europe, the Company has assumed the leases for
offices in Hamburg, Germany and Paris, France. Such leases will expire in March
1998 and December 2003, respectively.
ITEM 3. LEGAL PROCEEDINGS
The Company is not a party to any pending legal proceedings material to its
financial condition or results of operations.
ITEM 4. SUBMISSION OF MATTERS TO A VOTE OF SECURITY-HOLDERS
There were no items submitted to a vote of security holders during the
quarter ended December 31, 1996.
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ITEM 4A. EXECUTIVE OFFICERS OF THE REGISTRANT
The executive officers of the Company, their respective ages as of March
28, 1997 and their positions held with the Company, are as follows:
Name Age Position
---- --- --------
Ronald Chaimowitz 49 President, Chief Executive Officer and Director
Jack J. Cayre 24 Executive Vice President and Director
Harry M. Rubin 44 Executive Vice President and General Manager -
International Division and Business Affairs
Andrew Gregor 48 Chief Financial Officer and Senior Vice
President, Finance and Administration
Chris Garske 41 Senior Vice President of Publishing
Richard Burns 42 Senior Vice President of Sales
Charles F. Bond 40 President, Slash Division
Frank Herman 63 Chairman and Managing Director, G.T. Interactive
Software (Europe) Limited
Ronald Chaimowitz, a co-founder of the Company, has been President and
Chief Executive Officer of the Company since February 1995. From January 1994 to
January 1995, Mr. Chaimowitz served as Executive Vice President and General
Manager of the Company. From December 1990 to December 1992, Mr. Chaimowitz was
the President of Entertainment Consultants, a management consultant firm to the
entertainment industry. Prior thereto, Mr. Chaimowitz served as Executive Vice
President of GoodTimes Home Video Corp., a publisher and distributor of
pre-recorded video tapes.
Jack J. Cayre has been Executive Vice President and a Director of the
Company since its incorporation. From January 1993 to January 1995, Mr. Cayre
was Vice President of Licensing and Product Acquisition. From January 1990 to
August 1992, Mr. Cayre was the President of Double J Records, a privately-held
record company.
Harry M. Rubin has been Executive Vice President and General Manager --
International Division and Business Affairs of the Company since March 1995.
From June 1994 to August 1995, Mr. Rubin served as Chief Financial Officer of
the Company. From November 1993 to June 1994, Mr. Rubin was an independent
management consultant to several entertainment companies. From 1988 to November
1993, Mr. Rubin was the Vice President and General Manager of Home Video
Operations for the National Broadcasting Company, Inc.
Andrew Gregor has been Chief Financial Officer of the Company since August
1995. Prior to being appointed as Senior Vice President, Finance and
Administration, in April 1996, Mr. Gregor had been Vice President of Finance of
the Company since August 1995. From February 1992 to August 1995, Mr. Gregor
served as Vice President and Chief Financial Officer of Lillian Vernon Corp., a
consumer direct merchant. For more than five years prior thereto, Mr. Gregor was
Senior Vice President and Chief Financial Officer of McCrory Corp., a national
retailer.
Chris Garske has been Senior Vice President of Publishing since September
1995. From December 1991 to August 1995, Mr. Garske was employed by Sega of
America, a manufacturer of video game consoles and related products, where he
served in various capacities, including the group Vice President of Marketing.
From April 1991 to December 1991, Mr. Garske served as Brand Manager of Sierra
On-line, a consumer software publisher. Prior thereto, Mr. Garske served as
Director of Marketing for Activision, a consumer software publisher.
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Richard Burns has been Senior Vice President of Sales since December 1995.
From March to November 1995, Mr. Burns was Vice President and General Manager of
Mattel Media, Inc., a consumer software publisher. From October 1994 to March
1995, Mr. Burns was Vice President of Worldwide Sales of Rocket Science Games,
Inc., a startup consumer software company. From July 1991 to October 1994, Mr.
Burns served as Senior Vice President of Sales for Sega of America, Inc. Prior
thereto, Mr. Burns was Senior Zone Vice President of Sony Corporation of
America.
Charles F. Bond has been President of the Slash Division of the Company
since June 1995, when Slash Corporation was acquired by the Company. From May
1991 to June 1995, Mr. Bond was the President of Slash Corporation. Prior
thereto, Mr. Bond was Vice President -- Merchandising for Lieberman Enterprise,
a rack-jobber.
Frank Herman has been Chairman and Managing Director of G.T. Interactive
Software (Europe) Limited since May 1995. From April to October 1995, Mr. Herman
was also Chairman of Probe Software Ltd., a software development house. From
July 1991 to April 1995, Mr. Herman was Deputy Chairman and Managing Director of
Sega (Europe) Ltd. From August 1988 to July 1991, Mr. Herman served as Managing
Director of Virgin Mastertronic Ltd., an entertainment software publisher.
Each executive officer is elected annually by the Board of Directors of the
Company and serves at the pleasure of the Board.
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PART II
ITEM 5. MARKET FOR REGISTRANT'S COMMON EQUITY AND RELATED STOCKHOLDER MATTERS
The Company's Common Stock is quoted on the Nasdaq National Market. The
high and low sale prices for the Common Stock as reported by the Nasdaq National
Market for the periods since the Company's initial public offering in December
1995 are summarized below. These over-the-counter market quotations reflect
interdealer prices, without retail mark-ups, mark-downs, or commissions and may
not necessarily represent the actual transactions.
HIGH LOW
---------- ----------
1995
Fourth Quarter ( from December 14, 1995 ) $ 16 1/2 $ 12 1/4
1996
First Quarter $ 15 $ 8 7/8
Second Quarter $ 25 $ 10 5/8
Third Quarter $ 26 3/4 $ 16 3/4
Fourth Quarter $ 26 3/4 $ 6 5/8
On February 28, 1997, the last reported sale price of the Common Stock on
the Nasdaq National Market was $7 7/8. As of February 28, 1997, there were
approximately 129 registered holders of record of the Common Stock.
The Company currently anticipates that it will retain all of its future
earnings for use in the expansion and operation of its business and does not
anticipate paying any cash dividends on its Common Stock in the foreseeable
future. In addition, the payment of cash dividends may be limited by financing
agreements entered into by the Company in the future. Prior to March 1995, the
Company had elected to be treated as an S corporation for tax purposes. During
the two months ended February 28, 1995, the Company paid distributions of $6.0
million to its stockholders out of funds generated from operations. The Company
has not paid cash dividends on its Common Stock or other securities since its
conversion to a C corporation for Federal and New York state tax purposes on
March 1, 1995.
There were no issuances of unregistered securities by the Company during
the year ended December 31, 1996, except the issuance: (i) in May 1996, to Big
Tuna New Media, LLC, of warrants to purchase 250,000 shares of Common Stock at
an exercise price of $20.00 per share, in connection with a licensing
arrangement; (ii) in May 1996, to Apogee Software, Ltd., of warrants to purchase
250,000 shares of Common Stock at an exercise price of $19.125 per share, in
connection with a licensing arrangement; (iii) in June 1996, to the former
stockholders of WizardWorks of 2,350,000 shares of Common Stock, in connection
with the acquisition of WizardWorks; (iv) in June 1996, to the former
stockholders of Candel Inc. ("Candel"), of 1,032,777 shares of Common Stock, in
connection with the acquisition of Candel; (v) in July 1996, to the former
stockholders of Humongous of 3,458,375 shares of Common Stock, in connection
with the acquisition of Humongous; (vi) in August 1996, to Epic Megagames, Inc.,
of warrants to purchase 37,500 shares of Common Stock at an exercise price of
$20.00 per share, in connection with a licensing arrangement; and (vii) in
October 1996, to Midway Home Entertainment Inc., the assignee of the warrants
originally issued to WMS Industries Inc., an aggregate of 24,754 shares of
Common Stock, upon the exercise of such warrants. All of such issuances were
made in reliance upon Section 4(2) of the Securities Act of 1933, as amended.
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22
ITEM 6. SELECTED FINANCIAL DATA
The following tables set forth selected consolidated financial information
of the Company which, for each of the three years in the period ended December
31, 1996, is derived from the restated audited consolidated financial statements
of the Company. Pro forma information is unaudited and reflects the acquisition
of Slash as if the acquisition had occurred as of January 1, 1995 and the income
tax provision that would have been provided had both the Company and Slash been
C corporations for the relevant periods. These tables should be read in
conjunction with the Company's Consolidated Financial Statements, including the
notes thereto, appearing elsewhere in this Annual Report on Form 10-K.
YEARS ENDED DECEMBER 31,
---------------------------------------------------------------
PRO FORMA
1994 1995 1995(1) 1996
------------- --------------- ---------------- ----------------
(in thousands, except per share data)
Statement of Operations Data:
Net sales $ 101,826 $ 234,461 $ 253,851 $ 365,490
Cost of goods sold 54,449 138,662 152,381 214,580
Selling and distribution expenses 16,104 41,740 43,661 74,396
General and administrative expenses 10,539 21,201 22,986 34,911
Merger and other costs -- -- -- 3,718
Amortization of goodwill -- 567 1,092 1,092
------------- --------------- ---------------- ----------------
Operating income 20,734 32,291 33,731 36,793
Interest and other income, net 41 795 840 3,974
------------- --------------- ---------------- ----------------
Income before income taxes 20,775 33,086 34,571 40,767
Provision for (benefit) from income
taxes:
Federal and state (historical) 2,427 14,002 14,002 15,628
Benefit from change in tax status(2) -- (3,520) (3,520) --
Pro forma adjustment to Federal and
state taxes (unaudited)(3) -- -- 5,461 --
------------- --------------- ---------------- ----------------
Total provision for income taxes 2,427 10,482 15,943 15,628
------------- --------------- ---------------- ----------------
Net income $ 18,348 $ 22,604 $ 18,628 $ 25,139
============= =============== ================ ================
Net income per share $ 0.38
Weighted average shares outstanding 66,391
Pro forma net income per share (unaudited) $ 0.30
Pro forma number of weighted average
shares outstanding (unaudited)(4) 61,082
DECEMBER 31,
---------------------------------
1995 1996
---------------- ----------------
Balance Sheet Data:
Cash, cash equivalents and short-term investments $ 93,694 $ 76,584
Working capital 105,748 113,652
Total assets 301,641 367,111
Stockholders' equity 126,040 152,138
(1) Reflects the Company's acquisition of Slash as if the same had been
consummated on January 1, 1995 and the income tax provision that would have
been provided had both the Company and Slash been C corporations for the
relevant periods. (See Note 2 and Note 9 of the Notes to the Company's
Consolidated Financial Statements).
(2) The benefit from change in tax status occurred as a result of the
transition from an S corporation to a C corporation on March 1, 1995, which
allowed the Company to accrue certain tax benefits which would otherwise
have flowed to the stockholders of the S corporation. This benefit would
not have arisen for the year ended December 31, 1995 had the Company been a
C corporation beginning January 1, 1994.
(3) Reflects additional income tax provision that would have been provided had
both the Company and Slash been C corporations for the relevant periods.
(See Note 2 and Note 9 of the Notes to the Company's Consolidated Financial
Statements).
(4) Pro forma weighted average number of shares outstanding has been calculated
as if all stock issued in the twelve month period prior to the initial
public offering (including common stock equivalents such as options and
warrants) had been outstanding throughout the periods presented and
assuming the proceeds from such issuances (including the assumed exercise
prices of options and warrants) had been used to reacquire shares at the
initial public offering price at the beginning of the period.
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23
PRO FORMA FINANCIAL DATA
The following unaudited pro forma consolidated statements of operations are
based on the historical consolidated statements of operations of the Company for
the year ended December 31, 1995 and the historical statements of operations of
Slash for the period ended June 22, 1995. The pro forma consolidated statements
of operations reflect the acquisition of Slash as if the same had been
consummated on January 1, 1995 and the income tax provision that would have been
provided had both the Company and Slash been C corporations for the relevant
periods.
The unaudited pro forma consolidated statements of operations are presented
for informational purposes only and are not necessarily indicative of what the
results of operations would have been had the events referred to above been
consummated as of January 1, 1995, nor are they necessarily indicative of the
Company's future results of operations.
DECEMBER 31, 1995
--------------------------------------------------
COMPANY SLASH (1) ADJUSTMENTS PRO FORMA
--------- --------- --------- ---------
(in thousands, except per share data)
Statement of Operations Data:
Net sales $ 234,461 $ 21,525 $ (2,135)(2) $ 253,851
Cost of goods sold 138,662 15,700 (1,981)(2) 152,381
Selling and distribution expenses 41,740 1,921 -- 43,661
General and administrative expenses 21,201 1,785 -- 22,986
Amortization of goodwill 567 -- 525 (3) 1,092
--------- --------- --------- ---------
Operating income 32,291 2,119 (679) 33,731
Interest and other income, net 795 45 -- 840
--------- --------- --------- ---------
Income before income taxes 33,086 2,164 (679) 34,571
Provision for (benefit) from income taxes:
Federal and state (historical) 14,002 -- -- 14,002
Benefit from change in tax status (3,520) -- -- (3,520)
Pro forma adjustment to Federal and state
taxes (unaudited)(4) -- -- 5,461 (4) 5,461
--------- --------- --------- ---------
Total provision for income taxes 10,482 -- 5,461 15,943
--------- --------- --------- ---------
Net income $ 22,604 $ 2,164 $ (6,140) $ 18,628
========= ========= ========= =========
Pro forma net income per share (unaudited)(5) $ 0.30
Pro forma number of weighted average shares
outstanding (unaudited)(5) 61,082
(1) Reflects the results of operations of Slash for the period to June 22,
1995. The results of Slash subsequent to June 22, 1995 are included in the
Company's results of operations.
(2) Reflects the elimination of intercompany sales between the Company and
Slash.
(3) Reflects amortization of goodwill, which has an estimated useful life of 20
years, arising from the acquisition of Slash to the extent not already
reflected in the Company's historical statements of operations.
(4) Reflects the additional income tax provision that would have been provided
had both the Company and Slash been C corporations for the relevant periods
(See Note 2 and Note 9 of the Notes to the Company's Consolidated Financial
Statements) resulting in an effective rate of 46.1% for the year ended
December 31, 1995 due to some of the acquired companies not being able to
utilize net operating losses.
(5) Pro forma weighted average number of shares outstanding has been calculated
as if all stock issued in the twelve month period prior to the initial
public offering (including common stock equivalents such as options and
warrants) had been outstanding throughout the periods presented and
assuming the proceeds from such issuances (including the assumed exercise
prices of options and warrants) had been used to reacquire shares at the
initial public offering price at the beginning of the period.
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ITEM 7. MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS
OF OPERATIONS
OVERVIEW
The Company creates, publishes, merchandises and distributes interactive
entertainment, edutainment and value-priced consumer software for a variety of
platforms on a world-wide basis. Since it commenced operations in February 1993,
the Company has experienced rapid revenue growth and its product and customer
mix have changed substantially.
An important element of the Company's financial performance is its product
mix, which has varied over time as the Company has built its business. The
Company's product mix has been composed of two broad product categories:
published software and third-party software. Because each of these product
categories has different associated costs, the Company's margins have depended
and will depend, in part, on the percentage of net sales attributable to each
category. In addition, the Company's margins may vary significantly from quarter
to quarter depending on the timing of its new published product releases. To the
extent that mass merchants require greater proportions of third party software
products, some of which may yield lower margins, the Company's operating results
may be impacted accordingly.
Through February 28, 1995, the Company was an S corporation for Federal and
New York state income tax purposes. The income tax provision for the year ended
December 31, 1995 includes a deferred tax benefit of approximately $3.5 million
due to the Company's change in tax status.
On June 23, 1995, the Company acquired all of the outstanding stock of
Slash, a leading publisher, purchaser, repackager and distributor of
value-priced software in exchange for 2,793,600 (after giving effect to the
Company's initial public offering) newly issued shares of the Company's Common
Stock and a nominal amount of cash. Historically, Slash purchased excess
inventory from major publishers and sublicensed catalog titles. It sold these
products at lower price points or repackaged these and other products into
compilation boxes, such as five-packs and ten-packs, for volume sales primarily
to mass merchants. Slash's sales of purchased excess inventory have
traditionally occurred at lower margins than its sales of sublicensed catalog
products. The Company's value-priced software business primarily consists of
sublicensed catalog titles which are sold largely to mass merchant customers.
Slash's financial results have been included in the Company's Consolidated
Financial Statements on a purchase basis for the period since the acquisition.
On June 24, 1996, the Company acquired all of the outstanding stock of
WizardWorks, a leading developer and publisher of value-priced interactive
entertainment, edutainment and productivity software, in exchange for 2,350,000
newly issued shares of the Company's Common Stock. WizardWorks develops,
publishes and distributes consumer software for Windows, DOS and Macintosh
formats.
On June 28, 1996, the Company acquired all of the outstanding stock of
Candel Inc., the parent company of FormGen, a leading publisher of interactive
PC shareware and software in exchange for 1,032,777 newly issued shares of the
Company's Common Stock.
On July 9, 1996, the Company acquired all of the outstanding common stock
of Humongous, a premier developer and publisher of quality children's software,
in exchange for 3,458,375 newly issued shares of the Company's Common Stock.
WizardWorks, FormGen and Humongous (collectively the "Acquired Companies"),
have each been accounted for as a pooling of interests. Accordingly, the
Company's historical Financial Statements have been restated to include the
results of the Acquired Companies.
In November 1996, the Company acquired the business of Warner Interactive
Europe for
22
25
approximately $6.3 million in cash, including acquisition costs. Warner's
financial results have been included in the Company's Consolidated Financial
Statements on a purchase basis for the period since the acquisition.
Sales are recorded net of expected future returns which historically have
been experienced and reserved for at approximately 30% of gross sales.
The consumer software industry is seasonal. Net sales are typically highest
during the fourth calendar quarter. This seasonality is primarily a result of
the increased demand for consumer software during the year-end holiday buying
season.
RESULTS OF OPERATIONS
The following table sets forth certain consolidated statement of operations
data as a percentage of net sales for the periods indicated:
YEARS ENDED
DECEMBER 31,
--------------------------------
1994 1995 1996
---- ---- ----
Net sales 100.0 % 100.0 % 100.0 %
Cost of goods sold 53.5 59.1 58.7
Selling and distribution expenses 15.8 17.8 20.3
General and administrative expenses 10.3 9.1 9.6
Merger and other costs -- -- 1.0
Amortization of goodwill -- 0.2 0.3
---- --- ---
Operating income 20.4 13.8 10.1
Interest and other income, net -- 0.3 1.1
---- --- ---
Income before income taxes 20.4 14.1 11.2
Provision for income taxes 2.4 4.5 4.3
---- --- ---
Net income 18.0 % 9.6 % 6.9 %
==== === ===
1996 COMPARED TO 1995
Net sales for the year ended December 31, 1996 ("1996") increased
approximately $131.0 million or 56% as compared to the year ended December 31,
1995 ("1995"). In the third quarter of 1995, Microsoft(R) Windows(R) 95 was
introduced and distributed to certain retailers by the Company. This one time
event added net sales of approximately $15.2 million. Without these sales, net
sales would have increased 67%. This growth in net sales was primarily
attributable to the introduction of newly published titles such as Duke Nukem
3D, Quake, Area 51, Final Doom for the PlayStation, Heretic: Shadow of the
Serpent Rider, Bedlam, "9" and Just Me & My Dad, the continuing strong sales of
Doom and Doom-related products and increased royalty income. Additionally, the
expansion of the Company's value-priced line of software, an increase in the
shelf space available from its existing mass merchant customers, an increase in
the number of mass merchant stores supplied and serviced by the Company and an
increase in sales from its existing mass merchant shelf space contributed to the
growth in net sales. The purchase of Slash by the Company effective June 23,
1995 and the increase in the distribution of third party software also
contributed to the growth in net sales.
Cost of goods sold primarily includes costs of purchased products and
royalties paid to software developers. Cost of goods sold for 1996 increased
approximately $75.9 million or 55% as compared to 1995. Cost of goods sold as a
percentage of net sales decreased to 58.7% in 1996 compared to 59.1% in
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26
1995. This decrease was primarily due to a change in product mix toward the
Company's higher margin published products, which increased to approximately
53.8% of net sales in 1996 as compared to approximately 50.7% in 1995.
Additionally, during the last half of 1995, the Company's sales of Microsoft(R)
Windows(R) 95 contributed to the increase in cost of goods sold as a percentage
of net sales for that year.
Selling and distribution expenses primarily include shipping expenses,
sales and distribution labor expenses, advertising and promotion expenses and
distribution facilities costs. These expenses increased approximately $32.7
million or 78% during 1996 compared to 1995. The increase was due in part to
additional advertising costs of approximately $9.6 million to support the growth
of the Company's published products and an increase in shipping costs of
approximately $4.8 million attributable to the overall increase in sales volume.
In addition, costs associated with the expansion of the Company's sales and
distribution staff and distribution center increased approximately $13.7 million
to support its growth. Selling and distribution expenses as a percentage of net
sales increased to 20.3% for 1996 compared to 17.8% for 1995.
General and administrative expenses primarily include personnel expenses,
facilities costs, professional expenses and other overhead charges. These
expenses for 1996 increased approximately $13.7 million or 65% as compared to
1995. The increase was due primarily to the expansion of the Company's
operations. General and administrative expenses as a percentage of net sales
increased to 9.6% from 9.1%.
Merger costs consist of legal, accounting and other professional fees
incurred by the Company to complete the acquisitions of the Acquired Companies
and for the Company's canceled second offering.
Amortization of goodwill increased by approximately $.5 million or 93%
during 1996 compared to 1995. This increase is attributable to the full year
impact of the June 1995 acquisition of Slash.
Operating income for 1996 increased from approximately $32.3 million to
approximately $36.8 million, while operating margins decreased from 13.8% to
10.1%. Excluding merger costs, operating income and operating margins would have
been approximately $40.5 million and 11.1% for 1996.
Interest and other income, net increased approximately $3.2 million for
1996 as compared to 1995. This is primarily attributable to greater short-term
investments and cash balances.
The Company's provision for income taxes for 1996 includes the reversal of
a valuation allowance relating to a net operating loss carry-forward of one of
the Acquired Companies. Additionally, had the Company been a C corporation for
the entire year ended December 31, 1995, the Company's provision for income
taxes would have been approximately $15.1 million and 6.4% of net sales for the
period.
Net income and net income as a percentage of net sales, on a tax adjusted
basis, for 1996 increased from $18.0 million and 7.7% to $25.1 million and 6.9%.
Excluding merger costs, net income and net income as a percentage of net sales
would have been $28.9 million and 7.9% for 1996.
1995 COMPARED TO 1994
Net sales for 1995 increased approximately $132.6 million or 130% as
compared to the year ended December 31, 1994 ("1994"). This growth in net sales
was primarily attributable to an increase in the number of mass merchant stores
supplied and serviced by the Company, an increase in the shelf space available
to the Company from its existing mass merchant customers, an increase in sales
from its existing mass merchant shelf space, the purchase of Slash by the
Company effective June 23, 1995, which
24
27
accounted for approximately $30.4 million of net sales, and the Company's sales
of Microsoft(R) Windows(R) 95, which accounted for approximately $15.2 million
in net sales. In addition, the introduction of newly published front-line
titles, such as Hexen, Mortal Kombat 3 and Ultimate Doom, the continuing strong
sales of other Doom products and the expansion of its value-priced line of
software contributed to the growth in net sales.
Cost of goods sold for 1995 increased approximately $84.2 million or 155%
as compared to 1994. Costs of goods sold as a percentage of net sales for 1995
increased to 59.1% from 53.5% for 1994. The percentage increase in cost of goods
sold was primarily due to a change in product mix driven by increased demand
from mass merchants for third-party software products which yielded the Company
lower margins. Additionally, the Company's sales of Microsoft(R) Windows(R) 95
during the last half of 1995 and, less significantly, certain product lines of
Slash contributed to the increase in cost of goods sold. Excluding Microsoft(R)
Windows(R) 95 and the acquisition of Slash, cost of goods sold as a percentage
of net sales would have been approximately 53.8%. The percentage increase was
partially offset by increased sales of the Company's higher margin published
front-line and value-priced products.
Selling and distribution expenses increased approximately $25.6 million or
159% during 1995 as compared to 1994. The increase was due to the Company's
increased sales volume, additional advertising costs of approximately $11.7
million to support the Company's published products and costs associated with
the expansion of sales and distribution staff and distribution center of
approximately $1.2 million, to support the Company's growth. Selling and
distribution expenses as a percentage of net sales increased to 17.8% for 1995
as compared to 15.8% for 1994.
General and administrative expenses increased approximately $10.7 million
or 101% as compared to 1994. The increase was due primarily to costs of
approximately $6.6 million associated with additional personnel required to
support the expansion of the Company's operations, costs of approximately $1.0
million associated with new facilities (including depreciation) to accommodate
the increase in personnel, approximately $1.5 million in professional fees, and
other expenses related to the expansion of the Company's operations. General and
administrative expenses as a percentage of net sales for 1995 decreased to 9.1%
from 10.3% for 1994.
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LIQUIDITY AND CAPITAL RESOURCES
Resources used to finance significant expenditures for the three years
ended December 31, 1996 are reflected in the following table:
YEARS ENDED DECEMBER 31,
--------------------------
1994 1995 1996
------ ------ ------
(in millions)
Resources used:
Royalty advances $ (5.4) $(23.6) $(33.3)
Inventories, net (9.7) (30.5) (10.5)
Purchase of investments -- -- (9.8)
Receivables, net (39.2) (36.0) (8.9)
Purchase of Warner Interactive Europe -- -- (6.3)
Purchase of property and equipment (1.3) (5.3) (5.7)
Repayment of notes -- (10.5) --
Distributions to shareholders (28.4) (6.0) --
Other, net -- (11.0) (0.6)
------ ------ ------
(84.0) (122.9) (75.1)
------ ------ ------
Financed by:
Net income 18.3 22.6 25.1
Payables and accrued liabilities 56.5 86.9 37.1
Issuance of stock and warrants and exercise of stock
options 5.2 93.0 0.7
Proceeds from issuance of note 6.0 -- --
Other, net 0.3 -- --
------ ------ ------
86.3 202.5 62.9
------ ------ ------
Cash and cash equivalents balance - increase (decrease) $ 2.3 $ 79.6 $(12.2)
====== ====== ======
As of December 31, 1996, the Company's principal sources of liquidity
included cash, cash equivalents and short-term investments of approximately
$76.6 million. Cash and cash equivalents decreased for the twelve months ended
December 31, 1996 by approximately $12.2 million. The primary source of cash
during 1996 was net income of $25.1 million and an increase in payables and
accrued liabilities, which includes accounts payable, royalties payable, income
taxes payable and accrued liabilities, of $37.1 million. These internally
generated funds were used to fund royalty advances of $33.3 million, investments
of $9.8 million, purchase of Warner of $6.3 million and property and equipment
of $5.7 million. Financing of inventory and receivables were also a use of cash
of approximately $10.5 million and $8.9 million, respectively. Inventory and
receivables balances increased reflecting higher calendar fourth quarter sales
and their replenishment. Additionally, inventory increased to fund anticipated
sales growth. Royalty advances of $69.2 million as of December 31, 1996
represent advances to approximately 135 developers for various products expected
to be developed throughout the next several years. Such advances are amortized
to cost of goods sold on a per unit basis as licensed products are sold in
accordance with the individual agreements. Working capital at December 31, 1996
was $113.7 million compared to $105.7 at December 31, 1995.
On January 21, 1997, the Company entered into a revolving credit agreement
(the "Credit Agreement") with banks expiring on December 31, 1998. The Credit
Agreement provides for a maximum of $40 million for borrowings and letters of
credit. The borrowings under the Credit Agreement bear interest at either the
banks' reference rate (which is generally equivalent to the published prime
rate) or the LIBOR rate plus 1 1/4%. The Company pays a commitment fee of 1/4%
based on the unused portion of the line. The Credit Agreement requires
maintenance of certain financial ratios and net income levels.
As of December 31, 1996, the Company had an outstanding standby letter of
credit amounting to
26
29
approximately $1.7 million.
The Company expects continued volatility in the use of cash due to varying
seasonable and quarterly working capital needs to finance its growing publishing
and distribution business.
The Company believes that existing cash, cash equivalents and short-term
investments, together with cash expected to be generated from operations and
cash available through the Agreement, will be sufficient to fund the Company's
anticipated operations for the next twelve months.
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30
ITEM 8. INDEX TO THE FINANCIAL STATEMENTS AND SUPPLEMENTARY DATA
The Consolidated Financial Statements, and notes thereto, and the Financial
Statement Schedule of the Company, are presented on pages F-1 through F-21
hereof as set forth below:
Page
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
Report of Independent Public Accountants F-1
Consolidated Balance Sheets as of December 31, 1995 and 1996 F-2
Consolidated Statements of Operations for the years ended
December 31, 1994, 1995 and 1996 F-3
Consolidated Statements of Cash Flows for the years ended
December 31, 1994, 1995 and 1996 F-4
Consolidated Statement of Stockholders' Equity for the years
ended December 31, 1994, 1995 and 1996 F-5
Notes to the Consolidated Financial Statements F-6 to F-20
FINANCIAL STATEMENT SCHEDULE
For the Three Years Ended December 31, 1996
Schedule II -- Valuation and Qualifying Accounts F-21
The Combined Financial Statements, and notes thereto, of
Wizardworks Group, set forth on pages F-20 through F-29 in the Prospectus
included in the Company's Registration Statement on Form S-1 (Registration
No. 333-14441) at effectiveness, are incorporated by reference herein. The
report of Ernst & Young LLP with respect to such financial statements is
included in Item 14 hereof.
ITEM 9. CHANGES IN AND DISAGREEMENTS WITH ACCOUNTANTS ON ACCOUNTING AND
FINANCIAL DISCLOSURE
During the Company's last two fiscal years, there have been no changes in
the independent accountants nor disagreements with such accountants as to
accounting and financial disclosures of the type required to be disclosed in
this Item 9.
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PART III
ITEM 10. DIRECTORS AND EXECUTIVE OFFICERS OF THE REGISTRANT
The information regarding the directors of the Company required by this
Item 10 is incorporated herein by reference to the section entitled "Election of
Directors" in the Company's Proxy Statement. The information regarding executive
officers of the Company required by this Item 10 is included in Item 4A hereof.
ITEM 11. EXECUTIVE COMPENSATION
The information required by this Item 11 is incorporated herein by
reference to the section entitled "Executive Compensation" in the Company's
Proxy Statement.
ITEM 12. SECURITY OWNERSHIP OF CERTAIN BENEFICIAL OWNERS AND MANAGEMENT
The information required by this Item 12 is incorporated herein by
reference to the section entitled "Security Ownership of Certain Beneficial
Owners and Management" in the Company's Proxy Statement.
ITEM 13. CERTAIN RELATIONSHIPS AND RELATED TRANSACTIONS
The information required by this Item 13 is incorporated herein by
reference to the section entitled "Certain Relationships and Related
Transactions" in the Company's Proxy Statement.
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PART IV
ITEM 14. EXHIBITS, FINANCIAL STATEMENT SCHEDULES AND REPORTS ON FROM 8-K
(A) (1) AND (2) FINANCIAL STATEMENTS AND FINANCIAL STATEMENT SCHEDULES
See Item 8 hereof.
Report of Ernst & Young LLP:
Report of Independent Auditors
Board of Directors and Shareholders
WizardWorks Group
Armstrong-Olson, Inc.
Promotional Software Group, Inc.
SVI,LLC
We have audited the combined balance sheets of WizardWare Group, Inc. (d.b.a.
WizardWorks), Armstrong-Olson, Inc., Promotional Software Group, Inc. and SVI,
LLC (hereafter referred to as WizardWorks Group or the Company) as of March 31,
1996 and 1995, and the related combined statements of income and retained
earnings and cash flows for each of the three years in the period ended March
31, 1996 (not presented separately herein). These financial statements are the
responsibility of the Company's management. Our responsibility is to express an
opinion on these financial statements based on our audits.
We conducted our audits in accordance with generally accepted auditing
standards. Those standards require that we plan and perform the audit to obtain
reasonable assurance about whether the financial statements are free of material
misstatement. An audit includes examining, on a test basis, evidence supporting
the amounts and disclosures in the financial statements. An audit also includes
assessing the accounting principles used and significant estimates made by
management, as well as evaluating the overall financial statement presentation.
We believe that our audits provide a reasonable basis for our opinion.
In our opinion, the financial statements referred to above present fairly, in
all material respects, the combined financial position of WizardWorks Group at
March 31, 1996 and 1995, and the combined results of their operations and their
cash flows for each of the three years in the period ended March 31, 1996, in
conformity with generally accepted accounting principles.
Ernst & Young LLP
May 10, 1996
(A) (3) EXHIBITS
Exhibit No. Description
- ----------- -----------
2.1 (1) Agreement and Plan of Reorganization by and among the Registrant, GT Acquisition
Sub, Inc., WizardWorks Group, Inc. and the Stockholders of WizardWorks Group, Inc.,
dated June 24, 1996.
2.2 (1) Escrow Agreement by and among the Registrant, Paul D. Rinde, as the Stockholder
Representative of WizardWorks Group, Inc., and Republic National Bank of New York,
as Escrow Agent, dated June 24, 1996.
3.1 (2) Amended and Restated Certificate of Incorporation.
3.2 (3) Amended and Restated By-laws (as amended on October 31, 1996).
4.1 (4) Specimen form of stock certificate for Common Stock.
10.1 (3) The 1995 Stock Incentive Plan (as amended on October 31, 1996).
10.2 (4) Services Agreement between the Registrant and GoodTimes Home Video Corp., dated as
of January 1, 1995.
10.3 (4) 4.5% Subordinated Secured Promissory Note, due February 28, 1996.
10.4 (4) Employment Agreement between the Registrant and Ronald Chaimowitz.
10.5 (4) Employment Agreement between the Registrant and Charles F. Bond.
10.6 (4) Non-Competition Agreement between the Registrant and Charles F. Bond.
10.7 (4) Employment Agreement between the Registrant and Harry M. Rubin.
10.8 (4) Employment Agreement between the Registrant and Harry Steck.
10.9 (4) Employment Agreement between the Registrant and Chris Garske.
10.10 (4) GTIS Master Option and License Agreement between the Registrant and the Williams
Entertainment Group, dated December 28, 1994, and the Amendment to such agreement,
dated March 31, 1995.
10.11 (4) GTIS Master Option and License Agreement (Home Video Games) between the Registrant
and the Williams Entertainment Group, dated March 31, 1995.
30
33
Exhibit No. Description
- ----------- -----------
10.12 (4) Agreement between the Registrant and SOFTBANK Corporation, dated October 9, 1995.
10.13 (4) Agreement between the Registrant and Roadshow PTY LTD, dated October 3, 1995.
10.14 (4) Agreement and Plan of Reorganization by and between Charles F. Bond, Slash
Corporation and the Registrant, dated June 22, 1995.
10.15 (4) Lease Agreements between the Registrant and 16 East 40th Associates.
10.16 (4) Sub-lease Agreement between the Registrant and Michael Stevens Ltd., dated
February 22, 1995.
10.17 (4) Lease Agreement between GT Interactive Software (Europe) Limited and Marylebone 248
Realty LLC, dated May 2, 1995.
10.18 (4) Stockholders' Agreement by and among Joseph J. Cayre, Kenneth Cayre, Stanley Cayre,
Jack J. Cayre, the Trusts listed on Schedule I attached thereto and the Registrant.
10.19 (4) Registration Rights Agreement by and among Joseph J. Cayre, Kenneth Cayre, Stanley
Cayre, Jack J. Cayre, the Trusts listed on Schedule I attached thereto and the
Registrant.
10.20 (4) Agreement by and between the Registrant and REPS.
10.21 (5) Second Amendment to GTIS Master Option and License Agreement between the Registrant
and Williams Entertainment Group, dated March 27, 1996.
10.22 (5) Amendment to GTIS Master Option and License Agreement (Home Video Games) between the
Registrant and Williams Entertainment Group, dated March 27, 1996.
10.23 (5) Master Option and License Agreement for Atari PC Games between the Registrant and
WMS Industries Inc., dated March 27, 1996.
10.24 (5) Master Option and License Agreement for Atari Home Video Games between the
Registrant and WMS Industries Inc., dated March 27, 1996.
10.25 (5) Employment Agreement between the Registrant and Andrew Gregor.
10.26 (3) 6.15% Promissory Note, due August 31, 1998, of Andrew Gregor.
10.27 (3) 6.15% Promissory Note, due August 31, 1998, of Chris Garske.
10.28 (6) Lease Agreement between the Registrant and Plymouth 2200, LLP, dated September 6,
1996.
10.29 Agreement of Lease, dated as of December 12, 1996, by and between the Registrant and
F.S. Realty Corp.
10.30 Amendment to Stockholders Agreement, dated as of December 18, 1995, by and among
31
34
Exhibit No. Description
- ----------- -----------
Joseph J. Cayre, Kenneth Cayre, Stanley Cayre, Jack J. Cayre, the trusts parties
thereto and the Registrant.
10.31 Credit Agreement, dated as of January 21, 1997, by and
among the Registrant, the banks parties thereto and
Republic National Bank of New York, as Agent.
11.1 Computation of Pro Forma Earnings Per Share.
11.2 Computation of Earnings Per Share.
21.1 The Registrant's Subsidiaries.
23.1 Consent of Ernst & Young LLP
23.2 Consent of Arthur Andersen LLP
27.1 Financial Data Schedule for the year ended December 31, 1996.
- --------------
(1) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Current Report on Form 8-K filed
on July 9, 1996.
(2) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Annual Report on Form 10-K for the
year ended December 31, 1995.
(3) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Registration Statement on Form S-1
filed October 18, 1996, and all amendments thereto (Registration No.
333-14441).
(4) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Registration Statement on Form S-1
filed October 20, 1995, and all amendments thereto (Registration No.
33-98448).
(5) Incorporated herein by reference to an exhibit filed as part of the
Registrant's Quarterly Report on Form 10-Q for the quarter ended March 31,
1996.
(6) Incorporated herein by reference to an exhibit filed as part of the
Registrant's Quarterly Report on Form 10-Q for the quarter ended September
30, 1996.
(B) REPORTS ON FORM 8-K
A report on Form 8-K, dated November 5, 1996, was filed with the Securities
and Exchange Commission on November 6, 1996 announcing the Company's decision
not to proceed with its proposed follow-on public offering.
32
35
SIGNATURES
Pursuant to the requirements of the Section 13 or 15(d) of the Securities
Exchange Act of 1934, the Registrant has duly caused this report to be signed on
its behalf by the undersigned, thereunto duly authorized.
GT Interactive Software Corp.
By: /s/ Ronald Chaimowitz
-----------------------------------
Name: Ronald Chaimowitz
Title: President and Chief Executive Officer
Date: March 28, 1997
Pursuant to the requirements of the Securities Act of 1934, this report has
been signed below by the following persons, on behalf of the registrant in the
capacities and on the dates indicated.
Signature Title(s) Date
--------- -------- ----
/s/ Joseph J. Cayre Chairman of the Board March 28, 1997
- --------------------
Joseph J. Cayre
/s/ Andrew Gregor Senior Vice President, Finance March 28, 1997
- ------------------ and Administration, and Chief
Andrew Gregor Financial Officer (Principal
Financial and Accounting Officer)
/s/ Ronald Chaimowitz President, Chief Executive Officer March 28, 1997
- ---------------------- and Director
Ronald Chaimowitz
/s/ Jack J. Cayre Executive Vice President, Director March 28, 1997
- ------------------
Jack J. Cayre
/s/ Kenneth Cayre Director March 28, 1997
- ------------------
Kenneth Cayre
/s/ Stanley Cayre Director March 28, 1997
- ------------------
Stanley Cayre
/s/ Steven A. Denning Director March 28, 1997
- ----------------------
Steven A. Denning
/s/ William E. Ford Director March 28, 1997
- --------------------
William E. Ford
/s/ Jordan A. Levy Director March 28, 1997
- -------------------
Jordan A. Levy
/s/ Alvin N. Teller Director March 28, 1997
- -------------------
Alvin N. Teller
33
36
REPORT OF INDEPENDENT PUBLIC ACCOUNTANTS
To the Stockholders of
GT Interactive Software Corp. and Subsidiaries:
We have audited the accompanying consolidated balance sheets of GT
Interactive Software Corp. (a Delaware corporation) and Subsidiaries as of
December 31, 1996 and 1995, and the related consolidated statements of
operations, stockholders' equity and cash flows for each of the three years in
the period ended December 31, 1996. These financial statements are the
responsibility of the Company's management. Our responsibility is to express an
opinion on these financial statements based on our audits. We did not audit the
1995 and 1994 financial statements of WizardWorks Group, a company acquired
during 1996 in a transaction accounted for as a pooling of interests, as
discussed in Note 1. Such statements are included in the consolidated financial
statements of GT Interactive Software Corp. and Subsidiaries and reflect total
assets and total net sales of 3.3% and 6.6% in 1995, respectively, and total net
sales of 9.4% in 1994, of the related consolidated totals. The 1995 and 1994
financial statements of WizardWorks Group were audited by other auditors whose
report has been furnished to us and our opinion, insofar as it relates to the
amounts included for WizardWorks Group, is based solely upon the report of other
auditors.
We conducted our audits in accordance with generally accepted auditing
standards. Those standards require that we plan and perform the audit to obtain
reasonable assurance about whether the financial statements are free of material
misstatement. An audit includes examining, on a test basis, evidence supporting
the amounts and disclosures in the financial statements. An audit also includes
assessing the accounting principles used and significant estimates made by
management, as well as evaluating the overall financial statement presentation.
We believe that our audits and the report of other auditors provide a reasonable
basis for our opinion.
In our opinion, based on our audits and the report of other auditors, the
financial statements referred to above present fairly, in all material respects,
the financial position of GT Interactive Software Corp. and Subsidiaries as of
December 31, 1996 and 1995 and the results of their operations and cash flows
for each of the three years in the period ended December 31, 1996, in conformity
with generally accepted accounting principles.
Our audits were made for the purpose of forming an opinion on the basic
financial statements taken as a whole. The schedule listed in the index to the
financial statements and supplementary data is presented for purposes of
complying with the Securities and Exchange Commission's rules and is not part of
the basic financial statements. This schedule has been subjected to the auditing
procedures applied in our audits of the basic financial statements and, in our
opinion, based on our audits and the report of other auditors, fairly state in
all material respects the financial data required to be set forth therein in
relation to the basic financial statements taken as a whole.
ARTHUR ANDERSEN LLP
New York, New York
February 7, 1997
F-1
37
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
CONSOLIDATED BALANCE SHEETS
(in thousands, except share data)
December 31,
----------------------
1995 1996
--------- ---------
ASSETS
Current assets:
Cash and cash equivalents $ 84,069 $ 71,867
Short-term investments 9,625 4,717
Receivables, net 84,810 95,941
Inventories, net 49,145 60,457
Royalty advances 29,577 69,202
Deferred income taxes 14,014 15,283
Prepaid expenses and other current assets 1,996 6,510
--------- ---------
Total current assets 273,236 323,977
Property and equipment, net 6,087 10,082
Investments -- 9,829
Goodwill, net 21,286 21,003
Other assets 1,032 2,220
--------- ---------
Total assets $ 301,641 $ 367,111
========= =========
LIABILITIES AND STOCKHOLDERS' EQUITY
Current liabilities:
Accounts payable $ 87,518 $ 107,842
Accrued liabilities 45,306 52,812
Royalties payable 23,509 33,378
Deferred income 4,091 4,783
Income taxes payable 4,696 9,575
Current portion of long-term liabilities 1,413 1,334
Due to related party 955 601
--------- ---------
Total current liabilities 167,488 210,325
Other long-term liabilities 8,113 4,648
--------- ---------
Total liabilities 175,601 214,973
--------- ---------
Commitments and contingencies
Stockholders' equity:
Common stock, $.01 par, 150,000,000 shares authorized,
66,391,318 shares issued and outstanding 661 664
Cumulative translation adjustment (28) 813
Additional paid-in capital 117,919 118,220
Retained earnings 7,488 32,441
--------- ---------
Total stockholders' equity 126,040 152,138
--------- ---------
Total liabilities and stockholders' equity $ 301,641 $ 367,111
========= =========
The accompanying footnotes are an integral part of these financial statements.
F-2
38
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF OPERATIONS
(in thousands, except per share data)
Years Ended December 31,
------------------------------
1994 1995 1996
-------- -------- --------
Net sales ($0,$0, and $3,488 to a related party
for the periods presented, respectively) $101,826 $234,461 $365,490
Cost of goods sold ($717, $3,558,
and $7,516 to a related party for the periods
presented, respectively) 54,449 138,662 214,580
Selling and distribution expenses
($7,234, $3,129, and $3,577 to a
related party for the periods presented,
respectively) 16,104 41,740 74,396
General and administrative expenses
($2,284, $654, and $931 to a related
party for the periods presented,
respectively) 10,539 21,201 34,911
Merger and other costs -- -- 3,718
Amortization of goodwill -- 567 1,092
-------- -------- --------
Operating income 20,734 32,291 36,793
Interest and other income, net 41 795 3,974
-------- -------- --------
Income before income taxes 20,775 33,086 40,767
Provision for income taxes 2,427 10,482 15,628
-------- -------- --------
Net income $ 18,348 $ 22,604 $ 25,139
======== ======== ========
Pro forma adjustment to income tax provision
(unaudited) 7,098 4,616
-------- --------
Pro forma net income (unaudited) $ 11,250 $ 17,988
======== ========
Net income per share $ 0.38
Weighted average shares outstanding 66,391
The accompanying footnotes are an integral part of these financial statements.
F-3
39
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
CONSOLIDATED STATEMENTS OF CASH FLOWS
(in thousands)
Years Ended December 31,
--------------------------------
1994 1995 1996
-------- -------- --------
OPERATING ACTIVITIES:
Net income $ 18,348 $ 22,604 $ 25,139
Adjustments to reconcile net income to net
cash provided by operating activities:
Depreciation and amortization 289 1,494 3,202
Deferred income taxes (1,133) (11,660) (1,269)
Deferred income 596 11,090 (3,754)
Changes in operating assets and liabilities:
Receivables, net (39,241) (35,983) (8,880)
Inventories, net (9,675) (30,473) (10,481)
Royalty advances (5,436) (23,590) (33,293)
Due to related party, net 1,546 (591) (354)
Prepaid expenses and other current assets 134 (832) (1,316)
Accounts payable 25,590 49,821 16,480
Accrued liabilities 17,748 23,630 7,507
Royalties payable 10,842 11,219 6,720
Income taxes payable 2,313 2,246 6,382
Other (161) (798) (1,907)
-------- -------- --------
Net cash provided by operating activities 21,760 18,177 4,176
-------- -------- --------
INVESTING ACTIVITIES:
Purchases of investments -- -- (9,829)
Purchases of property and equipment (1,303) (5,275) (5,703)
Purchases (sales) of short-term investments, net -- (9,625) 4,908
Purchase of Slash Corporation, net of cash
acquired of approximately $516 -- 218 --
Purchase of Warner Interactive Entertainment Europe
net of cash acquired of approximately $7 -- -- (6,297)
-------- -------- --------
Net cash used in investing activities (1,303) (14,682) (16,921)
-------- -------- --------
FINANCING ACTIVITIES:
Repurchase of warrants -- -- (1,935)
Proceeds from exercise of stock options -- -- 636
Issuance of common stock -- 77,935 100
Long-term liabilities (980) (417) 901
Issuance of preferred stock and warrants 5,182 15,017 --
Proceeds from issuance of note to a related party 6,000 -- --
Repayment of notes -- (10,471) --
Distributions to stockholders (28,390) (6,000) --
-------- -------- --------
Net cash provided by (used in) financing activities (18,188) 76,064 (298)
-------- -------- --------
Effect of exchange rates on cash and cash equivalents 24 14 841
Net increase (decrease) in cash and cash equivalents 2,293 79,573 (12,202)
Cash and cash equivalents - beginning of year 2,203 4,496 84,069
-------- -------- --------
Cash and cash equivalents - end of year $ 4,496 $ 84,069 $ 71,867
======== ======== ========
The accompanying footnotes are an integral part of these financial statements.
F-4
40
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
CONSOLIDATED STATEMENT OF STOCKHOLDERS' EQUITY
(in thousands)
Cumulative Additional Retained
Common Translation Paid-in Earnings
Stock Adjustment Capital (Deficit) Total
----------------------------- --------------- ---------------
Balance, January 1, 1994 $ -- $ (18) $ 380 $ 886 $ 1,248
Proceeds from sale of
preferred stock -- -- 5,182 -- 5,182
Net income -- -- -- 18,348 18,348
Distributions -- -- (41) (28,350) (28,391)
Currency translation
adjustment -- (24) -- -- (24)
--------- --------- --------- --------- ---------
Balance December 31, 1994 -- (42) 5,521 (9,116) (3,637)
Increase in par value of stock 468 -- (468) -- --
Issuance of stock in
connection with the
acquisition of Slash
Corporation 28 -- 19,972 -- 20,000
Proceeds from sales of
preferred stock and
warrants -- -- 15,017 -- 15,017
Proceeds from sales of
common stock in
private placement 4 -- 7,647 -- 7,651
Net proceeds from initial
public offering 55 -- 70,229 -- 70,284
Conversion of preferred
stock to common
stock immediately prior to
the initial public offering 106 -- (106) -- --
Exercise of stock options -- -- 107 -- 107
Net income -- -- -- 22,604 22,604
Distributions -- -- -- (6,000) (6,000)
Currency translation
adjustment -- 14 -- -- 14
--------- --------- --------- --------- ---------
Balance, December 31, 1995 661 (28) 117,919 7,488 126,040
Exercise of stock options 2 -- 634 -- 636
Tax benefit relating to
exercise of stock options -- -- 1,503 -- 1,503
Issuance of stock 1 -- 99 -- 100
Repurchase of warrants -- -- (1,935) -- (1,935)
Net income -- -- -- 25,139 25,139
Currency translation
adjustment -- 841 -- -- 841
Unrealized loss on securities -- -- -- (186) (186)
--------- --------- --------- --------- ---------
Balance, December 31, 1996 $ 664 $ 813 $ 118,220 $ 32,441 $ 152,138
========= ========= ========= ========= =========
The accompanying footnotes are an integral part of these financial statements.
F-5
41
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 1 - OPERATIONS AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES
Nature of Business
GT Interactive Software Corp., a Delaware corporation, and its subsidiaries
(the "Company") is a leading developer, publisher, merchandiser and distributor
of consumer software. The Company derives its revenues primarily from the sale
of its published, licensed and purchased products to mass merchants, specialty
software stores, computer superstores and distributors located throughout North
America and also in selected international locations. The Company was
incorporated in September 1992 and commenced operations in February 1993.
Restatements
In 1996, the Company acquired all of the outstanding common stock of
WizardWorks Group, Inc. ("WizardWorks"), all of the outstanding common stock of
Candel Inc., the parent company of FormGen, Inc. ("FormGen"), and all of the
outstanding common stock of Humongous Entertainment, Inc. ("Humongous").
WizardWorks, FormGen and Humongous (collectively, the "Acquired Companies")
have been accounted for as pooling of interests and accordingly are included in
the Company's Consolidated Financial Statements as if the acquisitions had
occurred as of the beginning of all periods presented.
Principles of Consolidation
The consolidated financial statements include the accounts of GT
Interactive Software Corp. and its wholly owned subsidiaries. All intercompany
transactions and balances have been eliminated.
Revenue Recognition
Revenue is recognized upon shipment of merchandise to customers. At the
time the revenue is recognized, a reserve is provided for expected future
returns net of the related cost of such items. The net reserve is included in
accrued liabilities.
Cash and Cash Equivalents
Cash and cash equivalents consist of cash in banks and highly liquid,
short-term investments with original maturities of three months or less at the
date acquired.
Inventories
Inventories are stated at the lower of cost (based upon the first-in,
first-out method) or market. Allowances are established (and reassessed
quarterly) to reduce the recorded cost of obsolete inventory and slow moving
inventory to its net realizable value.
F-6
42
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 1 - OPERATIONS AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (CONTINUED)
Royalty Advances
Royalty advances represent the unamortized elements of prepayments to third
party licensors of software products for the right to manufacture and/or
distribute their products under various licensing agreements. Such advances are
amortized to cost of goods sold on a per unit basis as licensed products are
sold in accordance with the individual agreements. Future realization of royalty
advances is assessed quarterly by management and charged to expense if it is not
likely that the amounts will be recovered through sales of the related product.
Goodwill
Goodwill is amortized using the straight-line method over a 20 year life.
Management reassesses quarterly the appropriateness of both the carrying value
and remaining life of goodwill, principally based on forecasts of future
undiscounted cash flows of businesses acquired.
Property and Equipment
Property and equipment is recorded at cost. Depreciation is computed using
the straight-line method over the estimated useful lives of the assets, which
range from three to seven years. Leasehold improvements are amortized using the
straight-line method over the shorter of the lease term or the estimated useful
lives of the related assets.
Income Taxes
The Company recognizes income taxes in accordance with the liability
method. Deferred income tax assets and liabilities are computed for differences
between the financial statement and tax basis of assets and liabilities that
will result in taxable or deductible amounts in the future based on enacted tax
laws and rates applicable to the period in which the differences are expected to
affect taxable income. Valuation allowances are established when necessary to
reduce deferred tax assets to the amount expected to be realized.
Through February 28, 1995 the Company was an S corporation for Federal and
New York state income tax purposes. On March 1, 1995, the Company became a C
corporation for Federal and New York state income taxes. Unaudited pro forma
adjustments to the income tax provision represent the additional tax provision
the Company would have recorded had it been a C corporation for Federal and New
York state income tax purposes during the relevant periods.
Fair Values of Financial Instruments
The carrying amount of cash and cash equivalents, short-term investments,
accounts receivable, accounts payable and accrued liabilities approximates fair
value due to the short term nature of such items.
Research and Development Costs
Research and development costs related to the designing, developing and
testing of new software products are charged to expense as incurred. Research
and development expense for the years ended December 31, 1994, 1995 and 1996
amounted to $117, $520 and $342, respectively.
F-7
43
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 1 - OPERATIONS AND SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (CONTINUED)
Advertising Expenses
Advertising costs are expensed as incurred. Advertising expense for the
years ended December 31, 1994, 1995 and 1996 amounted to $2,675, $14,387 and
$23,987, respectively.
Foreign Currency Translation
The Company's foreign subsidiaries maintain their accounting records in
their local currency. The currencies are then converted to United States dollars
and the effect of the foreign currency translation is reflected as a component
of stockholders' equity.
Reclassifications
Certain reclassifications have been made to the prior years' financial
statements to conform to classifications used in the current period.
Net Income Per Share
Net income per share is computed by dividing net income by the weighted
average number of common and common equivalent shares outstanding during the
period. Common equivalent shares are shares issuable upon the exercise of stock
options and warrants, net of shares assumed to have been purchased using the
treasury stock method.
Use of Estimates
The preparation of financial statements in conformity with generally
accepted accounting principles requires management to make estimates and
assumptions that affect the reported amounts of assets and liabilities and
disclosures of contingent assets and liabilities at the date of the financial
statements and the reported amounts of revenues and expenses during the
reporting period. Actual results could differ from those estimates.
NOTE 2-ACQUISITION OF SLASH CORPORATION
On June 23, 1995, the Company acquired Slash Corporation ("Slash"), for a
total purchase price of approximately $20,299. The acquisition was accounted for
as a purchase and, accordingly, the accompanying consolidated financial
statements include the results of operations of Slash as of the date of
acquisition. The excess cost over fair value of assets acquired of approximately
$21,853 is being amortized on a straight-line basis over twenty years. The fair
value of acquired assets and assumed liabilities is as follows as of the
acquisition date:
F-8
44
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 2-ACQUISITION OF SLASH CORPORATION (CONTINUED)
Purchase price:
Cash paid $ 299
Common stock issued 20,000
--------
Total purchase price $ 20,299
========
Allocated as follows:
Current assets $ 11,437
Other assets 132
Current liabilities (13,123)
Cost in excess of net assets acquired 21,853
--------
$ 20,299
========
The following unaudited pro forma summary represents the consolidated
results of operations of the Company as though the acquisition had been made as
of January 1, 1995:
YEAR ENDED
DECEMBER 31, 1995
-----------------
Net sales $253,851
Operating income 33,731
Net income 18,628
Pro forma net income per share 0.30
Pro forma weighted average shares outstanding 61,082
The primary pro forma adjustments for the year ended December 31, 1995 are
the additional taxes that would have been provided had Slash been a C
corporation for the relevant periods of approximately $845, the elimination of
sales between the Company and Slash of approximately $2,135 and the recording of
the amortization of goodwill of approximately $525.
In association with the filing of the Company's 1995 income tax return, the
Company adjusted the estimated deferred tax asset recorded on Slash relating to
the differences in the financial statement and tax basis of the assets and
liabilities acquired to the actual amounts. This resulted in an increase in
goodwill amounting to approximately $810.
F-9
45
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 3 - ACQUISITION OF THE BUSINESS OF WARNER INTERACTIVE ENTERTAINMENT EUROPE
In November 1996, the Company purchased 100% of the business of Warner
Interactive Entertainment Europe, which consisted of Warner Interactive
Entertainment Limited, Bramblewold Computers Limited, Warner Interactive France
S.A. and Warner Interactive Entertainment Germany GmbH, for approximately $6,300
in cash. Immediately subsequent to the acquisition, the Company renamed three of
the four companies to: Renegade Interactive Entertainment Limited, GT
Interactive Software France S.A. and GT Interactive Entertainment Germany GmbH.
This acquisition has been accounted for as a purchase and accordingly the
operating results of the acquired companies have been included in the Company's
Consolidated Financial Statements as of the date of the acquisition.
Management has not yet finalized the allocation of the purchase price to
the net assets acquired and does not believe this will have a material impact on
the Company's Consolidated Financial Statements.
NOTE 4 - RECEIVABLES, NET
Receivables consist of the following:
DECEMBER 31,
-----------------------
1995 1996
-------- --------
Trade accounts receivable $ 86,518 $ 98,995
Royalties receivable 136 1,015
-------- --------
86,654 100,010
Less: allowance for doubtful accounts 1,844 4,069
-------- --------
$ 84,810 $ 95,941
======== ========
NOTE 5 - INVENTORIES, NET
Inventories consist of the following:
DECEMBER 31,
-----------------------
1995 1996
-------- --------
Finished goods $ 45,078 $ 58,464
Raw materials 4,067 1,993
-------- --------
$ 49,145 $ 60,457
======== ========
F-10
46
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 6 - INVESTMENTS
In 1996, the Company purchased for approximately $2,507 in cash a 9.9%
investment in, and entered into a multi-titled publishing agreement with Mirage,
a U.K. developer of entertainment software.
In 1996, the Company invested approximately $7,122 in convertible preferred
stock of Off World Entertainment, Inc., a developer of entertainment software,
which is convertible into 50% of the common equity.
NOTE 7 - PROPERTY AND EQUIPMENT, NET
Property and equipment consists of the following:
DECEMBER 31,
-----------------------
1995 1996
------- -------
Computer equipment $ 1,990 $ 4,704
Furniture and fixtures 2,059 4,726
Machinery and equipment 2,312 3,232
Leasehold improvements 1,212 1,463
------- -------
7,573 14,125
Less: accumulated depreciation 1,486 4,043
------- -------
$ 6,087 $10,082
======= =======
Depreciation expense for the years ended December 31, 1994, 1995 and 1996
amounted to approximately $289, $1,065 and $2,110, respectively.
NOTE 8 - ACCRUED LIABILITIES
Accrued liabilities consist of the following:
DECEMBER 31,
-----------------------
1995 1996
------- -------
Sales return reserve $37,567 $37,367
Other 7,739 15,445
------- -------
$45,306 $52,812
======= =======
F-11
47
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 9 - INCOME TAXES
The components of the provision for income taxes are as follows:
YEARS ENDED DECEMBER 31,
--------------------------------
1994 1995 1996
-------- -------- --------
Federal:
Current $ 181 $ 16,199 $ 20,474
Deferred 452 (5,607) (9,286)
-------- -------- --------
633 10,592 11,188
-------- -------- --------
State and local:
Current 2,689 3,773 4,376
Deferred (955) (812) (1,737)
-------- -------- --------
1,734 2,961 2,639
-------- -------- --------
Foreign
Current 60 449 1,801
-------- -------- --------
Provision for income taxes 2,427 14,002 15,628
-------- -------- --------
Benefit arising from change in tax status -- (3,520) --
-------- -------- --------
$ 2,427 $ 10,482 $ 15,628
======== ======== ========
Pro forma adjustment to income taxes (unaudited) 7,098 4,616
-------- --------
Pro forma provision for income taxes (unaudited) $ 9,525 $ 15,098
======== ========
On March 1, 1995, the Company became a C corporation for Federal and New
York state income tax purposes. As a result, the C corporation assumed the tax
basis of the assets and liabilities of the former S corporation, which differed
from the financial statement basis of those items. Accordingly, the Company
recorded a deferred tax asset as of March 1, 1995 of approximately $3,520, which
primarily relates to the sales return reserve and inventory valuation.
F-12
48
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 9 - INCOME TAXES (CONTINUED)
The reconciliation of the income tax provision computed at the Federal
statutory rate to the reported unaudited pro forma provision for income taxes is
as follows:
YEARS ENDED DECEMBER 31,
-----------------------
1995 1996
--------- ---------
Provision computed at Federal statutory rate $ 11,580 $ 14,268
Increase (decrease) in provision resulting from:
State and local taxes, net of Federal tax benefit 2,647 2,683
Reversal of deferred tax asset valuation allowance -- (1,306)
Non-deductible merger costs -- 1,158
Foreign tax benefit (150) (36)
Other, net 1,021 (1,139)
-------- --------
Pro forma provision for income taxes (unaudited) $ 15,098
========
Provision for income taxes $ 15,628
========
Effective income tax rate 46% 38%
Deferred income taxes reflect the net tax effects of temporary differences
between the carrying amount of assets and liabilities for financial reporting
purposes and the amounts used for income tax purposes. The components of the
Company's deferred tax assets and liabilities as of December 31, 1995 and 1996
are as follows:
YEARS ENDED DECEMBER 31,
-----------------------
1995 1996
--------- ---------
Deferred tax assets:
Inventory valuation $ 5,342 $ 6,154
Deferred income 4,425 3,851
Sales return reserve 2,037 2,196
Tax loss carryforwards 1,255 1,255
Other 2,278 1,934
-------- --------
15,337 15,390
-------- --------
Deferred tax liabilities:
Depreciation (17) (107)
-------- --------
(17) (107)
-------- --------
Valuation allowance (1,306) --
-------- --------
Net deferred tax asset $ 14,014 $ 15,283
======== ========
As of December 31, 1996, one of the Company's subsidiaries had a net
operating loss carryforward of approximately $2,915 for tax purposes expiring in
the years 2007 through 2011.
F-13
49
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 10 - STOCKHOLDERS' EQUITY
Capital Stock consists of the following:
DECEMBER 31,
-------------------------
1995 1996
------- -------
Preferred Stock:
Par value per share $ .01 $ .01
Shares authorized 5,000 5,000
Shares issued -- --
Common Stock:
Par value per share $ .01 $ .01
Shares authorized 150,000 150,000
Shares issued 66,146 66,391
On July 31, 1995, the Company established par value at $.01 on all classes
of its stock. Concurrently, the Company effected a four thousand for one split
of its then existing Class A and Class B Common Stock together with an increase
in the number of authorized shares.
On February 28, 1995, the Company's stockholders sold 10.5% of their then
outstanding shares in the Company to an investor (the "Investor"). The Company
issued warrants to the Investor for the right to purchase an aggregate of 2,520
shares of Common Stock at an exercise price of $4.17 per share.
Additionally, the Company received a $15,000 loan from the Investor. This
loan was repaid upon the consummation of the initial public offering and bore
interest at 4.5% per annum. In conjunction with such loan the Company issued
warrants to the Investor representing the right to purchase an aggregate of 504
shares of Common Stock at an exercise price of $4.17 per share. Under certain
circumstances, the Company has the right to redeem the warrants for a nominal
amount.
The Company received $15 in connection with the issuance of the
aforementioned warrants.
On June 30, 1995, the Investor paid the Company $15,000 for five hundred
twenty five shares of Series A Convertible Preferred Stock, which was converted
into 2,520 shares of Common Stock immediately prior to the consummation of the
Company's initial public offering. Additionally, the Investor surrendered its
warrants to purchase an aggregate of 2,520 shares of Class A and Class B Common
Stock.
In connection with the acquisition of Slash on June 23, 1995, the Company
issued approximately 2,794 shares of its Common Stock.
In October 1995, the Company sold approximately $7,650 of Common Stock to
another investor.
F-14
50
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 10 - STOCKHOLDERS' EQUITY (CONTINUED)
As of December 31, 1996, the Company had outstanding warrants to
content-providers to purchase an aggregate of approximately 956 shares of Common
Stock at exercise prices (ranging from $9.47 to the initial public offering
price) not less than the fair market value at the date of issue. None of the
outstanding warrants vested prior to May 1996; vesting subsequent to such date
is dependent upon the achievement of sales levels of certain products, the
rights to which were granted to the Company. On July 19, 1996, the Company
repurchased approximately 211 of these warrants amounting to $1,936.
On June 24, 1996, the Company acquired all of the outstanding common stock
of WizardWorks in exchange for 2,350 shares of the Company's common stock.
On June 28, 1996, the Company acquired all of the outstanding common stock
of FormGen in exchange for approximately 1,033 shares of the Company's common
stock.
On July 9, 1996, the Company acquired all of the outstanding common stock
of Humongous in exchange for approximately 3,458 shares of the Company's common
stock.
NOTE 11 - STOCK OPTIONS
The Company has a stock option plan (the "Plan") which began in 1995. The
Company accounts for this Plan under APB Opinion No. 25, under which no
compensation cost has been recognized.
In connection with the acquisition of Humongous, the Company converted
options outstanding under Humongous' stock option plan to options under the
Company's plan. No additional shares will be granted under Humongous' stock
option plan.
Had compensation cost for these plans been determined consistent
with FASB Statement No. 123, the Company's net income and earnings per share
would have been reduced to the following pro forma amounts:
1995 1996
---------- ----------
Net income: As reported $ 22,604 $ 25,139
Pro forma 21,701 21,872
Net income per share: As reported $ -- $ 0.38
Pro forma $ -- $ 0.33
Under the Plan, options may be granted to purchase shares of the Company's
common stock at no less than the fair market value at the date of the grant,
vest over a period of four or five years and are exercisable for a period of ten
years from the grant date.
F-15
51
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 11 - STOCK OPTIONS (CONTINUED)
A summary of the status of the Company's Plan at December 31, 1995 and 1996
and changes during the years then ended is as follows (conversion of Humongous'
stock options have been treated as though they were granted in 1995).
1995 1996
------------------------------- ---------------------------------
Weighted Weighted
Average Average
Exercise Exercise
Shares Price Shares Price
--------------- -------------- ----------------- --------------
Outstanding at beginning of year -- $ -- 4,865 $ 10.22
Granted 4,873 10.20 916 15.35
Exercised (8) .12 (218) 2.92
Forfeited -- -- (105) 14.08
Expired -- -- -- --
--------------- -----------------
Outstanding at end of year 4,865 10.22 5,458 11.30
--------------- -----------------
Exercisable at end of year 311 .05 1,041 9.28
Weighted average fair value
of options granted $ 5.27 $ 7.66
2,220 of the 5,458 options outstanding at December 31, 1996 have exercise
prices between $.04 and $12.38 per share, a weighted average exercise price of
$6.03 and a weighted average remaining contractual life of approximately eight
years. Approximately 639 of these options are exercisable. The remaining 3,238
options outstanding at December 31, 1996 have exercise prices between $14 and
$23.50, with a weighted average exercise price of $14.91 and a weighted average
remaining contractual life of approximately nine years. Approximately 402 of
these options are exercisable.
The fair value of each option grant is estimated on the date of grant using
the Black-Scholes option-pricing model with the following weighted-average
assumptions used for grants in 1995 and 1996: no dividends will be paid for the
entire term of the option, expected volatility of 57.9% for both years,
risk-free interest rates averaging 5.15% for both years and expected lives of
five years in 1995 and four years in 1996, respectively.
NOTE 12 - RELATED PARTY TRANSACTIONS
During 1996, the Company sold approximately $3,488 of software to a related
party, GoodTimes Home Video Corporation ("GoodTimes") at fair market value. At
December 31, 1996, the Company had a receivable from GoodTimes for this
merchandise amounting to approximately $3,343.
During 1994, the Company had an agreement with GoodTimes, whereby GoodTimes
and affiliated companies provided certain management, accounting, selling and
distribution services. The amount charged to operations for these services was
$10,235 in 1994. This fee was based on a percentage of gross sales plus a fixed
amount. The amount due for 1994 included $6,000 which was unpaid as of December
31, 1994. This amount was paid in January 1995.
F-16
52
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 12 - RELATED PARTY TRANSACTIONS (CONTINUED)
On January 1, 1995, the Company entered into a one year services agreement
with GoodTimes. The services agreement was intended to facilitate the Company's
establishment of fully independent systems and administration during 1995. The
services agreement provided for a fee based on specific services performed and
was terminable by the Company at any time upon written notice. The total amount
charged to operations for services provided by GoodTimes and affiliated
companies for the year ended December 31, 1995 amounted to approximately $7,341.
As of December 31, 1995, there were no services being provided to the Company
under the services agreement, however, GoodTimes is providing manufacturing
services under a separate manufacturing agreement. The total amount charged to
operations for manufacturing services for the year ended December 31, 1996
amounted to $7,516.
In servicing its mass merchant accounts, the Company uses field
representatives supplied by REPS, a company owned by three directors of the
Company. REPS provides such services to the Company as well as to third parties.
The Company has an agreement with REPS pursuant to which REPS will supply such
services, at its cost, through December 31, 1997. Prior to entering into the
REPS Agreement, REPS' services were provided to the Company as part of the
services agreement with GoodTimes. The total amount charged to operations for
these services amounted to approximately $3,025 for the year ended December 31,
1996.
The Company frequently hires Taughannock Aviation Corp. ("Taughannock") and
Eastway Aircraft Services Inc. ("Eastway") to provide business travel services
for its officers and employees. Taughannock leases one plane from JT Aviation
Corp. ("JTAC"), a company owned by Joseph J. Cayre, Chairman of the Board of
Directors of the Company, and one plane from KCS Aviation Corp., a company owned
by Kenneth Cayre, a Director of the Company. Eastway leases two planes from
JTAC. Neither Taughannock nor Eastway is owned in whole or in part by any member
of the Cayre family.
Taughannock and Eastway provide air travel to the Company at an hourly rate
and on an as needed and as available basis. During the years ended December 31,
1995 and 1996 the Company's aggregate air travel fees paid to Taughannock were
approximately $357 and $219, respectively. The Company made no payments to
Eastway during the year ended December 31, 1995. During the year ended December
31, 1996, the Company paid approximately $226 to Eastway. There were no payments
to Eastway or Taughannock during the year ended December 31, 1994.
The Company believes that the amounts charged by related parties materially
approximate those amounts which would have been incurred from non-affiliates.
On December 30, 1994, the Company extended a loan to Ronald Chaimowitz,
President of the Company, in the principal amount of $209. Such loan bore
interest at the rate of 4.5% per annum and has been repaid.
On August 31, 1996, the Company extended a loan to Andrew Gregor, Chief
Financial Officer of the Company, in the principal amount of $250. Such loan
bears interest at the rate of 6.15% per annum and becomes due and payable on
August 31, 1998.
On August 31, 1996, the Company extended a loan to Chris Garske, a Senior
Vice President of the Company, in the principal amount of $200. Such loan bears
interest at a rate of 6.15% per annum and becomes due and payable on August 31,
1998.
F-17
53
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 12 - RELATED PARTY TRANSACTIONS (CONTINUED)
The Company has extended loans to the former stockholders of FormGen and a
former employee of the Company in the aggregate amount of $2,245. Such loans
bear interest at rates ranging from 6% to 8.25% per annum and become due and
payable on dates ranging from January 8, 1997 to December 1, 1997.
The Company has entered into agreements with Upgrade Corporation of America
(doing business as SOFTBANK Services Group) ("Upgrade") pursuant to which
Upgrade (i) provides toll-free customer support for some of the Company's
published products and (ii) takes direct customer orders and provides
fulfillment services for the Company, in each case on a per service basis. The
agreement relating to customer support service expired on December 17, 1996 and
the agreement providing for the fulfillment service expires on August 2, 1997.
Both agreements provide for automatic renewal on a month to month basis upon
expiration unless terminated by either party. As of December 31, 1996, the
Company has charged to operations approximately $164 in fees to Upgrade. Jordan
A. Levy, a Director of the Company, is the President and the Co-Chief Executive
Officer of Upgrade.
See Notes 10 and 13 for information concerning other related party
transactions.
NOTE 13 - LEASES
The Company leases its executive and administrative offices from a related
party, and its distribution center, under leases that are accounted for as
operating leases. These leases have expiration dates ranging from 2002 through
2020. Future minimum annual rental payments and receipts under the leases are as
follows:
1997 $ 3,350
1998 3,773
1999 3,180
2000 2,211
2001 2,240
Thereafter 13,129
-------
$27,883
=======
Total rent expense charged to operations for the years ended December 31,
1994, 1995 and 1996 amounted to approximately $444, $1,824 and $3,207,
respectively. Of the total rent expense charged to operations, approximately
$100, $751 and $1,037 was paid to the Company's related party during the years
ended December 31, 1994, 1995 and 1996, respectively.
NOTE 14 - COMMITMENTS AND CONTINGENCIES
The Company had an outstanding standby letter of credit at December 31,
1995 and 1996 amounting to approximately $26,700 and $1,667, respectively. The
letter of credit outstanding at December 31, 1995 was secured by certain assets
of the Company.
F-18
54
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 15 - ROYALTY ADVANCES
The Company has committed to pay advance royalty payments under certain
royalty agreements. These obligations are not guaranteed and are dependent, in
part, on the delivery of the contracted services by the licensor. Future advance
royalty payments due under these royalty agreements are as follows:
1997 $ 49,003
1998 6,287
1999 --
2000 --
2001 5,000
Thereafter --
-------
$60,290
=======
NOTE 16 - CONCENTRATION OF CREDIT RISK
The Company extends credit to various companies in the retail and mass
merchandising industry for the purchase of its merchandise which results in a
concentration of credit risk. This concentration of credit risk may be affected
by changes in economic or other industry conditions and may, accordingly, impact
the Company's overall credit risk. Although the Company generally does not
require collateral, the Company performs ongoing credit evaluations of its
customers and reserves for potential losses are maintained.
The Company had sales constituting 61%, 52% and 45% of net sales to a
single customer in the years ended December 31, 1994, 1995 and 1996,
respectively.
Accounts receivable due from this significant customer aggregated 48% and
22% of accounts receivable at December 31, 1995 and 1996, respectively.
The Company continually monitors its positions with, and the credit quality
of, the financial institutions with which the Company conducts business. Cash
and cash equivalents and short-term investments consist of cash on hand and
investments in state and local government bonds.
NOTE 17 - SUPPLEMENTAL CASH FLOW INFORMATION
YEARS ENDED DECEMBER 31,
--------------------------------
1994 1995 1996
------- ------- -------
Issuance of common stock in connection with
the acquisition of Slash Corporation $ -- $20,000 $ --
Cash paid for income taxes 1,416 19,169 9,783
Cash paid for interest 31 669 685
F-19
55
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
(in thousands, except per share data)
NOTE 18 - QUARTERLY FINANCIAL DATA (UNAUDITED)
Summarized quarterly financial data for the year ended December 31, 1995
are as follows:
THREE MONTHS ENDED
-----------------------------------------------
MARCH 31 JUNE 30 SEPTEMBER 30 DECEMBER 31
-------- ------- ------------ -----------
Net sales $ 34,894 $ 31,752 $ 63,755 $104,060
Operating income 5,668 2,954 6,529 17,140
Net income 6,931 1,682 3,757 10,234
Net income per share $ 0.16
Weighted average shares
outstanding 62,786
Summarized quarterly financial data for the year ended December 31, 1996
are as follows:
THREE MONTHS ENDED
----------------------------------------------
MARCH 31 JUNE 30 SEPTEMBER 30 DECEMBER 31
-------- ------- ------------ -----------
Net sales $ 70,757 $ 73,526 $ 86,192 $135,015
Operating income 7,211 5,999 12,187 11,396
Net income 4,392 3,502 8,730 8,515
Net income per share $ 0.07 $ 0.05 $ 0.13 $ 0.13
Weighted average shares
outstanding 66,145 66,145 69,217 66,391
NOTE 19 - SUBSEQUENT EVENTS
On January 21, 1997, the Company entered into a Revolving Credit Agreement
(the "Agreement") with banks expiring on December 31, 1998. The Agreement
provides for a maximum of $40,000 for borrowings and letters of credit. The
borrowings under this agreement bear interest at either the banks reference rate
(which is generally equivalent to the published prime rate) or the LIBOR rate
plus 1 1/4%. The Company pays a commitment fee of 1/4% based on the unused
portion of the line. The Agreement requires maintenance of certain financial
ratios and net income levels.
On January 13, 1997, the Company acquired all of the outstanding capital
stock of Premier Promotion Limited, the parent company of One Stop Direct
Limited, a leading European value software publisher, for approximately $400 in
cash.
F-20
56
GT INTERACTIVE SOFTWARE CORP. AND SUBSIDIARIES
SCHEDULE II - VALUATION AND QUALIFYING ACCOUNTS
(in thousands)
Additions
Balance- Charged to Balance-
Beginning of Costs and End of
Description Year Expenses Deductions Year
- ----------- ---------- ---------- ---------- ----------
Allowance for doubtful accounts:
Years ended:
December 31, 1996 $ 1,844 $ 2,225 $ -- $ 4,069
========== ========== ========== ==========
December 31, 1995 $ 235 $ 1,609 $ -- $ 1,844
========== ========== ========== ==========
December 31, 1994 $ 30 $ 205 $ -- $ 235
========== ========== ========== ==========
Reserve for obsolescence:
Years ended:
December 31, 1996 $ 7,066 $ -- $ (985) $ 6,081
========== ========== ========== ==========
December 31, 1995 $ 1,561 $ 5,505 $ -- $ 7,066
========== ========== ========== ==========
December 31, 1994 $ 315 $ 1,246 $ -- $ 1,561
========== ========== ========== ==========
F-21
57
EXHIBIT INDEX
Page
Exhibit No. Description Number
- ----------- ----------- ------
2.1 (1) Agreement and Plan of Reorganization by and among the Registrant,
GT Acquisition Sub, Inc., WizardWorks Group, Inc. and the Stockholders of
WizardWorks Group, Inc. dated June 24, 1996.
2.2 (1) Escrow Agreement by and among the Registrant, Paul D. Rinde, as the
Stockholder Representative of WizardWorks Group, Inc., and
Republic National Bank of New York, as Escrow Agent, dated
June 24, 1996.
3.1 (2) Amended and Restated Certificate of Incorporation.
3.2 (3) Amended and Restated By-laws (as amended on October 31, 1996).
4.1 (4) Specimen form of stock certificate for Common Stock.
10.1 (3) The 1995 Stock Incentive Plan (as amended on October 31, 1996).
10.2 (4) Services Agreement between the Registrant and GoodTimes Home Video Corp.,
dated as of January 1, 1995.
10.3 (4) 4.5% Subordinated Secured Promissory Note, due February 28, 1996.
10.4 (4) Employment Agreement between the Registrant and Ronald Chaimowitz.
10.5 (4) Employment Agreement between the Registrant and Charles F. Bond.
10.6 (4) Non-Competition Agreement between the Registrant and Charles F. Bond.
10.7 (4) Employment Agreement between the Registrant and Harry M. Rubin.
10.8 (4) Employment Agreement between the Registrant and Harry Steck.
10.9 (4) Employment Agreement between the Registrant and Chris Garske.
10.10 (4) GTIS Master Option and License Agreement between the Registrant and the
Williams Entertainment Group, dated December 28, 1994, and the Amendment
to such agreement, dated March 31, 1995.
10.11 (4) GTIS Master Option and License Agreement (Home Video Games) between the
Registrant and the Williams Entertainment Group, dated March 31, 1995.
10.12 (4) Agreement between the Registrant and SOFTBANK Corporation, dated
October 9, 1995.
10.13 (4) Agreement between the Registrant and Roadshow PTY LTD, dated October 3,
1995.
58
Page
Exhibit No. Description Number
- ----------- ----------- ------
10.14 (4) Agreement and Plan of Reorganization by and between Charles F. Bond,
Slash Corporation and the Registrant, dated June 22, 1995.
10.15 (4) Lease Agreements between the Registrant and 16 East 40th Associates.
10.16 (4) Sub-lease Agreement between the Registrant and Michael Stevens Ltd.,
dated February 22, 1995.
10.17 (4) Lease Agreement between GT Interactive Software (Europe) Limited and
Marylebone 248 Realty LLC, dated May 2, 1995.
10.18 (4) Stockholders' Agreement by and among Joseph J. Cayre, Kenneth Cayre,
Stanley Cayre, Jack J. Cayre, the Trusts listed on Schedule I attached
thereto and the Registrant.
10.19 (4) Registration Rights Agreement by and among Joseph J. Cayre, Kenneth
Cayre, Stanley Cayre, Jack J. Cayre, the Trusts listed on Schedule I
attached thereto and the Registrant.
10.20 (4) Agreement by and between the Registrant and REPS.
10.21 (5) Second Amendment to GTIS Master Option and License Agreement between the
Registrant and Williams Entertainment Group, dated March 27, 1996.
10.22 (5) Amendment to GTIS Master Option and License Agreement (Home Video Games)
between the Registrant and Williams Entertainment Group, dated March 27,
1996.
10.23 (5) Master Option and License Agreement for Atari PC Games between the
Registrant and WMS Industries Inc., dated March 27, 1996.
10.24 (5) Master Option and License Agreement for Atari Home Video Games between
the Registrant and WMS Industries Inc., dated March 27, 1996.
10.25 (5) Employment Agreement between the Registrant and Andrew Gregor.
10.26 (3) 6.15% Promissory Note, due August 31, 1998, of Andrew Gregor.
10.27 (3) 6.15% Promissory Note, due August 31, 1998, of Chris Garske.
10.28 (6) Lease Agreement between the Registrant and Plymouth 2200, LLP, dated
September 6, 1996.
10.29 Agreement of Lease, dated as of December 12, 1996, by and between the
Registrant and F.S. Realty Corp.
10.30 Amendment to Stockholders Agreement, dated as of December 18, 1995, by
and among Joseph J. Cayre, Kenneth Cayre, Stanley Cayre, Jack J. Cayre,
the trusts parties thereto and the Registrant.
10.31 Credit Agreement, dated as of January 21, 1997, by and among the
Registrant, the banks parties thereto and Republic National Bank of New
York, as Agent.
59
Page
Exhibit No. Description Number
- ----------- ----------- ------
11.1 Computation of Pro Forma Earnings Per Share.
11.2 Computation of Earnings Per Share.
21.1 The Registrant's Subsidiaries.
23.1 Consent of Ernst & Young LLP
23.2 Consent of Arthur Andersen LLP
27.1 Financial Data Schedule for the year ended December 31, 1996.
- -----------
(1) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Current Report on Form 8-K filed
on July 9, 1996.
(2) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Annual Report on Form 10-K for the
year ended December 31, 1995.
(3) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Registration Statement on Form S-1
filed October 18, 1996, and all amendments thereto (Registration No.
333-14441).
(4) Incorporated herein by reference to the exhibit with the corresponding
number filed as part of the Registrant's Registration Statement on Form S-1
filed October 20, 1995, and all amendments thereto (Registration No.
33-98448).
(5) Incorporated herein by reference to an exhibit filed as part of the
Registrant's Quarterly Report on Form 10-Q for the quarter ended March 31,
1996.
(6) Incorporated herein by reference to an exhibit filed as part of the
Registrant's Quarterly Report on Form 10-Q for the quarter ended September
30, 1996.